New 2 *band style games and loving it

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  • Flee
    replied
    Silva wins

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  • Flee
    replied
    Originally posted by Flee
    gave it a test already and all working fine now thanks
    well just a quick post 2 add you got me good... with the changes 2 rouge-like
    commands(for a sort time there i couldnt work out why when i hit z 2 zap a rod it was aiming a wand instead lol) and other interface/display options

    but thanks again for the fix

    edit 2 add...
    Originally posted by Pete Mack
    That whip is still worth keeping, in case you find another pit of red 'D'. And use it on the Tarrasque. With Cold and Fire immunity: easy. Without immunites: near impossible as Warrior.
    thanks i was gonna keep it on me but good 2 know its good for the Tarrasque

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  • Pete Mack
    replied
    That whip is still worth keeping, in case you find another pit of red 'D'. And use it on the Tarrasque. With Cold and Fire immunity: easy. Without immunites: near impossible as Warrior.

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  • Flee
    replied
    thanks heaps for that pete... i was so worried that i would have 2 stick with that whip forever... gave it a test already and all working fine now thanks.... YOU ROCK

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  • Pete Mack
    replied
    OK, here it is. For anyone compiling from source, the fix is a change to load.c (Fixing the original bug doesn't help.)

    Change at line 1994--uncurse any heavily cursed items that are not also light cursed.
    Code:
         /* Okay */
        if (!err)
        {
            /* ADD THESE LINES */
            int i;
            for (i = INVEN_WIELD; i <= INVEN_FEET; i++)
            {
                object_type *o_ptr = &inventory[i];
    
                if (o_ptr->flags3 & TR3_HEAVY_CURSE &&
                            !(o_ptr->flags3 & TR3_LIGHT_CURSE))
                    o_ptr->flags3 &= ~TR3_HEAVY_CURSE;
            }
    
    
            /* UP TO HERE */
            /* Still alive */
            if (p_ptr->chp >= 0)
            {
                /* Reset cause of death */
                my_strcpy(p_ptr->died_from, "(alive and well)", sizeof(p_ptr->died_from));
            }
         ....
    Attached Files

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  • Flee
    replied
    Originally posted by PaulBlay
    I expect you need to zip it before it allows you to attach the file.
    thanks that help... it still took me long enuff 2 get it 2 work... zipx files dont work
    Zog.zip

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  • PaulBlay
    replied
    Originally posted by Flee
    but save file is a no go still
    I expect you need to zip it before it allows you to attach the file.

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  • Flee
    replied
    Originally posted by Flee
    i must be doing something wrong. when i try to attach my savefile it says invalid file

    and sorry if i use txt speak 2 much i will try 2 do better
    Silva.txt
    ok so i got my dump 2 work but save file is a no go still

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  • Flee
    replied
    Originally posted by Pete Mack
    Post it here--I hacked a version of 3.1.0 long ago to solve this problem. Just attach the file (you need to use the "go advanced" button; use manage attachments down below.)

    @will -- i just couldn't resist. And I was using iPod to post--txt shrtcts hlp mch f u dnt rly hv kbrd
    i must be doing something wrong. when i try to attach my savefile it says invalid file

    and sorry if i use txt speak 2 much i will try 2 do better

    Leave a comment:


  • Pete Mack
    replied
    Post it here--I hacked a version of 3.1.0 long ago to solve this problem. Just attach the file (you need to use the "go advanced" button; use manage attachments down below.)

    @will -- i just couldn't resist. And I was using iPod to post--txt shrtcts hlp mch f u dnt rly hv kbrd

    Leave a comment:


  • Flee
    replied
    Originally posted by Pete Mack
    Not ur fault. it's a known bug in 3.1.0. Post ur @ savefile to the forum for a fix.
    oh thats music 2 my ears... so what do i post? 2 what forum? and how 2 i post it?... yip still a noob about all this stuff
    Originally posted by will_asher
    oh NO! it's contagious!
    lol

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  • will_asher
    replied
    Originally posted by Pete Mack
    Not ur fault. it's a known bug in 3.1.0. Post ur @ savefile to the forum for a fix.
    oh NO! it's contagious!

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  • Pete Mack
    replied
    Not ur fault. it's a known bug in 3.1.0. Post ur @ savefile to the forum for a fix.

    Leave a comment:


  • Flee
    replied
    great thanks

    i have screwed my @ up a bit i think... found the whip of gothmog and as i have 4 scrolls *remove curse* at home i used it (when i ran in2 a pit of red dragons for its fire immunity)..... BUT.... after i read a scroll of *remove curse* the whip says uncursed but it wont let me take it off still :'(

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  • PowerDiver
    replied
    Originally posted by Flee
    thanks heaps thats all helpful advice

    i forgot 2 add that im also having trouble stocking up on healing stuff... any good places 2 find them?
    One option is buying out the temple, repeatedly, until you have 99 !CCW. That's helped me in the past, and they are more powerful now.

    If you are willing to go to the edge of abuse, get a wand of clone monster and some scrolls of recharge and kill a zillion death quasits or emperor wights. Clone and kill until you need a break, then teleport other, then go track it down and do it again.

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