New poster here. . . I've been playing angband on and off since 95, but never won. (best char was level 29 hobbit rogue DL 35).
Anyway, I've gotten back into Angband recently, and have been thinking about fun development projects. I was reading the recent thread on too many monsters, and it struck me that perhaps it would spice things up a bit if hordes of orcs/trolls/ogres actually acted like a military group using formations and group tactics.
My basic idea was that this would kick in for groups tied to an orc captain or unique, and the monsters would revert to current behavior if their leader died. Under the smart mode, archers and shamans would attack from a distance, while monsters without ranged attacks would try to block the player into a room for a pounding. If the player escaped into a corridor, the monsters would split and try to attack from multiple directions. If the leader needed to flee, the other monsters would try to shield him.
I'm curious what other players think about this-- from a programming perspective, I believe it would be fairly challenging, so I'd rather not jump in if I'm the only person who thinks this would be fun :-). I'd also like to hear if people have ideas about particular tactics to help the orc armies defeat @.
Anyway, I've gotten back into Angband recently, and have been thinking about fun development projects. I was reading the recent thread on too many monsters, and it struck me that perhaps it would spice things up a bit if hordes of orcs/trolls/ogres actually acted like a military group using formations and group tactics.
My basic idea was that this would kick in for groups tied to an orc captain or unique, and the monsters would revert to current behavior if their leader died. Under the smart mode, archers and shamans would attack from a distance, while monsters without ranged attacks would try to block the player into a room for a pounding. If the player escaped into a corridor, the monsters would split and try to attack from multiple directions. If the leader needed to flee, the other monsters would try to shield him.
I'm curious what other players think about this-- from a programming perspective, I believe it would be fairly challenging, so I'd rather not jump in if I'm the only person who thinks this would be fun :-). I'd also like to hear if people have ideas about particular tactics to help the orc armies defeat @.
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