Close encounter with a Drolem

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • miner
    Rookie
    • Apr 2009
    • 15

    Close encounter with a Drolem

    So I recall back down to L49 and go about my merry business in the first room I am in, eliminating stupid Ice Trolls and Ogres, all the time keeping notice on an innocuous dark green 'g' off to the side that is asleep. "I'll take care of that golem later". I head back over to it after the Troll bashing session, stealthy sneak up on the dark green 'g' and give it a good 5 whacks, with the requisit "You hit the Drolem" 5 times. Then "The Drolem misses you <4x>" WHAT?!?!?! I quickly teleport out of there at warp speed, thanking my lucky stars it didn't breathe, and it got me thinking - am I really ready for all this? lol So I am submitting to you all my character to help me with my analysis.

    I know I desperately need rPoison - where can I find it? I also need rNether...grrr...damn Emperor Wights and Vampire Lords, among others. This is the furthest I have ever been and the best character I have ever had (so I am being VERY cautious).

    I used to play Angband all the time, but took a long hiatus until about 4 months ago and found it again. I am loving it! Spending WAY too much time...lol
    Attached Files
  • Donald Jonker
    Knight
    • Jun 2008
    • 593

    #2
    Well your Leather Shield of the Haradrim sitting at home carries rPoison.

    I don't see any benefits that you get from Celegorm that would justify keeping it, especially given Haradrim's boost to CON. rDark, I suppose, but rPoison is vastly more important.

    Wouldn't worry too much about rNether. For the future, think about developing your detect/evade skills, and just avoid all those things which could give you trouble, so you don't need resistances. But you have a very solid character there.
    Bands, / Those funny little plans / That never work quite right.
    -Mercury Rev

    Comment

    • will_asher
      DaJAngband Maintainer
      • Apr 2007
      • 1124

      #3
      Originally posted by miner
      .. all the time keeping notice on an innocuous dark green 'g' off to the side that is asleep. "I'll take care of that golem later". I head back over to it after the Troll bashing session, stealthy sneak up on the dark green 'g' and give it a good 5 whacks, with the requisit "You hit the Drolem" 5 times. Then "The Drolem misses you <4x>" WHAT?!?!?! I quickly
      teleport out of there at warp speed, thanking my lucky stars

      ... This is the furthest I have ever been and the best character I have ever had (so I am being VERY cautious).
      Being in the same room with a monster for several turns without looking at what it is is certainly not being very cautious. It's very helpful to keep a term window open with the monster list. You want to always do your best to know what monsters have line of sight on you (or can get line of sight on you in a few moves) at all times. That's why monster detection and telepathy are so important.
      ..generally anything which involves thanking your lucky stars don't involve much caution..
      Will_Asher
      aka LibraryAdventurer

      My old variant DaJAngband:
      http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

      Comment

      • miner
        Rookie
        • Apr 2009
        • 15

        #4
        Originally posted by will_asher
        Being in the same room with a monster for several turns without looking at what it is is certainly not being very cautious. It's very helpful to keep a term window open with the monster list. You want to always do your best to know what monsters have line of sight on you (or can get line of sight on you in a few moves) at all times. That's why monster detection and telepathy are so important.
        ..generally anything which involves thanking your lucky stars don't involve much caution..
        Verbal tongue lashing duly noted. While I am cautious, I guess I get TOO complacent that I know certain characters are what they are, rather than seeing a new one and noticing it. In this case, I got too wrapped up in the fact that there were Ice Trolls to bash. I see a 'D', and I know I need to be careful. As I get lower, I guess I need to looking at all of them, regardless. And yes, I do have another Term window open with the monster list and one with the monster descriptions.

        BTW - thanks for the suggestions. Definitely helpful.

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #5
          You are wasting a ring slot:
          d) an Amethyst Ring of Protection [+16]

          Almost anything is better. (Elemental rings in particular turn Aglarang into a killing machine.)

          Since you are doing pretty good damage with the bow, you can use theoden for +3CON and ESP. Pretty much a pure win, since going from 17 to 12 speed isn't a critical loss.

          Definitely trade Fingolfin for Cambeleg. (Half elf needs CON and STR, not DEX.)

          Comment

          • buzzkill
            Prophet
            • May 2008
            • 2939

            #6
            Originally posted by miner
            While I am cautious, I guess I get TOO complacent that I know certain characters are what they are, rather than seeing a new one and noticing it.
            Which is way tiles are soooo good. No need to try and differentiate a slight color variation. Almost everything has a unique tile. Sure, less stuff fits on the screen, but you don't have to use that pesky 'look' command nearly as often. Steam is currently driving me crazy having to constantly look at stuff, and then look at it again because it either shares a letter/color combo with something else, or I just plain forgot what it was. The playing cards are particularly annoying.
            www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
            My banding life on Buzzkill's ladder.

            Comment

            • Zikke
              Veteran
              • Jun 2008
              • 1069

              #7
              Eventually you'll get used to double-checking certain monster letters because they can sneakily be uber nasties. I double check all "s", "d", "v", "m", "p", "h", "Q", "P" that I see until I've killed the uniques for those letters.

              The "m" is obviously for death molds, "Q" is for the emperor Q beause he changes colors, any high level "p" or "h" unique is usually quite dangerous, "v" can be a color-changing Storm of Unmagic (also bores through walls, which is a clue), "d" is Kavlax-the-I-should-be-a-capital-D-and-also-Many-Headed, a colored "s" is a druj and a black "s" is Cantoras with the 800 damage nether rays of death. Also, Jabberwocks "H" can change colors too, and I've overlooked them before, and a "P" could be any Atlas or Chronos.


              Or Morgoth if you forget where you are


              edit: oh, and those super deep dungeon "C"s that aren't in a group and just standing there all innocent-like are usually not Worgs....
              Last edited by Zikke; May 13, 2009, 18:31.
              A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
              A/FA W H- D c-- !f PV+++ s? d P++ M+
              C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9647

                #8
                Originally posted by Zikke
                edit: oh, and those super deep dungeon "C"s that aren't in a group and just standing there all innocent-like are usually not Worgs....
                And "R". I will never forget thinking The Tarrasque was a rock lizard.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • miner
                  Rookie
                  • Apr 2009
                  • 15

                  #9
                  *sigh* my quest has prematurely ended. At level 55, my ranger perished at the hands of an Ancient Green breathing twice. I had killed a few Ancient Greens before, but this one got me, despite having sufficient HP for one breath, it wasn't enough for 2. What is sad is that I had just found Caspanion, but had not decided whether I was going to wear it or not (duh - I should have just swapped it out before encountering the Green - hindsight). Funny thing is that it breathed, gave me a low HP warning (9 left), I tried to teleport, and failed...and now the quest begins anew.

                  Comment

                  • PowerDiver
                    Prophet
                    • Mar 2008
                    • 2820

                    #10
                    Originally posted by miner
                    At level 55 ... I tried to teleport, and failed.
                    By level 55 you should be using guaranteed escapes. That usually means scrolls.

                    Comment

                    • miner
                      Rookie
                      • Apr 2009
                      • 15

                      #11
                      Originally posted by PowerDiver
                      By level 55 you should be using guaranteed escapes. That usually means scrolls.
                      I hadn't considered bringing scrolls and the like with me. With such limited inventory space, I figured that was one thing I could eliminate to help with the issue of space. I ended up dieing with 6 inventory slots of various ammo, and all but one of the spell books. I guess this is a good learning experience.

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #12
                        The other thing worth learning is: don't take existential risks unless there's some high expected payoff. An Ancient green dragon is an existential threat if you are fairly low on HP, don't have poison resist, and can't obliterate it in a turn or two at most.

                        Comment

                        Working...
                        😀
                        😂
                        🥰
                        😘
                        🤢
                        😎
                        😞
                        😡
                        👍
                        👎