Use the "less is more" approach. I suggested differentiating classes by removing many overlapping spells. That would be a start. Remove all of the recently improved standarts The way to deal with junk is to remove it, not improve it, if the game is too easy.
I've also got a list of restrictions I use in my own games that could be incorporated, but I doubt they would be popular.
I've also got a list of restrictions I use in my own games that could be incorporated, but I doubt they would be popular.
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