Wouldn't it be possible to make the use of a staff of probing available even if a monster is not in sight? when you just detected monsters so they're visible you could simply probe a monster as if it was in LOS... the probing could either be complete or maybe it would only give out some info: either
- info if it can kill you within one player turn with the currently equipped gear or
- info about the complete attack arsenal
- or maybe only which elements it is using so you can take care of your resistances
would be easily justifiable with something like " the monsters "vibrations" (or what the hell) are dampened by the walls...
it wouldn't bother veterans at all, wouldn't take all the risk away as you still wouldn't know about hp / spells / etc. of the monster, and it would be pretty helpful for preparation while not being as boring as simply reading the monster description.
being quite new to angband i don't know how this would go together with esp etc. + what to do about spells ( from what i heard of it, the info if a monster uses mana storm or such stuff should also be of slight interest to a player) but to me it seems fair enough to waste one slot on a staff of probing in exchange for useful but incomplete monster info...
don't know either if it would be a problem to code, just throwing at you what came to my mind a few times already...
oh, and actually i somehow liked the way it was done in zangband 240r5 (?) too, where the beastmaster sells info on whatever monster for ~3000 gold... can be a bit tedious to recall all the time, but in a way i liked it.
- info if it can kill you within one player turn with the currently equipped gear or
- info about the complete attack arsenal
- or maybe only which elements it is using so you can take care of your resistances
would be easily justifiable with something like " the monsters "vibrations" (or what the hell) are dampened by the walls...
it wouldn't bother veterans at all, wouldn't take all the risk away as you still wouldn't know about hp / spells / etc. of the monster, and it would be pretty helpful for preparation while not being as boring as simply reading the monster description.
being quite new to angband i don't know how this would go together with esp etc. + what to do about spells ( from what i heard of it, the info if a monster uses mana storm or such stuff should also be of slight interest to a player) but to me it seems fair enough to waste one slot on a staff of probing in exchange for useful but incomplete monster info...
don't know either if it would be a problem to code, just throwing at you what came to my mind a few times already...
oh, and actually i somehow liked the way it was done in zangband 240r5 (?) too, where the beastmaster sells info on whatever monster for ~3000 gold... can be a bit tedious to recall all the time, but in a way i liked it.
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