Hi; I'm new to the forum, though I have some experience with Angband and variants already. Personally, I LOVE playing mages. The only characters I have played at any length have been mages and warriors, and I have a few of questions about playing with my High-Elf mage.
First of all, I am CLVL 25, and my max depth is 800'. Yes, not very far. I go between 750' and 800', recalling often and doing what I can to pits and uniques - though I've actually only encountered a single pit, and it was a small jelly pit. Ew. (I had to TO that dumb gelatinous cube any time I saw it) My progress is going pretty slowly in terms of items; notably, I have a Scimitar of Westernesse, but the only artifacts I have are the Phial and The Set of Gauntlets 'Paurnimmen'.
My questions are these:
Any advice on obtaining the additional spellbooks?
I currently am capable of learning 9 new spells, but I am nearing the end of Sorcery and Evocations and want to find some new books. Do they appear more often at certain depths, or is there something I can do to find them easily? (I remember once I found Kelek's at DLVL 25-30 or so.. with a warrior. That was annoying, as I couldn't even read it)
What's the big deal with bows?
When I browse through the forum and look at the mage advice threads, there's a whole lot of talk of longbows and crossbows. Personally, I never worried about missile launchers. For the whole game up to now - including very early game - I've been getting by just fine with magic missiles and melee (only when necessary). I have picked up a Long Bow of Accuracy (x3) (+14, +9) and keep some Arrows (1d4) (+6, +3), but I've never really used these. What is so important about having projectile weapons - especially early on? Rods, wands, artifacts, etc. seem to kind of fulfill that purpose anyway.
What are some particularly good depths to search for good items and monsters without too much danger - I.E. is there a certain DLVL that tends to have particularly lucrative monsters/drops for its depth?
I do detect constantly (door/stair and monster detect are together in a macro that I use whenever I reach the "DTrap" line given that there's no immediate danger) but I only have RCold, RAcid, FrAct, and RBlind. I'm aiming to get some more resistances ASAP, especially confusion and poison (don't know where to find them though).
First of all, I am CLVL 25, and my max depth is 800'. Yes, not very far. I go between 750' and 800', recalling often and doing what I can to pits and uniques - though I've actually only encountered a single pit, and it was a small jelly pit. Ew. (I had to TO that dumb gelatinous cube any time I saw it) My progress is going pretty slowly in terms of items; notably, I have a Scimitar of Westernesse, but the only artifacts I have are the Phial and The Set of Gauntlets 'Paurnimmen'.
My questions are these:
Any advice on obtaining the additional spellbooks?
I currently am capable of learning 9 new spells, but I am nearing the end of Sorcery and Evocations and want to find some new books. Do they appear more often at certain depths, or is there something I can do to find them easily? (I remember once I found Kelek's at DLVL 25-30 or so.. with a warrior. That was annoying, as I couldn't even read it)
What's the big deal with bows?
When I browse through the forum and look at the mage advice threads, there's a whole lot of talk of longbows and crossbows. Personally, I never worried about missile launchers. For the whole game up to now - including very early game - I've been getting by just fine with magic missiles and melee (only when necessary). I have picked up a Long Bow of Accuracy (x3) (+14, +9) and keep some Arrows (1d4) (+6, +3), but I've never really used these. What is so important about having projectile weapons - especially early on? Rods, wands, artifacts, etc. seem to kind of fulfill that purpose anyway.
What are some particularly good depths to search for good items and monsters without too much danger - I.E. is there a certain DLVL that tends to have particularly lucrative monsters/drops for its depth?
I do detect constantly (door/stair and monster detect are together in a macro that I use whenever I reach the "DTrap" line given that there's no immediate danger) but I only have RCold, RAcid, FrAct, and RBlind. I'm aiming to get some more resistances ASAP, especially confusion and poison (don't know where to find them though).
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