jesus , i dont remember, it was 30 years ago, i didnt even know how to aim at something that wasn't in one of the 4 cardinal directions.
BOOM!!! Angband in 2hrs30min!!!! (with video)
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@sky--
No. Monsters are now more intelligent, which helps offset breath attenuation. (3.0 monster intelligence made the game essentially unwinnable, so was useless.)
The big difference is quality of loot. In 3.0, you were lucky to find even one "big 3" ego weapon. (Even a MoD of *Slay evil* was an endgame find.) And boots of speed of any quality showed up maybe once every 5 games. Finally, the 3 rings of power are more powerful: +5 speed is way better than +1 or +2.
And GOI has bern absent for a lot longer than 3.0
In current game mechanics, I really like the rings of power having +5 speed, because they are special rings that *should* be viable to wear (from a lore standpoint) in lieu of a regular ring of Speed.Comment
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IIRC the ability to aim at other targets was introduced in the 2.7 series by Ben Harrison.Comment
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New personal record.....completed in 2h20mins!... 140 mins!!!
at that point 2hrs, 120 mins looks attainable........ but not really! You have to be so unbelievably lucky. The 140min game I could probably have trimmed down by 5 mins but chose to level up on a druj clone for more mana to take on morgoth. But other than that, this game went so seamless well its hard to see it getting any better.
Code:Name Eron Age 124 Self RB CB EB Best Race High-Elf Height 6'5" STR: 18/61 +1 -3 +3 18/71 Class Mage Weight 11st 7lb INT: 18 +3 +3 +15 18/210 Title ***WINNER*** Turns used: WIS: 13 -1 +0 +0 12 HP 380/380 Game 238930 DEX: 9 +3 +0 +13 18/70 SP 357/364 Standard 33190 CON: 18 +1 -2 +6 18/50 Resting 20696 Level 47 Armor [58,+88] Saving Throw 93% Cur Exp 4959461 Stealth Excellent Max Exp 4959461 Melee 1d3,+33 Disarm - phys. 88% Adv Exp 5075000 To-hit 38,+24 Disarm - magic 100% Blows 3.0/turn Magic Devices 129 Gold 10101244 Searching 76% Burden 135.7 lb Shoot to-dam +20 Infravision 60 ft Overweight -44.2 lb To-hit 38,+20 Speed 2.7x (17) Max Depth 5000' (L100) Shots 1.0/turn You are the only child of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:............. pFear:.+........... Elec:....++....... pBlnd:............. Fire:........+.... pConf:............. Cold:*...+........ pStun:............. Pois:............. HLife:............. Light:.....+......+ Regen:....++....... Dark:+............ ESP:+........+... Sound:............. S.Inv:............+ Shard:.....+....... FrAct:++..+.+...... Nexus:....+........ Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:.......+..... Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:+.........+.. Tunn.:............. NoTel:............. Speed:...+.......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:+............ D.Red:............. Moves:............. [Last Messages] > The air about you becomes charged... > You have 5 Scrolls of Word of Recall (k). > You are getting hungry. > You feel yourself yanked upwards! > The filthy street urchin wakes up. > The aimless-looking merchant wakes up. > The mangy-looking leper wakes up. > The scrawny cat wakes up. > The aimless-looking merchant wakes up. > You have learned the rune of resist Nether. > You have nothing to identify. > You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (t). > You drop a Set of Leather Gloves of Free Action [1,+4] (t). > You drop a Broad Sword (Defender) (2d5) (+9,+17) [+5] <+4> (t). > You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t). Killed by Ripe Old Age. [Character Equipment] a) the Whip of Briel (1d3) (+19,+21) <+6, +1> Found lying on the floor in a vault at 3200 feet (level 64) +6 intelligence. +6 dexterity. +1 light. Slays dragons (powerfully), demons (powerfully), undead, giants, orcs, animals. Branded with weak poison. Provides immunity to Cold. Provides resistance to Dark, Disenchantment. Cannot be harmed by Acid, Fire. Grants telepathy. Prevents paralysis. Aggravates creatures nearby. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.5 blows Average damage/round: 138.1 vs dragons and demons, 125.1 vs undead, giants, and orcs, 118.4 vs animals and creatures not resistant to poison, and 111.8 vs. others. b) a Short Bow of Lothlórien (x4) (+15,+20) <+5, +2> Found lying on the floor of a cavern at 4700 feet (level 94) +5 dexterity. +2 shooting power. Provides protection from fear. Cannot be harmed by Acid, Fire. Prevents paralysis. c) a Ring of Intelligence <+3> +3 intelligence. Sustains intelligence. d) a Ring of Speed <+10> Found lying on the floor of a cavern at 1750 feet (level 35) +10 speed. e) the Jewel of Aedranth <+5, +3> Dropped by Bullroarer the Hobbit at 1100 feet (level 22) +5 intelligence. +3 constitution. Provides resistance to Lightning, Cold, Nexus. Sustains intelligence. Speeds regeneration. Prevents paralysis. When activated, it sleeps all non-unique creatures within line of sight. Takes 175 to 194 turns to recharge at your current speed. Your chance of success is 96.1% f) the Lantern of Gormen Found lying on the floor at 1100 feet (level 22) Provides resistance to Lightning, Light, Shards. Cannot be harmed by Fire. Speeds regeneration. Intensity 3 light. g) Chain Mail (Dwarven) (-2) [32,+15] <+2> Dropped by Shagrat, the Orc Captain, at 1250 feet (level 25) +2 strength. +2 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Fur Cloak of the Magi [3,+15] <+1, +3> Found lying on the floor in a vault at 1950 feet (level 39) +1 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Gives immunity to traps. i) a Leather Shield of Resist Fire [8,+5] Bought from a store Provides resistance to Fire. j) the Hard Leather Cap of Halin [2,+19] <+2> Dropped by Bolg, Son of Azog, at 3000 feet (level 60) +2 dexterity. Cannot be harmed by Acid. Grants telepathy. k) a Set of Caestus of Combat (+2,+9) [5,+16] <+1> Taken from a chest found at 4750 feet (level 95) +1 strength. +1 constitution. Aggravates creatures nearby. l) a Pair of Mithril Shod Boots of Speed [8,+15] <+7> Found lying on the floor in a vault at 3200 feet (level 64) +7 speed. Cannot be harmed by Acid, Fire. [Character Inventory] a) 4 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) 2 Books of Magic Spells [Magical Defences] You can read this book. d) 2 Books of Magic Spells [Arcane Control] Cannot be harmed by Fire. You can read this book. e) 7 Potions of Cure Critical Wounds f) 6 Potions of Healing g) 4 Potions of Restore Mana h) 3 Potions of Speed i) 6 Scrolls of Teleportation j) 12 Scrolls of Remove Hunger k) 5 Scrolls of Word of Recall l) a Rod of Speed Cannot be harmed by Lightning. m) 3 Wands of Stone to Mud (1 charge) n) 2 Wands of Drain Life (1 charge) o) 2 Staves of Mapping (2 charges) p) 2 Staves of Teleportation (16 charges) q) a Staff of the Magi (1 charge) r) a Ring of Constitution <+4> Dropped by an unknown monster at 1250 feet (level 25) +4 constitution. Sustains constitution. s) a Ring of Resist Poison Found lying on the floor at 2000 feet (level 40) Provides resistance to Poison. [Character Quiver] [Home Inventory] a) an Amulet of Trickery <+3, +2, +4> Taken from a chest found at 1750 feet (level 35) +3 dexterity. +2 stealth. +4 searching skill. +4 infravision. +2 speed. Provides resistance to Poison, Nexus. Sustains dexterity. b) the Pendant of Dendragon <+3, +2> Found lying on the floor in a vault at 3000 feet (level 60) +3 wisdom. +2 constitution. Provides resistance to Acid, Lightning, Cold, Light, Nexus. Provides protection from fear. Speeds regeneration. When activated, it casts a bolt of acid dealing 5d8 damage, which your device skill increases by 54% for an average of 33.8 damage. Takes 89 to 97 turns to recharge at your current speed. Your chance of success is 97.3% c) the Necklace of Ciruind [+2] <+1, +4, +2> Found lying on the floor in a vault at 3200 feet (level 64) +1 wisdom. +4 constitution. +2 infravision. +4 tunneling. Provides resistance to Fire, Disenchantment. Sustains strength, wisdom. Slows your metabolism. When activated, it destroys doors. Takes 110 to 121 turns to recharge at your current speed. Your chance of success is 96.3% d) the Star of Gilorthil <+3> Dropped by Angamaitë of Umbar at 1550 feet (level 31) +3 light. Provides resistance to Cold. Provides protection from stunning. Cannot be harmed by Fire. Intensity 3 light. When activated, it maps the area around you. Takes 137 to 270 turns to recharge at your current speed. Your chance of success is 97.0% e) Studded Leather Armour of Resistance (-1) [12,+20] Found lying on the floor in a vault at 3000 feet (level 60) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. f) the Leather Shield of Ereng [8,+21] Dropped by Angamaitë of Umbar at 1550 feet (level 31) Provides resistance to Disenchantment. Provides protection from confusion. Cannot be harmed by Acid. g) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100) +50 strength. +50 intelligence. +50 wisdom. +50 dexterity. +50 constitution. +50 infravision. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Nexus, Nether. Provides protection from fear, confusion. Cannot be harmed by Acid. Grants telepathy. Grants the ability to see invisible things. Can't be removed. h) a Set of Leather Gloves of Free Action [1,+4] Bought from a store Prevents paralysis. i) the Short Sword of Namrost (1d7) (+10,+20) <+4> Taken from a chest found at 3200 feet (level 64) +4 tunneling. Slays undead (powerfully), demons, trolls, orcs, animals. Branded with weak fire. Provides immunity to Lightning. Provides protection from fear, confusion. Cannot be harmed by Acid. Feather Falling. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 74 vs undead, 62.5 vs demons, trolls, and orcs, 56.6 vs animals and creatures not resistant to fire, and 50.9 vs. others. j) a Broad Sword (Defender) (2d5) (+9,+17) [+5] <+4> Found lying on the floor in a vault at 1950 feet (level 39) +4 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Sustains wisdom. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 44.1. k) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100) Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls, orcs, animals, evil creatures. Cannot be harmed by Acid, Fire. Grants telepathy. Grants the ability to see invisible things. Sometimes creates earthquakes on impact. Aggravates creatures nearby. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +13 STR and +0 DEX you would attack a bit faster With +13 STR and +1 DEX you would get 1.1 blows Average damage/round: 380.4 vs undead, dragons, and demons, 248.1 vs trolls and orcs, 182 vs animals and evil creatures, and 115.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 152 100' Reached level 2 360 100' Reached level 3 867 150' Reached level 4 1232 150' Reached level 5 1464 200' Reached level 6 1997 300' Reached level 7 2687 400' Reached level 8 3392 450' Reached level 9 4406 700' Reached level 10 4963 0' Reached level 11 5643 750' Reached level 12 5709 750' Reached level 13 6625 750' Reached level 14 8117 850' Reached level 15 8501 850' Reached level 16 9435 850' Reached level 17 10315 850' Reached level 18 10643 850' Reached level 19 11265 900' Killed Grishnákh, the Hill Orc 12138 1050' Reached level 20 13129 1100' Killed Bullroarer the Hobbit 13130 1100' Found the Jewel of Aedranth 13440 1100' Reached level 21 13700 1100' Killed Golfimbul, the Hill Orc Chief 13847 1100' Killed Lagduf, the Snaga 14034 1100' Found the Lantern of Gormen 14090 1100' Reached level 22 14447 1200' Reached level 23 14535 1200' Reached level 24 14669 1200' Reached level 25 15234 1250' Killed Shagrat, the Orc Captain 15377 1250' Killed Wormtongue, Agent of Saruman 15707 1300' Reached level 26 16133 1550' Killed Angamaitë of Umbar 16138 1550' Found the Star of Gilorthil 16141 1550' Found the Leather Shield of Ereng 16275 1550' Killed Sangahyando of Umbar 16528 1550' Killed Orfax, Son of Boldor 17387 1600' Found the Amulet 'Tantel' (LOST) 17417 1600' Found the Ring 'Elydh' (LOST) 19136 1850' Reached level 27 19525 1850' Reached level 28 19525 1850' Reached level 29 19526 1850' Reached level 30 19526 1850' Reached level 31 19528 1850' Reached level 32 19694 1850' Reached level 33 19699 1850' Reached level 34 19826 1850' Reached level 35 19831 1850' Reached level 36 19947 1850' Reached level 37 20051 1850' Reached level 38 20259 1850' Reached level 39 20366 1850' Reached level 40 24067 3000' Killed Bolg, Son of Azog 24068 3000' Found the Hard Leather Cap of Halin 24206 3000' Found the Pendant of Dendragon 24340 3000' Killed Azog, Enemy of the Dwarves 24743 3000' Killed Scatha the Worm 25859 3200' Found the Necklace of Ciruind 25907 3200' Found the Metal Cap of Baldos (LOST) 26469 3200' Found the Short Sword of Namrost 27141 3200' Found the Whip of Briel 29278 4150' Reached level 41 29291 4150' Reached level 42 29780 4150' Reached level 43 29980 4150' Reached level 44 30487 4150' Reached level 45 30503 4150' Reached level 46 30761 4150' Reached level 47 31252 4200' Killed Wiruin, the Maelstrom 32812 4950' Killed Sauron, the Sorcerer 32993 5000' Killed Morgoth, Lord of Darkness 33092 5000' Found the Mighty Hammer 'Grond' 33093 5000' Found the Massive Iron Crown of Morgoth [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 07e8c70a
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It's impressive how mediocre your equipment is and the holes in your resistances. I imagine you could do it in under 2 hours. It's kinda like the equivalent of changing all 4 tires in F1 in under 2 seconds. No one ever thought it'd be possible, but now it is (and cars getting to 60 miles an hour in less than 2 seconds).Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM
Detailed account of my Ironman win here.
"My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --FizzixComment
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Your video has me reconsidering having written off the original tileset. : )Comment
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