I've started saving ?to_hit since I could afford buying them, and when I found Calris I had about 30-35, and it got it up to -4 hit, and then I found one more getting it to -3.
I'm hoping to get it up to ~+9 sometime soon. So anyway, when would be a good time to start wielding it? Obv. after I get it uncursed... I accidentally read the *RC* I found when I forgot to mark it with {!*}.
I'm hoping soon, although for some fights I'll use PAIN, like against Sauron and Saurman since they are vulnerable to acid...
I'm thinking, around 600~hp? (I may use Gorlim too, if I can find an elven ring for the telep, I'll already be aggravating, and the additional +8 / +8 isn't too bad.)
EDIT: 600 base hp, so the +5 will bump it up. Oh and here's a dump:
I'm hoping to get it up to ~+9 sometime soon. So anyway, when would be a good time to start wielding it? Obv. after I get it uncursed... I accidentally read the *RC* I found when I forgot to mark it with {!*}.
I'm hoping soon, although for some fights I'll use PAIN, like against Sauron and Saurman since they are vulnerable to acid...
I'm thinking, around 600~hp? (I may use Gorlim too, if I can find an elven ring for the telep, I'll already be aggravating, and the additional +8 / +8 isn't too bad.)
EDIT: 600 base hp, so the +5 will bump it up. Oh and here's a dump:
Code:
[Angband 3.1.2 dev (r1679) Character Dump] Name Vilwe Self RB CB EB Best Sex Female Age 107 STR: 16 +1 +5 +2 18/60 Race High-Elf Height 80 INT: 15 +3 -2 +6 18/40 Class Warrior Weight 154 WIS: 14 -1 -2 +2 13 Title Commando Social Respected DEX: 18/79 +3 +2 +5 18/179 HP 436/436 Maximize Y CON: 16 +1 +2 +0 18/10 SP 0/0 CHR: 14 +5 -1 +0 18 Level 32 Armor [16,+81] Saving Throw 71% Cur Exp 341324 Fight (+13,+26) Stealth Superb Max Exp 341324 Melee (+26,+43) Fighting Legendary Adv Exp 400000 Shoot (+26,+12) Shooting Legendary MaxDepth 2600' (L52) Blows 5/turn Disarming 69% Game Turns 480970 Shots 2/turn Magic Device Superb Player Turns 48890 Infra 40 ft Perception 1 in 34 Active Turns 47886 Speed 9 Searching 17% Gold 74124 Burden 144.1 lbs You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+.+.... rConf:............. rElec:......+.+.... Sound:............. rFire:+.....+.+.... Shard:......+...... rCold:......+.+.... Nexus:........+.... rPois:+............ Nethr:............. rFear:............+ Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:+...+........ rBlnd:.........+... Feath:............. PLite:............. Aggrv:............. Regen:+............ Stea.:.......++.... ESP:.........+... Sear.:............. Invis:............+ Infra:............+ FrAct:+......+..... Tunn.:............. HLife:......+...... Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2) +2 strength. *Slays* dragons. Branded with flames, venom. Provides resistance to fire, poison. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Combat info: 5 blows/round. Average damage/hit: 79.5 vs. creatures not resistant to fire, 79.5 vs. creatures not resistant to poison, 102.6 vs. dragons, and 56.4 vs. others. b) a Long Bow of Extra Shots (x3) (+13,+12) (+1) +1 shooting speed. c) a Jade Ring of Damage (+0,+10) d) a Jade Ring of Damage (+0,+10) e) a Brass Amulet of Slow Digestion Slows your metabolism. f) The Phial of Galadriel {!!} Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 20 to 38 turns to recharge at your current speed. Radius 3 light. g) a Robe of Permanence [2,+19] Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Stops experience drain. h) an Elven Cloak of the Magi [6,+8] (+4) +4 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Prevents paralysis. i) a Wicker Shield of Elvenkind [2,+18] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, electricity, fire, cold. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Caestus of Agility (+0,+3) [2,+4] (+5) +5 dexterity. l) a Pair of Leather Boots of Speed [2,+10] (+9) +9 speed. [Character Inventory] a) 10 Potions of Cure Serious Wounds b) 20 Potions of Cure Critical Wounds c) 2 Crimson Potions of Healing d) 4 Grey Potions of Speed e) 20 Scrolls titled "lactus per cum" of Phase Door f) 7 Scrolls titled "qualuto" of Teleport Level g) 19 Scrolls titled "celinus nici" of Identify h) 14 Scrolls titled "pat somagis" of Deep Descent {!*} i) 2 Scrolls titled "lictor ma" of *Destruction* j) 5 Mithril-Plated Rods of Treasure Location {!!} k) 3 Silver Rods of Door/Stair Location {!!} l) a Zirconium Rod of Trap Location {!!} m) a Nickel Rod of Recall {!!!*} Cannot be harmed by electricity. n) 5 Aluminium Wands of Stone to Mud (30 charges) o) 2 Nickel-Plated Wands of Teleport Other (19 charges) p) 3 Aspen Staves of Teleportation (24 charges) q) a Golden Crown of Serenity [0,+11] Provides resistance to fear, confusion, sound. Cannot be harmed by acid. r) The Mace 'Taratol' (3d4) (+12,+12) *Slays* dragons. Branded with lightning. Provides immunity to lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d20+20 turns. Takes 191 to 380 turns to recharge at your current speed. Combat info: 4 blows/round. Average damage/hit: 64.1 vs. creatures not resistant to electricity, 80.6 vs. dragons, and 47.6 vs. others. [Home Inventory] a) 26 Potions of Cure Serious Wounds b) 5 Potions of Cure Critical Wounds c) a Potion of Restore Strength d) 2 Potions of Restore Constitution e) 2 Potions of Restore Life Levels f) 5 Scrolls of Enchant Weapon To-Dam g) a Scroll of Banishment h) 5 Scrolls of Recharging i) a Rod of Teleport Other {!!} j) a Staff of Speed (7 charges) k) a Ring of Acid [+11] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. l) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} Heavily cursed. m) The Set of Leather Gloves 'Cammithrim' [1,+10] Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 3 turns to recharge at your current speed. Radius 1 light. n) a Set of Mithril Gauntlets of Power (+1,+2) [5,+11] (+2) +2 strength. Cannot be harmed by acid. o) a Pair of Steel Shod Boots of Free Action [6,+1] Prevents paralysis. p) The Bastard Sword 'Calris' (5d4) (-3,+20) (+5) {cursed} Heavily cursed. +5 constitution. Slays evil creatures, demons, trolls. *Slays* dragons. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. Combat info: 5 blows/round. Average damage/hit: 73.8 vs. evil creatures, 87 vs. demons, 87 vs. trolls, 113.5 vs. dragons, and 60.5 vs. others. q) The Glaive of Pain (9d6) (+0,+30) Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 95.1. r) 27 Arrows of Slay Dragon (1d4) (+1,+4) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 169.8 vs. dragons, and 56.6 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3872 100' 2 Reached level 2 7933 150' 3 Reached level 3 13946 150' 4 Reached level 4 17983 200' 5 Reached level 5 25020 300' 6 Reached level 6 26281 300' 7 Reached level 7 35286 350' 8 Reached level 8 39297 350' 9 Reached level 9 46169 400' 9 Killed Wormtongue, Agent of Saruman 46169 400' 10 Reached level 10 50580 450' 10 Killed Fang, Farmer Maggot's dog 51361 450' 11 Reached level 11 55884 500' 12 Reached level 12 56385 500' 12 Killed Mughash the Kobold Lord 63624 500' 13 Reached level 13 67834 500' 13 Killed Grishnakh, the Hill Orc 71685 500' 14 Reached level 14 91491 600' 15 Reached level 15 97080 0' 15 Killed Farmer Maggot 114607 650' 16 Reached level 16 117763 650' 17 Reached level 17 124666 700' 17 Killed Grip, Farmer Maggot's dog 133083 700' 17 Killed Brodda, the Easterling 157347 700' 18 Reached level 18 173131 850' 18 Killed Lagduf, the Snaga 184551 900' 19 Reached level 19 187173 950' 20 Reached level 20 190798 950' 21 Reached level 21 209145 1150' 21 Killed Orfax, Son of Boldor 210162 1150' 22 Reached level 22 212440 1150' 22 Killed Golfimbul, the Hill Orc Chief 226866 1250' 23 Reached level 23 251344 1300' 23 Killed Nar, the Dwarf 251344 1300' 24 Reached level 24 251373 1300' 24 Found The Zweihander 'Gurthang' 262722 1300' 24 Killed Gorbag, the Orc Captain 267536 1300' 25 Reached level 25 269362 1300' 25 Found The Set of Leather Gloves 'Cammithrim' 270979 1300' 25 Killed Lugdush, the Uruk 277152 1300' 25 Killed Angamaite of Umbar 291063 1300' 25 Killed Uldor the Accursed 294306 1300' 25 Killed Ufthak of Cirith Ungol 298239 1300' 26 Reached level 26 298869 1300' 26 Killed Ibun, Son of Mim 299100 1300' 26 Killed Ulfast, Son of Ulfang 308119 1300' 26 Killed Shagrat, the Orc Captain 328110 1500' 26 Killed Ugluk, the Uruk 329416 1500' 27 Reached level 27 332939 1550' 27 Found The Dagger 'Nimthanc' (LOST) 333880 1550' 27 Killed Smeagol 340162 1600' 27 Killed Bolg, Son of Azog 348950 1600' 28 Reached level 28 351498 1600' 28 Found The Short Sword 'Dagmor' (LOST) 356789 1600' 28 Killed Beorn, the Shape-Changer 368083 1750' 28 Killed Khim, Son of Mim 378295 1800' 29 Reached level 29 392447 1900' 29 Found The Set of Gauntlets 'Paurhach' (LOST) 395322 1950' 29 Killed The Queen Ant 403762 1950' 29 Killed Draebor, the Imp 403793 1950' 29 Found The Dagger 'Narthanc' (LOST) 410611 2050' 30 Reached level 30 415045 2100' 30 Found The Bastard Sword 'Calris' 417343 2100' 30 Found The Glaive of Pain 429038 2150' 30 Found The Pair of Leather Boots of Wormtongue (LOST) 437468 2250' 30 Killed Castamir the Usurper 451010 2450' 31 Reached level 31 464688 2550' 31 Killed Lorgan, Chief of the Easterlings 469093 2550' 32 Reached level 32 469856 2550' 32 Found The Mace 'Taratol' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)
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