I have never gotten this far before, so I am feeling a bit nervous. I can't seem to keep all of my resistance holes filled, but I also need to get rid of some stuff off of my back and in my house. Just not sure what to keep and what to safely let go.
YACD - Dwarven Priest
Collapse
X
-
Well I now have taken care of the rpois problem, here is my new dump
Now, what to keep and what to get rid of, is Calris worth keeping? How important is it to get immunities for the basic four? -
Well I now have taken care of the rpois problem, here is my new dump
Now, what to keep and what to get rid of, is Calris worth keeping? How important is it to get immunities for the basic four?
Use Calris as disenchanter-swap and Caspanion as main armor until you find Elessar or Trickery. Or use RoRPoison in place of Narya.
Immunities are not important. Good to have, but not important. They just make elemental dragon pits easy, so I suggest that you carry Taratol too. Good amulet of Wis would be better than Devotion.Comment
-
For disenchantment resistance you need something, but disenchanters are rare enough that you can play with swaps against them. If you like permanent resist (don't trust that you know all the disenchanters yet (use probing)) you could try Caspanion with Gil-Galad, if I'm reading the chart right you still have 18/200 CON with Gil-Galad & Caspanion if you swap Thorin to it. You lose +4 to STR but you have 18/200 even without that and Gurthang.
You also use useless cloak. Keep eye on Protection, aman and magi cloaks. Maybe you get lucky. At this point even Stealth would be better than that one.Comment
-
Comment
-
Comment
-
You are correct, checked object.txt and it has 1+M3 for devotion. I guess I have always squelched them before finding +4 one. Anyway, with Arkenstone all that Devotion gives that AoWis doesn't is resist fire, lite and sustain CHR and bonus to CHR, IE completely useless features.Comment
-
Aule makes zillion points more damage, covers nexus, gives +4 to WIS, is not edged weapon so no penalty to high-level spells. It really is no-brainer unless you find some of the really really rare weapons like Ringil or Deathwreaker. Even then it gives serious competition.
For disenchantment resistance you need something, but disenchanters are rare enough that you can play with swaps against them. If you like permanent resist (don't trust that you know all the disenchanters yet (use probing)) you could try Caspanion with Gil-Galad, if I'm reading the chart right you still have 18/200 CON with Gil-Galad & Caspanion if you swap Thorin to it. You lose +4 to STR but you have 18/200 even without that and Gurthang.
You also use useless cloak. Keep eye on Protection, aman and magi cloaks. Maybe you get lucky. At this point even Stealth would be better than that one.
I am currently using Aule and Caspanion, with Celeborn as a swap for disenchant. My speed is above 21, so I can carry the extra stuff. Is there a case where I would need rpoison and rdisenchant from the same monster?
I have yet to see another artifact cloak, and will be looking at all cloaks for a swap.Comment
-
Nightwings have melee attacks that both poison and disenchant. Don't melee them. The only other monsters that have both attacks, I think, are the aether hounds/vortices, but they have so many other attacks that they aren't likely to use either.Comment
-
I think the real problem would be disenchanters that could summon something that breathes poison. Or you miss the drolem offscreen coming to join in the fun. I'd just use Calris as a swap for disenchanters, losing 0% fail when I did so. It is too easy to forget to reswap or be careless and die to a poison breath.Comment
-
Here is the new dump:
Now I have too many things to put around my throat. Trickery, Elessar, Ingwe?
Also, I have uncursed Calris through enchantment, dealt with Gorlim, so should I keep my scroll of *Remove Curse*? Is it good for anything else (Grond, etc)?
What other things do I need?Comment
-
Grond isn't cursed, and Morgoth's crown is (IIRC) permanently cursed. There's the Whip of Gothmog, which you might want to use; -3 INT/WIS/DEX, but 6d3 (+13, +15), immunity to fire, firebrand, slay animal/troll/giant and kill dragon. It does aggravate too. If that doesn't sound tempting, then you may as well ditch the *Remove Curse*.Comment
-
The Terrasque was much less of a problem than I thought he/she/it would be (is it an it?), it did not break a rune of protection, and I had built a lot. It was in the same vault as Lungorthin and a bunch of Greater/Lesser Balrogs, so I needed them anyway.
Here is the new dump here
Either I seem overconfident (always a danger) or I am just about ready to go unique hunting and have the final battles. Aule seems to be a great weapon for me, can I go down as I am equipped? Before the big battle I plan to come up and get consumables.Comment
Comment