A new build of the development version of Angband will be on rephial shortly. Changes since the second 5 May 2011 build:
Please note that the pointy penalty removal is not in the list above. We decided to revert the removal in favor of further consideration.
Please follow up in this thread with any reports you may have.
- Bugfixes
- Meteors from meteor swarm now travel like bolts
- Sauron and Morgoth can appear on cavern levels
- Origin crash for no-longer-valid monster entries fixed
- Priests no longer get Study(1) after learning all spells
- Monster recall only uses state known to players
- Object recall subwindow can now display first item of inventory
- Traps and treasure veins retain their color at the trap detection border
- Squelch menus no longer display artifact base kinds
- Memory over-read bug in cmd0.c fixed (thanks to david3x3x3)
- Thrown objects now always require aiming
- Game correctly presents a 'bad' squelch level for some bad items
- Multi-hued and flickering monsters now start off as their base color
- Summoning of kin summons kin correctly
- Generating randarts from a dead savefile with standarts and keep_randarts on now works properly
- Monster spellcasting failure rate is now nonzero with birth_ai_smart off
- Scared monsters have an increased failure rate for spellcasting
- Poison resistance now prevents poisoning and reduces damage from poison melee attacks. Master and grand master mystics have a second PARALYZE attack instead of a POISON attack.
- Better wording for weak brands
- In standard artifact set, +dam and +speed toned down on nonweapons
- Target-out-of-range message shows distance (thanks to ChodTheWacko)
- Artifacts carried by deleted monsters are now preserved in preserve-off mode
- New birth_keep_randarts option
- The note command takes /me and /say
- Cleanup of pluralization and capitalization behavior
- New TMD_BOLD player timed status
- Refactoring: monster spells, ego generation/ID, m_ptr->known_pflags, check_state() takes a flagset, trap effects, feature accessors
Please note that the pointy penalty removal is not in the list above. We decided to revert the removal in favor of further consideration.
Please follow up in this thread with any reports you may have.
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