Hi all,
As trailed deep in a thread where it was completely OT, I have merged the last month's worth of changes to master, so there will be a new (and very mis-named) nightly build in a few hours.
There are not many gameplay changes, but a lot of internal refactoring, specifically of object flags and monster spells. If you notice any new bugs when playing this new nightly, please report them in this thread first. I apologise in advance if I have failed to find some obvious, embarrassing, show-stopping bug - I will endeavour to fix any of those ASAP.
There are three bugfixes in this new version: the oddness with fractional blows with earthquake weapons; the F5/F6 duplication, and the ID-by-use of wands of Dragon's Breath. Also, the cold brand on Paurnimmen has been reduced to x2 instead of x3.
Many thanks.
As trailed deep in a thread where it was completely OT, I have merged the last month's worth of changes to master, so there will be a new (and very mis-named) nightly build in a few hours.
There are not many gameplay changes, but a lot of internal refactoring, specifically of object flags and monster spells. If you notice any new bugs when playing this new nightly, please report them in this thread first. I apologise in advance if I have failed to find some obvious, embarrassing, show-stopping bug - I will endeavour to fix any of those ASAP.
There are three bugfixes in this new version: the oddness with fractional blows with earthquake weapons; the F5/F6 duplication, and the ID-by-use of wands of Dragon's Breath. Also, the cold brand on Paurnimmen has been reduced to x2 instead of x3.
Many thanks.
Comment