First off, love it! There are so many wonderful enhancements and usability features that makes it so much easier to use. I made a High Elf warrior to test it out with. I'm currently at clvl 16 and dlvl 12 and using full-screen mode; here are some thoughts so far.
Pseudo ID'ing a Wicker Shield [2,-2] as "Magical" is annoying. -2 might not be magical, it could just be damaged and shouldn't be flagged as Magical. (I understand if the intent is to make pseudo-ID not as absolute, but I personally find that -2s show up as Magical as annoying since I waste a bunch of ID scrolls thinking I have something juicy.)
Love the %'s in the character sheet screen. Makes it much more informative as to the true abilities.
Since monsters now drop less loot, is the chance of finding better items increased to balance? Or is the game harder now. I haven't found a lot of nice items so far, except a unique helm I got off a named Orc.
Make pseudo-ID'ing not interrupt running.
Definitely enjoy the increase in information regarding hits and damage per blow on each weapon. This is SO time-saving.
Maybe make the solid walls vs. # walls a choice in options? Just an idea since people may have different preferences. Or put it in the tiles menu.
Pseudo ID'ing a Wicker Shield [2,-2] as "Magical" is annoying. -2 might not be magical, it could just be damaged and shouldn't be flagged as Magical. (I understand if the intent is to make pseudo-ID not as absolute, but I personally find that -2s show up as Magical as annoying since I waste a bunch of ID scrolls thinking I have something juicy.)
Love the %'s in the character sheet screen. Makes it much more informative as to the true abilities.
Since monsters now drop less loot, is the chance of finding better items increased to balance? Or is the game harder now. I haven't found a lot of nice items so far, except a unique helm I got off a named Orc.
Make pseudo-ID'ing not interrupt running.
Definitely enjoy the increase in information regarding hits and damage per blow on each weapon. This is SO time-saving.
Maybe make the solid walls vs. # walls a choice in options? Just an idea since people may have different preferences. Or put it in the tiles menu.
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