Feature request: the chardumps and the 'I'/'x' command could report dmg/turn (assuming all blows hit) for melee weapons instead of dmg/blow. So that we can all save a multiplication.
Or is there an actual use for dmg/blow that does not require multiplying it by the number of blows/turn?
Or is there an actual use for dmg/blow that does not require multiplying it by the number of blows/turn?
Comment