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Randarts now have random activations in trunk
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Magnate
Angband Devteam member
Join Date:
May 2007
Posts:
5110
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#61
December 30, 2009, 13:25
Originally posted by
Magnate
Looks like I will have to zero effects to make sure. Possibly not the ideal solution, but might solve the problem.
Committed in r1877. Seems ok so far - will wait for more bug reports.
"Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
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