I'm having fun diving with this guy: a high-elf rogue (i know, not very original)
So far this guy has going for him:
all base resists covered
a bit of speed
4 blows/round (ok for this stage of the game?)
a few "outs" (TO and Teleport)
I feel like I'm doing OK with this although I'm to the point where I really need to think about insta-death. Are there any higher resists I should prioritize (besides poison)? I've found a couple of Damage/Slay rings- would those be better than the ring of strength? Any real reason to wear the ring of intelligence (+5)?
There is a light crossbow of extra shots (+11,+9) (+1) in the weapons shop- is this better than the heavy crossbow of power I have now?
Anything in my house I should be using instead of my current equipment?
And I probably know the answer to this ('no'), but assuming no improvement in equipment, is there some level I should think about stopping at before going farther is just not worth the danger.
So far this guy has going for him:
all base resists covered
a bit of speed
4 blows/round (ok for this stage of the game?)
a few "outs" (TO and Teleport)
I feel like I'm doing OK with this although I'm to the point where I really need to think about insta-death. Are there any higher resists I should prioritize (besides poison)? I've found a couple of Damage/Slay rings- would those be better than the ring of strength? Any real reason to wear the ring of intelligence (+5)?
There is a light crossbow of extra shots (+11,+9) (+1) in the weapons shop- is this better than the heavy crossbow of power I have now?
Anything in my house I should be using instead of my current equipment?
And I probably know the answer to this ('no'), but assuming no improvement in equipment, is there some level I should think about stopping at before going farther is just not worth the danger.
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