- What should the starting stats be? 18/20 in both Str and Int and 15 on both Dex and Con?
- Should I start a game with randarts on? Or having never won a game it is better to stick to the known artifacts?
- Concerning this char, should the weapons in town be scrapped?
- Am I doing something blatantly wrong?
Several questions about Blackguards
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Several questions about Blackguards
Cowards live a long time, brave ones usually die soon of a glorious death.Tags: None -
I'd recommened putting everything into Str and Dex. Certain Dex values are more important, so which one gets the last point might depend on your racial dex modifier. -
Eddie--
Not so important for BG. It takes til stat gain to get even 2 blows. INT is important to make up the difference.m: important spells give buffs--or monster debuffs--and others allow 2 or 3 blows a turn when cast.
Recommend less for DEX, and a couple for INT.Comment
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Of course, I'm always an outlier, so my advice may or may not be useful to the O.P., but I stand by it.Comment
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Now I found Deadly Powers and a potion of Experience in the Blackmarket but I only have money for one of them.
I am level 29 so the book won’t be useful to me for some time.
I wouldn’t hesitate if it was the second book. But I guess the decision should be the same: buy the book.Cowards live a long time, brave ones usually die soon of a glorious death.Comment
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I think he summoned also summoned a balance drake or something.
It was a very panicky and humbling experience.Cowards live a long time, brave ones usually die soon of a glorious death.Comment
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My knowledge of the game is not very good. Things can go down south very quickly. Had a near death experience with a unique I didn’t recognize nor had I seen before. He was hitting like a pile of bricks and I didn’t immediately realized.
I think he summoned also summoned a balance drake or something.
It was a very panicky and humbling experience.Comment
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It's not so much as I think the character is underdepth.
It's amusing to me because level 35-40 are used to get to that many attacks/that much damage so you can go down to level 45ish to get things like Rconf
you're never safe in the dungeon regardless of level.
Gruniel here lacks rPoi, rSound and rNether and is travelling at -1 speed (9.8 pounds overweight)
I see 22 potions of CLW that can be dropped.
The staves of slow/sleep monsters as well
whatever you do, you don't want to walk around the dungeon underspeedComment
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The trouble is that not much will happen at his current depth--he's way past diminishing returns. And he's optimizing for a situation that is unrealistic: he oughta have 10 res poison potions by now; instead he has monster debuff staffs, which are outright dangerous at any real depth.
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I found a ring of resist poison and subsequently dropped all the resist poison potions. It was pretty stupid since the ring was destroyed by a vortex afterwards. I forgot that monsters could also destroy rings. I remembered they could destroy wands, staves and rods but not rings.
I had wands of rebuffs because I read somewhere they were good. I was able to evade a bad situation on a char using a wand of sleep monsters.Cowards live a long time, brave ones usually die soon of a glorious death.Comment
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I found a ring of resist poison and subsequently dropped all the resist poison potions. It was pretty stupid since the ring was destroyed by a vortex afterwards. I forgot that monsters could also destroy rings. I remembered they could destroy wands, staves and rods but not rings.
I had wands of rebuffs because I read somewhere they were good. I was able to evade a bad situation on a char using a wand of sleep monsters.
Temporary resistance combines with equipment resistance, for 1/9 damage. That's a much bigger deal than being able to use sleep monsters on wimps. I would carry a potion of fire resistance in preference to a staff of sleep monsters, even assuming I got fire resistance from my armor as well.Comment
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This is why so many people tell you to dive. At easy levels, you are teaching yourself incorrect lessons. Sure, the sleep monsters saved you early on, but it will just be a waste of a turn more often than not as you descend, and may get you killed if you stick with it.
I think he summoned also summoned a balance drake or something."
It sounds like whatever unique they were up against was too much and it was summoning. Granted, experience helps, but diving all the time leads to short games and many deaths.
Again, it works for some but not all playstyles.Comment
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