I've started saving ?to_hit since I could afford buying them, and when I found Calris I had about 30-35, and it got it up to -4 hit, and then I found one more getting it to -3.
I'm hoping to get it up to ~+9 sometime soon. So anyway, when would be a good time to start wielding it? Obv. after I get it uncursed... I accidentally read the *RC* I found when I forgot to mark it with {!*}.
I'm hoping soon, although for some fights I'll use PAIN, like against Sauron and Saurman since they are vulnerable to acid...
I'm thinking, around 600~hp? (I may use Gorlim too, if I can find an elven ring for the telep, I'll already be aggravating, and the additional +8 / +8 isn't too bad.)
EDIT: 600 base hp, so the +5 will bump it up. Oh and here's a dump:
I'm hoping to get it up to ~+9 sometime soon. So anyway, when would be a good time to start wielding it? Obv. after I get it uncursed... I accidentally read the *RC* I found when I forgot to mark it with {!*}.
I'm hoping soon, although for some fights I'll use PAIN, like against Sauron and Saurman since they are vulnerable to acid...
I'm thinking, around 600~hp? (I may use Gorlim too, if I can find an elven ring for the telep, I'll already be aggravating, and the additional +8 / +8 isn't too bad.)
EDIT: 600 base hp, so the +5 will bump it up. Oh and here's a dump:
Code:
[Angband 3.1.2 dev (r1679) Character Dump]
Name Vilwe Self RB CB EB Best
Sex Female Age 107 STR: 16 +1 +5 +2 18/60
Race High-Elf Height 80 INT: 15 +3 -2 +6 18/40
Class Warrior Weight 154 WIS: 14 -1 -2 +2 13
Title Commando Social Respected DEX: 18/79 +3 +2 +5 18/179
HP 436/436 Maximize Y CON: 16 +1 +2 +0 18/10
SP 0/0 CHR: 14 +5 -1 +0 18
Level 32 Armor [16,+81] Saving Throw 71%
Cur Exp 341324 Fight (+13,+26) Stealth Superb
Max Exp 341324 Melee (+26,+43) Fighting Legendary
Adv Exp 400000 Shoot (+26,+12) Shooting Legendary
MaxDepth 2600' (L52) Blows 5/turn Disarming 69%
Game Turns 480970 Shots 2/turn Magic Device Superb
Player Turns 48890 Infra 40 ft Perception 1 in 34
Active Turns 47886 Speed 9 Searching 17%
Gold 74124 Burden 144.1 lbs
You are one of several children of a Telerin Warrior. You have light
grey eyes, straight black hair, and a fair complexion.
rAcid:......+.+.... rConf:.............
rElec:......+.+.... Sound:.............
rFire:+.....+.+.... Shard:......+......
rCold:......+.+.... Nexus:........+....
rPois:+............ Nethr:.............
rFear:............+ Chaos:.............
rLite:............+ Disen:.............
rDark:............. S.Dig:+...+........
rBlnd:.........+... Feath:.............
PLite:............. Aggrv:.............
Regen:+............ Stea.:.......++....
ESP:.........+... Sear.:.............
Invis:............+ Infra:............+
FrAct:+......+..... Tunn.:.............
HLife:......+...... Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
Fear:............. Might:.............
[Character Equipment]
a) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2)
+2 strength.
*Slays* dragons.
Branded with flames, venom.
Provides resistance to fire, poison.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Speeds regeneration. Prevents paralysis.
Combat info:
5 blows/round.
Average damage/hit: 79.5 vs. creatures not resistant to fire, 79.5
vs. creatures not resistant to poison, 102.6 vs. dragons, and 56.4
vs. others.
b) a Long Bow of Extra Shots (x3) (+13,+12) (+1)
+1 shooting speed.
c) a Jade Ring of Damage (+0,+10)
d) a Jade Ring of Damage (+0,+10)
e) a Brass Amulet of Slow Digestion
Slows your metabolism.
f) The Phial of Galadriel {!!}
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 20 to 38 turns to recharge at your current speed.
Radius 3 light.
g) a Robe of Permanence [2,+19]
Provides resistance to acid, lightning, fire, cold, shards.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, intelligence, wisdom, dexterity, constitution,
charisma.
Stops experience drain.
h) an Elven Cloak of the Magi [6,+8] (+4)
+4 intelligence, stealth.
Cannot be harmed by acid.
Sustains intelligence.
Prevents paralysis.
i) a Wicker Shield of Elvenkind [2,+18] (+3 stealth)
+3 stealth.
Provides resistance to acid, lightning, fire, cold, nexus.
Cannot be harmed by acid, electricity, fire, cold.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
+2 intelligence, wisdom.
Provides resistance to blindness.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
k) a Set of Caestus of Agility (+0,+3) [2,+4] (+5)
+5 dexterity.
l) a Pair of Leather Boots of Speed [2,+10] (+9)
+9 speed.
[Character Inventory]
a) 10 Potions of Cure Serious Wounds
b) 20 Potions of Cure Critical Wounds
c) 2 Crimson Potions of Healing
d) 4 Grey Potions of Speed
e) 20 Scrolls titled "lactus per cum" of Phase Door
f) 7 Scrolls titled "qualuto" of Teleport Level
g) 19 Scrolls titled "celinus nici" of Identify
h) 14 Scrolls titled "pat somagis" of Deep Descent {!*}
i) 2 Scrolls titled "lictor ma" of *Destruction*
j) 5 Mithril-Plated Rods of Treasure Location {!!}
k) 3 Silver Rods of Door/Stair Location {!!}
l) a Zirconium Rod of Trap Location {!!}
m) a Nickel Rod of Recall {!!!*}
Cannot be harmed by electricity.
n) 5 Aluminium Wands of Stone to Mud (30 charges)
o) 2 Nickel-Plated Wands of Teleport Other (19 charges)
p) 3 Aspen Staves of Teleportation (24 charges)
q) a Golden Crown of Serenity [0,+11]
Provides resistance to fear, confusion, sound.
Cannot be harmed by acid.
r) The Mace 'Taratol' (3d4) (+12,+12)
*Slays* dragons.
Branded with lightning.
Provides immunity to lightning.
Provides resistance to lightning.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it hastens you for d20+20 turns.
Takes 191 to 380 turns to recharge at your current speed.
Combat info:
4 blows/round.
Average damage/hit: 64.1 vs. creatures not resistant to
electricity, 80.6 vs. dragons, and 47.6 vs. others.
[Home Inventory]
a) 26 Potions of Cure Serious Wounds
b) 5 Potions of Cure Critical Wounds
c) a Potion of Restore Strength
d) 2 Potions of Restore Constitution
e) 2 Potions of Restore Life Levels
f) 5 Scrolls of Enchant Weapon To-Dam
g) a Scroll of Banishment
h) 5 Scrolls of Recharging
i) a Rod of Teleport Other {!!}
j) a Staff of Speed (7 charges)
k) a Ring of Acid [+11]
It brands your melee attacks with acid.
Provides resistance to acid.
Cannot be harmed by acid.
l) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
Heavily cursed.
m) The Set of Leather Gloves 'Cammithrim' [1,+10]
Provides resistance to light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Prevents paralysis.
When aimed, it fires a magic missile with damage 3d4.
Takes 3 turns to recharge at your current speed.
Radius 1 light.
n) a Set of Mithril Gauntlets of Power (+1,+2) [5,+11] (+2)
+2 strength.
Cannot be harmed by acid.
o) a Pair of Steel Shod Boots of Free Action [6,+1]
Prevents paralysis.
p) The Bastard Sword 'Calris' (5d4) (-3,+20) (+5) {cursed}
Heavily cursed.
+5 constitution.
Slays evil creatures, demons, trolls.
*Slays* dragons.
Provides resistance to disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Aggravates creatures nearby.
Combat info:
5 blows/round.
Average damage/hit: 73.8 vs. evil creatures, 87 vs. demons, 87 vs.
trolls, 113.5 vs. dragons, and 60.5 vs. others.
q) The Glaive of Pain (9d6) (+0,+30)
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 95.1.
r) 27 Arrows of Slay Dragon (1d4) (+1,+4)
Slays dragons.
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 169.8 vs. dragons, and 56.6 vs. others.
35% chance of breaking upon contact.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
3872 100' 2 Reached level 2
7933 150' 3 Reached level 3
13946 150' 4 Reached level 4
17983 200' 5 Reached level 5
25020 300' 6 Reached level 6
26281 300' 7 Reached level 7
35286 350' 8 Reached level 8
39297 350' 9 Reached level 9
46169 400' 9 Killed Wormtongue, Agent of Saruman
46169 400' 10 Reached level 10
50580 450' 10 Killed Fang, Farmer Maggot's dog
51361 450' 11 Reached level 11
55884 500' 12 Reached level 12
56385 500' 12 Killed Mughash the Kobold Lord
63624 500' 13 Reached level 13
67834 500' 13 Killed Grishnakh, the Hill Orc
71685 500' 14 Reached level 14
91491 600' 15 Reached level 15
97080 0' 15 Killed Farmer Maggot
114607 650' 16 Reached level 16
117763 650' 17 Reached level 17
124666 700' 17 Killed Grip, Farmer Maggot's dog
133083 700' 17 Killed Brodda, the Easterling
157347 700' 18 Reached level 18
173131 850' 18 Killed Lagduf, the Snaga
184551 900' 19 Reached level 19
187173 950' 20 Reached level 20
190798 950' 21 Reached level 21
209145 1150' 21 Killed Orfax, Son of Boldor
210162 1150' 22 Reached level 22
212440 1150' 22 Killed Golfimbul, the Hill Orc Chief
226866 1250' 23 Reached level 23
251344 1300' 23 Killed Nar, the Dwarf
251344 1300' 24 Reached level 24
251373 1300' 24 Found The Zweihander 'Gurthang'
262722 1300' 24 Killed Gorbag, the Orc Captain
267536 1300' 25 Reached level 25
269362 1300' 25 Found The Set of Leather Gloves 'Cammithrim'
270979 1300' 25 Killed Lugdush, the Uruk
277152 1300' 25 Killed Angamaite of Umbar
291063 1300' 25 Killed Uldor the Accursed
294306 1300' 25 Killed Ufthak of Cirith Ungol
298239 1300' 26 Reached level 26
298869 1300' 26 Killed Ibun, Son of Mim
299100 1300' 26 Killed Ulfast, Son of Ulfang
308119 1300' 26 Killed Shagrat, the Orc Captain
328110 1500' 26 Killed Ugluk, the Uruk
329416 1500' 27 Reached level 27
332939 1550' 27 Found The Dagger 'Nimthanc' (LOST)
333880 1550' 27 Killed Smeagol
340162 1600' 27 Killed Bolg, Son of Azog
348950 1600' 28 Reached level 28
351498 1600' 28 Found The Short Sword 'Dagmor' (LOST)
356789 1600' 28 Killed Beorn, the Shape-Changer
368083 1750' 28 Killed Khim, Son of Mim
378295 1800' 29 Reached level 29
392447 1900' 29 Found The Set of Gauntlets 'Paurhach' (LOST)
395322 1950' 29 Killed The Queen Ant
403762 1950' 29 Killed Draebor, the Imp
403793 1950' 29 Found The Dagger 'Narthanc' (LOST)
410611 2050' 30 Reached level 30
415045 2100' 30 Found The Bastard Sword 'Calris'
417343 2100' 30 Found The Glaive of Pain
429038 2150' 30 Found The Pair of Leather Boots of Wormtongue (LOST)
437468 2250' 30 Killed Castamir the Usurper
451010 2450' 31 Reached level 31
464688 2550' 31 Killed Lorgan, Chief of the Easterlings
469093 2550' 32 Reached level 32
469856 2550' 32 Found The Mace 'Taratol'
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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