Feature request: the chardumps and the 'I'/'x' command could report dmg/turn (assuming all blows hit) for melee weapons instead of dmg/blow. So that we can all save a multiplication. 
Or is there an actual use for dmg/blow that does not require multiplying it by the number of blows/turn?
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Or is there an actual use for dmg/blow that does not require multiplying it by the number of blows/turn?
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