There is a bug at the moment. If an opened chest is in the same square and on top of an unopened chest, you cannot open the unopened chest. It is possible that the fix is to change a routine called "chest_check", but it is not called "unopened_chest_check" so it isn't clearly the right error to fix.
Things would just be easier if chests were removed after opening. Why are opened chests still in the game?
Things would just be easier if chests were removed after opening. Why are opened chests still in the game?
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