Hi everybody,
I've just added some in-game help to the very useful debug commands (CTRL-A and then '?' accesses them, or you can look at debug.txt). I'd like to pick the brains of all the variant maintainers and coders for other debug commands you'd like to see.
Here are a couple of command ideas off-hand:
- Become 'unaware' of an object flavor. That is, you forget that "blue mushrooms" are "mushrooms of vigor" for example.
- Shuffle stores.
- Tweak an item by giving it whatever flags you want (I don't *think* this is currently possible, though you can directly tweak to-hit, to-dam, pval, etc).
- Tweak a monster by giving it whatever flags you want.
Given enough popular demand, I will try to implement the desired features
I've just added some in-game help to the very useful debug commands (CTRL-A and then '?' accesses them, or you can look at debug.txt). I'd like to pick the brains of all the variant maintainers and coders for other debug commands you'd like to see.
Here are a couple of command ideas off-hand:
- Become 'unaware' of an object flavor. That is, you forget that "blue mushrooms" are "mushrooms of vigor" for example.
- Shuffle stores.
- Tweak an item by giving it whatever flags you want (I don't *think* this is currently possible, though you can directly tweak to-hit, to-dam, pval, etc).
- Tweak a monster by giving it whatever flags you want.
Given enough popular demand, I will try to implement the desired features
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