I added this command while testing the quiver and found it really nice. If people think there is too much "feature creep" I can take this command out, but I do think it does what one wants "most of the time." It's available in r1805.
The "default ammo" is the ammo in the lowest numbered slot of the quiver. This command won't fire ammo out of the inventory; if there is no acceptable ammo in the quiver, you'll get a message like "You have no ammunition in the quiver to fire." If there is no closest enemy, you'll be asked if you want to fire anyway (like if you use f on an out-of-range target).
Once one gets used to this feature, the next thing one tends to want is a way to distinguish the "in range" squares from the "out of range" squares visually.
Thoughts?
EDIT: I should say that I plan to update the documentation to include this command if the community ends up liking it. Otherwise I will just remove it again.
The "default ammo" is the ammo in the lowest numbered slot of the quiver. This command won't fire ammo out of the inventory; if there is no acceptable ammo in the quiver, you'll get a message like "You have no ammunition in the quiver to fire." If there is no closest enemy, you'll be asked if you want to fire anyway (like if you use f on an out-of-range target).
Once one gets used to this feature, the next thing one tends to want is a way to distinguish the "in range" squares from the "out of range" squares visually.
Thoughts?
EDIT: I should say that I plan to update the documentation to include this command if the community ends up liking it. Otherwise I will just remove it again.
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