I don't think that {good} weapons becoming obsolete is a problem. My beef is that altering the definition/vocab will insure that they become obsolete earlier. Cursed weapons don't even exist anymore. This means that {average} items are next on the chopping block. Do we really need them, or should we redefine then as {poor}. Why not? They are inferior to everything else in the game?
I was just pointing out the contemplation of the inflation of the power curve once again. Every time something is deemed inferior to something else, something gets boosted. I presume because it's a quicker, easier fix (to inflate) and not some grand behind the scenes conspiracy by the maintainers to ruin the game. IMO, it's just a little short sighted. Everything is relative.
It matters not whether you chance the definition or the word itself. The end result is the same.
I was just pointing out the contemplation of the inflation of the power curve once again. Every time something is deemed inferior to something else, something gets boosted. I presume because it's a quicker, easier fix (to inflate) and not some grand behind the scenes conspiracy by the maintainers to ruin the game. IMO, it's just a little short sighted. Everything is relative.
It matters not whether you chance the definition or the word itself. The end result is the same.
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