I haven't played any version of Angband for 15-20 years (I think it was version 2.something), and after getting bored with DCSS, ADoM, and other games, decided to give it another try, since I never did beat the game. The closest I ever got was being at ~Lvl 95 when a PC bricked.
All this to say, between the time lag, and the changes through into the current version, I feel like I'm starting fresh. So, I'm coming to the community to ask for some advice.
Questions:
1. Am I doing anything blindlingly dumb with what I'm carrying/equipping?
2. Specifically, is Sting the best weapon given my choices? How about body armor? and Gauntlets?
3. 'Nexus' hounds, vortices (vortexes?) and quythulgs are currently major annoyances. Is it worth swapping out the Speed boots for the Stability boots?
4. Are Holy Chant and/or Berserk Strength actually worth anything at this stage of the game?
5. Anything else the community might notice?
Thanks so much!
Char Dump follows
All this to say, between the time lag, and the changes through into the current version, I feel like I'm starting fresh. So, I'm coming to the community to ask for some advice.
Questions:
1. Am I doing anything blindlingly dumb with what I'm carrying/equipping?
2. Specifically, is Sting the best weapon given my choices? How about body armor? and Gauntlets?
3. 'Nexus' hounds, vortices (vortexes?) and quythulgs are currently major annoyances. Is it worth swapping out the Speed boots for the Stability boots?
4. Are Holy Chant and/or Berserk Strength actually worth anything at this stage of the game?
5. Anything else the community might notice?
Thanks so much!
Char Dump follows
Code:
[Angband 4.2.4 Character Dump] Name Fiarbeard Age 41 Self RB CB EB Best Race Dwarf Height 4'3" STR: 18/65 +2 +0 +3 18/115 Class Ranger Weight 10st 0lb INT: 15 -3 +0 +0 12 Title Explorer Turns used: WIS: 18/48 +2 +2 +3 18/118 HP 298/357 Game 703295 DEX: 15 -2 +1 +7 18/30 SP 133/133 Standard 93296 CON: 18/38 +2 -1 +3 18/78 Resting 5387 Level 33 Armor [65,+57] Saving Throw 82% Cur Exp 322839 Stealth Poor Max Exp 322839 Melee 1d7,+18 Disarm - phys. 95% Adv Exp 330000 To-hit 69,+18 Disarm - magic 66% Blows 5.0/turn Magic Devices 71 Gold 95586 Searching 66% Burden 172.3 lb Shoot to-dam +15 Infravision 70 ft Overweight -7.6 lb To-hit 73,+21 Speed 6 (1.6x) Max Depth 1900' (L38) Shots 2.1/turn You are one of two children of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:........+.... pFear:+............ Elec:........+.... pBlnd:............+ Fire:........+.... pConf:.........+... Cold:........+.... pStun:............. Pois:...+......... HLife:....+........ Light:+.........+.. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:+.....+...+.. Nexus:............. Feath:............. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:+..........+. DrExp:............. Blows:+............ Stick:............. Shots:............+ Fragl:............. Might:............. Light:+....+....+.. D.Red:............. Moves:............. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+6,+6) <+1, +3, +2> Dropped by Boldor, King of the Yeeks, at 1000 feet (level 20) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 extra blows. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to Light. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. With +1 STR and +0 DEX you would get 5.3 blows With +0 STR and +1 DEX you would get 5.3 blows Average damage/round: 165.4 vs undead and orcs, 142.3 vs animals and evil creatures, and 119.2 vs. others. b) a Long Bow of Power (x3) (+9,+15) Bought from a store c) a Ring of Dexterity <+6> Found lying on the floor in a vault at 1800 feet (level 36) +6 dexterity. Sustains dexterity. d) a Ring of Resist Poison Bought from a store Provides resistance to Poison. e) an Amulet of Sustenance Dropped by an ogre at 550 feet (level 11) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. f) the Phial of Galadriel <+4> Dropped by Mughash the Kobold Lord at 400 feet (level 8) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 33% for an average of 21.2 damage. Takes 17 to 32 turns to recharge at your current speed. Your chance of success is 96.4% g) Augmented Chain Mail (Dwarven) (-2) [42,+12] <+2> Found lying on the floor of a labyrinth at 1700 feet (level 34) +2 strength. +2 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Fur Cloak [3,+6] Found lying on the floor in a vault at 1800 feet (level 36) i) a Large Metal Shield of Resistance [12,+14] Dropped by Ibun, Son of Mîm, at 1150 feet (level 23) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) the Metal Cap of Thengel [3,+11] <+3> Found lying on the floor of a special room at 950 feet (level 19) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by a dark dwarven lord at 1500 feet (level 30) +1 light. Provides resistance to Light. Cannot be harmed by Acid, Fire. Sustains constitution. Prevents paralysis. When activated, it casts a bolt or beam of a missile dealing 3d4 damage, which your device skill increases by 30% for an average of 9.1 damage. Takes 3 turns to recharge at your current speed. Your chance of success is 96.2% l) a Pair of Iron Shod Boots of Speed [4,+2] <+3> Dropped by a scruffy looking hobbit at 600 feet (level 12) +3 speed. Cannot be harmed by Fire. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. c) 4 Mushrooms of Emergency d) 15 Potions of Cure Serious Wounds e) 5 Potions of Cure Critical Wounds f) a Potion of Enlightenment g) 4 Potions of Speed h) 3 Potions of Berserk Strength i) 39 Scrolls of Phase Door j) 5 Scrolls of Teleportation k) 11 Scrolls of Word of Recall l) 2 Scrolls of Holy Chant m) a Rod of Probing n) 2 Wands of Lightning Bolts (8 charges) o) a Wand of Fire Balls (2 charges) p) 2 Wands of Teleport Other (16 charges) q) a Wand of Drain Life (3 charges) r) 2 Staves of Curing (11 charges) s) a Staff of Dispel Evil (5 charges) t) 3 Staves of Teleportation (19 charges) u) a Battle Axe of Westernesse (2d8) (+13,+14) <+2> Dropped by Castamir the Usurper at 1900 feet (level 38) +2 strength. +2 dexterity. +2 constitution. Slays giants, trolls, orcs. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 148.9 vs giants, trolls, and orcs, and 97.5 vs. others. [Character Quiver] 0) 40 Arrows (1d4) (+0,+1) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 118.8. 35% chance of breaking upon contact. [Home Inventory] a) 4 Mushrooms of Second Sight b) 3 Mushrooms of Clear Mind c) 6 Potions of Healing d) 4 Potions of *Healing* It can be thrown at creatures with damaging effect. e) a Potion of True Seeing f) a Scroll of Teleport Level g) a Scroll of Dispel Undead h) a Scroll of Banishment i) 6 Scrolls of Recharging j) 3 Staves of Curing (18 charges) k) 2 Staves of Dispel Evil (7 charges) l) 3 Staves of Teleportation (20 charges) m) Blue Dragon Scale Mail (Dwarven) (-2) [12,+36] <+2, +1, +3> Found lying on the floor at 1250 feet (level 25) +2 strength. +1 constitution. +3 infravision. Provides resistance to Lightning. Prevents paralysis. n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {??} Dropped by a paladin at 1500 feet (level 30) You do not know the full extent of this item's powers. +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark. Cannot be harmed by Acid, Fire. o) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> {??} Dropped by Draebor, the Imp, at 1800 feet (level 36) You do not know the full extent of this item's powers. +3 dexterity. +3 speed. Provides resistance to Acid. Cannot be harmed by Acid, Fire. Prevents paralysis. p) Leather Scale Mail of Elvenkind (-1) [20,+10] <+2> {??} Found lying on the floor at 1650 feet (level 33) You do not know the full extent of this item's powers. +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. q) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Found lying on the floor in a vault at 1800 feet (level 36) Provides resistance to Acid. Cannot be harmed by Acid, Fire. Feather Falling. When activated, it casts a bolt of acid dealing 5d8 damage, which your device skill increases by 35% for an average of 29.7 damage. Takes 9 to 16 turns to recharge at your current speed. Your chance of success is 96.5% r) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by Wormtongue, Agent of Saruman, at 450 feet (level 9) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 35% for an average of 54.0 damage. Takes 14 to 25 turns to recharge at your current speed. Your chance of success is 96.5% s) a Pair of Steel Shod Boots of Stability [7,+5] Found lying on the floor at 1150 feet (level 23) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. t) the Main Gauche of Azaghâl (2d5) (+12,+14) Dropped by Azog, Enemy of the Dwarves, at 1300 feet (level 26) Slays dragons (powerfully). Provides immunity to Fire. Provides resistance to Acid. Provides protection from fear. Cannot be harmed by Acid. Combat info: 4.1 blows/round. With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 255.4 vs dragons and 141.4 vs. others. u) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Found lying on the floor of a labyrinth at 1700 feet (level 34) +4 dexterity. +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.5 blows Average damage/round: 89. v) the Spear 'Nimloth' (1d7) (+11,+13) <+3> Dropped by Nár, the Dwarf, at 1400 feet (level 28) +3 stealth. +3 speed. Slays undead. Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 152.4 vs undead and creatures not resistant to cold, and 117.5 vs. others. Average thrown damage: 318.2 vs undead and creatures not resistant to cold, and 106.1 vs. others. w) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4> Dropped by Draebor, the Imp, at 1800 feet (level 36) +4 strength. Slays trolls, orcs, animals. Branded with poison. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 158.2 vs trolls, orcs, and creatures not resistant to poison, 138.5 vs animals, and 118.5 vs. others. x) the Lead-Filled Mace 'Turmil' (4d4) (+10,+11) [+8] <+4, +1> Found lying on the floor at 1550 feet (level 31) +4 wisdom. +4 infravision. +1 light. Slays orcs. Branded with cold. Provides immunity to Cold. Provides resistance to Light. Cannot be harmed by Acid, Fire. Speeds regeneration. Blessed by the gods (combat bonuses for holy casters). When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 64 turns to recharge at your current speed. Your chance of success is 95.7% Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 141.1 vs orcs and creatures not resistant to cold, and 85.4 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 357 50' Reached level 2 708 100' Reached level 3 804 100' Killed Fang, Farmer Maggot's Dog 804 100' Reached level 4 1233 100' Reached level 5 4231 50' Reached level 6 5538 150' Reached level 7 7632 150' Reached level 8 9167 200' Reached level 9 10139 300' Reached level 10 11882 350' Reached level 11 12644 400' Killed Mughash the Kobold Lord 12649 400' Found the Phial of Galadriel 12855 400' Reached level 12 13142 450' Reached level 13 14455 450' Killed Wormtongue, Agent of Saruman 14455 450' Reached level 14 14458 450' Found the Set of Gauntlets 'Paurhach' 14969 500' Reached level 15 17058 450' Reached level 16 17704 500' Killed Sméagol 19763 500' Reached level 17 21687 500' Reached level 18 23129 550' Reached level 19 24727 650' Reached level 20 24757 650' Killed Orfax, Son of Boldor 25817 650' Reached level 21 26400 650' Found the Long Sword 'Elvagil' (LOST) 27426 600' Killed Bullroarer the Hobbit 28499 800' Reached level 22 30241 950' Found the Metal Cap of Thengel 30320 950' Reached level 23 30966 950' Reached level 23 32275 1000' Reached level 24 33723 1000' Reached level 25 33994 1000' Killed Boldor, King of the Yeeks 33994 1000' Found the Short Sword 'Sting' 35144 1000' Killed Gorbag, the Orc Captain 36488 1000' Killed Lugdush, the Uruk 36549 1000' Killed Uglúk, the Uruk 36549 1000' Reached level 26 36783 1000' Killed Grip, Farmer Maggot's Dog 37533 1000' Killed Old Man Willow 37754 1000' Killed Grishnákh, the Hill Orc 37774 1000' Killed Golfimbul, the Hill Orc Chief 39023 1100' Reached level 27 41344 1150' Killed Bolg, Son of Azog 42857 1150' Killed Ibun, Son of Mîm 43216 1100' Killed Ufthak of Cirith Ungol 44139 1150' Reached level 28 47293 1150' Killed Sangahyando of Umbar 47314 1150' Killed Angamaitë of Umbar 48258 1200' Killed Ulfast, Son of Ulfang 51101 1300' Killed Azog, Enemy of the Dwarves 51117 1300' Reached level 29 51157 1300' Found the Main Gauche of Azaghâl 51449 1350' Killed Ulwarth, Son of Ulfang 52614 1250' Killed Lagduf, the Snaga 57764 1350' Killed Khîm, Son of Mîm 58004 1400' Killed Nár, the Dwarf 58009 1400' Found the Spear 'Nimloth' 60263 1350' Killed Brodda, the Easterling 60922 1300' Killed Mîm, Betrayer of Turin 61304 1300' Reached level 30 61863 1350' Killed Shagrat, the Orc Captain 64540 1450' Killed Beorn, the Shape-Changer 66655 1500' Killed Uldor the Accursed 67644 1500' Reached level 31 69506 1550' Found the Lead-Filled Mace 'Turmil' 71914 1500' Found the Soft Leather Armour 'Hithlomir' 72748 1500' Found the Set of Leather Gloves 'Cammithrim' 74494 1500' Killed Bill the Stone Troll 74777 1500' Killed Tom the Stone Troll 74795 1500' Killed Bert the Stone Troll 80560 1600' Killed Lokkak, the Ogre Chieftain 80596 1600' Reached level 32 80911 1600' Found the Broad Axe 'Barukkheled' (LOST) 81869 1650' Found the Morning Star 'Firestar' (LOST) 86781 1700' Killed Ulfang the Black 87504 1700' Reached level 33 87817 1700' Found the Cutlass 'Gondricam' 89440 1800' Killed Draebor, the Imp 89444 1800' Found the Morning Star 'Bloodspike' 89465 1800' Found the Leather Scale Mail 'Thalkettoth' 90090 1800' Found the Set of Gauntlets 'Paurnen' 91703 1900' Killed Castamir the Usurper
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