Way back in the 3.0 series, there was a consensus that the game generated "Too Much Junk" - both real junk (items with no purpose) and relative junk (items obsolete by the time they dropped). So since 3.1.x a lot of things have been done to address this:
1. All the utterly pointless items were removed (broken sticks, skulls, shards of pottery etc.). Apart from robbing some players of atmosphere, this had no effect on gameplay.
2. Fewer items were dropped, and more of those turned into "good" or "great" items - not so many daggers (+0,+0) at 4900'. This had two significant consequences: too many ego items and artifacts, and not enough consumables.
3. Lots of standarts were tweaked to make them more likely to drop at a depth where they are useful, and more likely to be useful when they drop. There have been fewer complaints about "junk artifacts", but otherwise little effect on the overall issue. Randarts should now drop with almost identical frequency to standarts, but both egos and artifacts may still be too common.
4. Consumable drops were completely overhauled, possibly making them a little too common. Not sure if this is still true in nightlies, or if it's about right.
So, any observations?
1. All the utterly pointless items were removed (broken sticks, skulls, shards of pottery etc.). Apart from robbing some players of atmosphere, this had no effect on gameplay.
2. Fewer items were dropped, and more of those turned into "good" or "great" items - not so many daggers (+0,+0) at 4900'. This had two significant consequences: too many ego items and artifacts, and not enough consumables.
3. Lots of standarts were tweaked to make them more likely to drop at a depth where they are useful, and more likely to be useful when they drop. There have been fewer complaints about "junk artifacts", but otherwise little effect on the overall issue. Randarts should now drop with almost identical frequency to standarts, but both egos and artifacts may still be too common.
4. Consumable drops were completely overhauled, possibly making them a little too common. Not sure if this is still true in nightlies, or if it's about right.
So, any observations?
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