So, it's been raining for a couple of days on my holiday, so I re-watched extended versions of LOTR and The Hobbit and all those nice helms, rings and swords lured me back to the game.
I've been following a old guide to max stats before '2000, but after level-scumming couple of days at '1900 I have not managed to found intelligence potions.. I'm quite sure, I'm ready to go deeper in the dungeon even with not maxxed int and dex, but decided to make sure. Your thoughts? Also, I could use some advice, what to store at home. It's full and I'm struggling to weight what to keep for later use. Probably throw away rings and bolts atleast?
Here's the boring cd
I've been following a old guide to max stats before '2000, but after level-scumming couple of days at '1900 I have not managed to found intelligence potions.. I'm quite sure, I'm ready to go deeper in the dungeon even with not maxxed int and dex, but decided to make sure. Your thoughts? Also, I could use some advice, what to store at home. It's full and I'm struggling to weight what to keep for later use. Probably throw away rings and bolts atleast?
Here's the boring cd
Code:
[Angband 4.2.1 Character Dump]
Name jorma heart Age 127 Self RB CB EB Best
Race High-Elf Height 5'9" STR! 18/100 +1 -1 +13 18/***
Class Priest Weight 16st 1lb INT: 15 +3 -3 +6 18/30
Title Prophet Turns used: WIS! 18/100 -1 +3 +6 18/180
HP 686/686 Game 1804119 DEX: 18/90 +3 -1 +4 18/150
SP 305/305 Standard 218245 CON! 18/100 +1 +1 +7 18/190
Resting 58845
Level 38 Armor [27,+131] Saving Throw 100%
Cur Exp 1179255 Stealth Fair
Max Exp 1179255 Melee 2d5,+42 Disarm - phys. 88%
Adv Exp 1232500 To-hit 43,+42 Disarm - magic 78%
Blows 4.0/turn Magic Devices 91
Gold 91752 Searching 73%
Burden 166.8 lb Shoot to-dam +22 Infravision 70 ft
Overweight -13.1 lb To-hit 45,+43 Speed 10 (2.0x)
Max Depth 1850' (L37) Shots 1.0/turn
You are the only child of a Telerin Archer. You have light grey eyes,
wavy blond hair, and a fair complexion.
Resistances Abilities
Acid:.+.+...+.*+.. pFear:...++........
Elec:*..+*.+...... pBlnd:.+.....+.....
Fire:...+......... pConf:+............
Cold:...+...+..... pStun:.............
Pois:...+.....+... HLife:.............
Light:....+.......+ Regen:.............
Dark:.+.+...+..... ESP:............!
Sound:............. S.Inv:...+........+
Shard:.+........... FrAct:.+.+.+..+++..
Nexus:.+........... Feath:....+........
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:...+......... Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
Light:.+.+.+.......
D.Red:.............
Moves:.............
[Character Equipment]
a) the Broad Sword 'Valin' (2d5) (+12,+14)
Found lying on the floor of a special room at 1750 feet (level 35)
Provides immunity to Lightning.
Provides protection from confusion.
Cannot be harmed by Acid.
Combat info:
4.0 blows/round.
Average damage/round: 205.2.
b) the Short Bow of Aregyth (x3) (+13,+22) <+3, +2, +1>
Dropped by a young gold dragon at 1800 feet (level 36)
+3 intelligence.
+2 wisdom.
+1 shooting power.
+1 light.
Branded with weak lightning.
Provides resistance to Acid, Dark, Shards, Nexus.
Provides protection from blindness.
Cannot be harmed by Acid, Fire.
Prevents paralysis.
When activated, it confuses all non-unique creatures within line
of sight.
Takes 164 to 200 turns to recharge at your current speed.
Your chance of success is 95.8%
c) a Ring of Speed <+8>
Found lying on the floor in a vault at 1550 feet (level 31)
+8 speed.
d) the Ring of Brech <+6, +1>
Found lying on the floor in a pit at 1850 feet (level 37)
+6 strength.
+1 light.
Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
Disenchantment.
Provides protection from fear.
Cannot be harmed by Lightning.
Grants the ability to see invisible things. Prevents paralysis.
When activated, it puts you in a berserker rage for d50+50 turns.
Takes 164 to 200 turns to recharge at your current speed.
Your chance of success is 94.8%
e) the Jewel of Calamlain <+4, +2, +3>
Found lying on the floor in a vault at 1850 feet (level 37)
+4 strength.
+2 intelligence.
+3 infravision.
Provides immunity to Lightning.
Provides resistance to Light.
Provides protection from fear.
Feather Falling.
When activated, it creates an acid bolt with damage 5d8.
Takes 66 to 72 turns to recharge at your current speed.
Your chance of success is 89.3%
f) the Arkenstone 'Ambarin' <+4, +3>
Found lying on the floor at 1500 feet (level 30)
+4 wisdom.
+3 light.
Cannot be harmed by Fire.
Prevents paralysis.
Intensity 3 light.
When activated, it lights and maps the entire level, sensing
objects.
Takes 102 to 200 turns to recharge at your current speed.
Your chance of success is 93.7%
g) Blue Dragon Scale Mail of Craftsmanship [12,+28] {!d!k@A1}
Dropped by a Maia at 1800 feet (level 36)
Provides resistance to Lightning.
h) the Cloak of Erdolwe [1,+15] <+4>
Found lying on the floor at 1200 feet (level 24)
+4 dexterity.
Provides resistance to Acid, Cold, Dark.
Provides protection from blindness.
Cannot be harmed by Acid, Fire.
i) a Small Metal Shield (Dwarven) (+3,+2) [5,+14] <+1, +2>
Bought from a store
+1 strength.
+2 constitution.
Cannot be harmed by Acid.
Prevents paralysis.
j) the Hard Leather Cap of Amron [2,+26] <+1>
Dropped by Old Man Willow at 1450 feet (level 29)
+1 intelligence.
Provides immunity to Acid.
Provides resistance to Poison.
Cannot be harmed by Acid.
Prevents paralysis.
k) the Set of Alchemist's Gloves 'Belmorth' (+2,+6) [0,+25] <+2, +5>
Found lying on the floor in a vault at 1850 feet (level 37)
+2 strength.
+5 constitution.
Provides resistance to Acid.
Cannot be harmed by Acid, Fire.
Sustains dexterity.
Prevents paralysis.
When activated, it restores your experience.
Takes 130 to 144 turns to recharge at your current speed.
Your chance of success is 95.8%
l) a Pair of Steel Shod Boots of Speed [7,+13] <+2>
Found lying on the floor in a pit at 1800 feet (level 36)
+2 speed.
Cannot be harmed by Fire.
[Character Inventory]
a) 3 Holy Books of Prayers [Novice's Handbook] {!d!k@m1}
You can read this book.
b) 3 Holy Books of Prayers [Cleansing Power] {!d!k@m2}
You can read this book.
c) 3 Holy Books of Prayers [Healing and Sanctuary] {!d!k@m3}
Cannot be harmed by Fire.
You can read this book.
d) a Holy Book of Prayers [Battle Blessings] {!d!k@m4}
Cannot be harmed by Fire.
You can read this book.
e) 28 Potions of Cure Critical Wounds
f) 8 Potions of Healing
g) 19 Potions of Restore Mana {!d!k@m4}
h) 7 Potions of Speed
i) 31 Scrolls of Phase Door
j) 2 Scrolls of Identify Rune
k) a Scroll of Banishment
l) a Rod of Detection
Cannot be harmed by Lightning.
m) a Rod of Probing
n) 6 Rods of Fire Bolts {!d!k@z2}
o) 11 Rods of Frost Bolts {!d!k@z3}
p) 3 Rods of Acid Bolts {!d!k@z1}
q) a Rod of Fire Balls
r) 2 Wands of Teleport Other (15 charges)
[Character Quiver]
0) 24 Arrows (1d4) (+14,+14)
Combat info:
When fired, hits targets up to 120 feet away.
Average damage/round: 202.1 vs creatures not resistant to
lightning and 121.3 vs. others.
35% chance of breaking upon contact.
1) 18 Arrows of Slay Dragon (1d4) (+14,+14)
Slays dragons.
Combat info:
When fired, hits targets up to 120 feet away.
Average damage/round: 242.5 vs dragons, 202.1 vs creatures not
resistant to lightning, and 121.3 vs. others.
35% chance of breaking upon contact.
2) 18 Arrows of Lightning (1d4) (+14,+14)
Branded with lightning.
Combat info:
When fired, hits targets up to 120 feet away.
Average damage/round: 242.5 vs creatures not resistant to
lightning and 121.3 vs. others.
35% chance of breaking upon contact.
3) 10 Seeker Arrows (4d4) (+14,+14)
Combat info:
When fired, hits targets up to 120 feet away.
Average damage/round: 241.5 vs creatures not resistant to
lightning and 144.9 vs. others.
35% chance of breaking upon contact.
[Home Inventory]
a) a Potion of Wisdom
b) a Potion of Constitution
c) a Potion of *Healing*
It can be thrown at creatures with damaging effect.
d) a Potion of Life
It can be thrown at creatures with damaging effect.
e) 5 Staves of Teleportation (34 charges)
f) a Ring of Dexterity <+6>
Found lying on the floor at 1550 feet (level 31)
+6 dexterity.
Sustains dexterity.
g) a Ring of Constitution <+6>
Found lying on the floor at 1550 feet (level 31)
+6 constitution.
Sustains constitution.
h) a Ring of Slaying (+15,+8)
Bought from a store
i) the Pendant 'Mogron' <+2>
Dropped by a young red dragon at 1500 feet (level 30)
+2 constitution.
Provides immunity to Acid.
Provides resistance to Nexus.
j) the Necklace of Elend <+3, +2>
Dropped by a master vampire at 1850 feet (level 37)
+3 intelligence.
+2 dexterity.
+3 constitution.
Provides resistance to Cold, Dark.
Slows your metabolism. Speeds regeneration. Prevents paralysis.
k) Metal Scale Mail of Resistance (-2) [38,+17]
Dropped by a master vampire at 1800 feet (level 36)
Provides resistance to Acid, Lightning, Fire, Cold.
Cannot be harmed by Acid.
l) a Cloak of Aman [1,+21] <+3>
Dropped by a balance drake at 1650 feet (level 33)
+3 stealth.
Provides resistance to Dark.
Cannot be harmed by Acid, Fire.
m) a Cloak of Protection [1,+18]
Found lying on the floor at 1550 feet (level 31)
Provides resistance to Shards.
Cannot be harmed by Acid, Fire.
n) a Wicker Shield of Preservation [2,+22]
Dropped by Farmer Maggot in town
Provides resistance to Poison, Disenchantment.
Cannot be harmed by Acid.
Sustains strength, dexterity, constitution.
Sustains your life force.
o) a Wicker Shield of Elvenkind [2,+7] <+1>
Found lying on the floor in a vault at 1400 feet (level 28)
+1 stealth.
Provides resistance to Acid, Lightning, Fire, Cold, Nether.
Cannot be harmed by Acid.
p) a Leather Shield of Elvenkind [8,+12] <+2>
Found lying on the floor at 1700 feet (level 34)
+2 stealth.
Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
Cannot be harmed by Acid.
q) the Iron Crown 'Falascarn' [0,+13] <+5, +1, +3>
Dropped by Lorgan, Chief of the Easterlings at 1600 feet (level
32)
+5 intelligence.
+1 wisdom.
+3 dexterity.
Provides resistance to Acid, Shards, Nexus.
Cannot be harmed by Acid.
Grants the ability to see invisible things.
When activated, it restores your experience.
Takes 130 to 144 turns to recharge at your current speed.
Your chance of success is 96.6%
r) a Jewel Encrusted Crown of Serenity [0,+11]
Found lying on the floor in a pit at 1850 feet (level 37)
Provides resistance to Sound.
Provides protection from fear, confusion, stunning.
Cannot be harmed by Acid.
s) the Metal Cap of Elinar [3,+20] <+4, +2>
Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
+4 intelligence.
+2 wisdom.
Provides resistance to Dark, Sound.
Provides protection from fear.
Cannot be harmed by Acid.
t) the Set of Gauntlets of Faurude [3,+13] <+1>
Dropped by Sangahyando of Umbar at 1200 feet (level 24)
+1 light.
Provides resistance to Acid, Lightning, Fire, Disenchantment.
Cannot be harmed by Acid, Fire.
Slows your metabolism.
u) the Dagger 'Idren' (2d4) (+12,+7) [+7] <+2, +4>
Dropped by a master vampire at 1800 feet (level 36)
+2 dexterity.
+4 constitution.
Slays demons (powerfully), giants, trolls, animals.
Provides resistance to Lightning.
Provides protection from fear, confusion.
Cannot be harmed by Acid.
Grants the ability to see invisible things.
Combat info:
4.0 blows/round.
Average damage/round: 254.8 vs demons, 210.4 vs giants and trolls,
188 vs animals, and 166 vs. others.
Average thrown damage: 252 vs demons, 151.2 vs giants and trolls,
100.8 vs animals, and 50.4 vs. others.
v) the Short Sword 'Vairim' (3d7) (+13,+13) <+3>
Dropped by Mîm, Betrayer of Turin at 1500 feet (level 30)
+3 strength.
Slays undead (powerfully).
Branded with weak acid.
Cannot be harmed by Acid.
Prevents paralysis.
Combat info:
4.0 blows/round.
Average damage/round: 442.8 vs undead, 280 vs creatures not
resistant to acid, and 226 vs. others.
w) 15 Bolts of Venom (1d5) (+13,+12)
Branded with poison.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
397 50' Reached level 2
942 100' Killed Fang, Farmer Maggot's Dog
942 100' Reached level 3
942 100' Reached level 4
2659 100' Killed Grip, Farmer Maggot's Dog
2659 100' Reached level 5
3516 100' Reached level 6
5015 150' Reached level 7
7070 200' Reached level 8
7576 200' Reached level 9
9954 350' Reached level 10
10444 350' Reached level 11
14076 350' Reached level 12
15931 650' Reached level 13
18344 600' Reached level 14
19631 600' Reached level 15
20868 600' Reached level 16
21252 600' Killed Brodda, the Easterling
22849 650' Reached level 17
23827 600' Killed Grishnákh, the Hill Orc
24880 550' Reached level 18
28173 550' Reached level 19
29463 550' Killed Ufthak of Cirith Ungol
30077 550' Killed Orfax, Son of Boldor
30342 550' Killed Wormtongue, Agent of Saruman
30349 550' Found the Metal Cap of Elinar
31328 550' Reached level 20
31991 550' Killed Boldor, King of the Yeeks
32116 0' Killed Farmer Maggot
35941 500' Reached level 21
40817 500' Killed Lagduf, the Snaga
41137 500' Killed Mughash the Kobold Lord
45626 650' Reached level 22
46733 700' Killed Bullroarer the Hobbit
46753 700' Killed Golfimbul, the Hill Orc Chief
48313 750' Killed Nár, the Dwarf
49901 750' Reached level 23
50550 750' Killed Sméagol
53930 800' Reached level 24
58900 850' Reached level 25
63829 950' Killed Gorbag, the Orc Captain
63988 950' Killed Shagrat, the Orc Captain
64873 1000' Reached level 26
67796 1100' Killed Bolg, Son of Azog
68525 1100' Killed Lugdush, the Uruk
71280 1150' Reached level 27
71744 1200' Killed Khîm, Son of Mîm
71754 1200' Found the Band of Elchith (LOST)
72368 1200' Killed Angamaitë of Umbar
72542 1200' Killed Sangahyando of Umbar
72542 1200' Found the Set of Gauntlets of Faurude
73552 1200' Found the Cloak of Erdolwe
74581 1250' Killed Ulfast, Son of Ulfang
78434 1350' Reached level 28
79461 1350' Killed Uglúk, the Uruk
81640 1400' Killed Ibun, Son of Mîm
82714 1400' Killed Draebor, the Imp
84480 1400' Killed Azog, Enemy of the Dwarves
84996 1400' Reached level 29
87080 1450' Killed Old Man Willow
87084 1450' Found the Hard Leather Cap of Amron
92514 1550' Killed Tom the Stone Troll
92749 1550' Killed Bill the Stone Troll
92910 1550' Killed Bert the Stone Troll
95206 1500' Reached level 30
95380 1500' Killed Beorn, the Shape-Changer
98586 1500' Found the Arkenstone 'Ambarin'
103170 1500' Killed Mîm, Betrayer of Turin
103171 1500' Found the Short Sword 'Vairim'
104044 1500' Reached level 31
104339 1500' Reached level 32
107285 1500' Found the Tulwar of Airimlach (LOST)
117939 1550' Reached level 33
122186 1500' Killed Uldor the Accursed
122479 1500' Found the Pendant 'Mogron'
127158 1550' Found the Star of Eldur (LOST)
127450 1550' Killed Ulwarth, Son of Ulfang
131372 1550' Reached level 34
131840 1550' Found the Cloak of Hildain
135233 1600' Found the Wooden Torch 'Gothungri'
135864 1600' Found the Lantern of Animbas (LOST)
136800 1600' Found the Pike 'Rithrim' (LOST)
136822 1600' Killed Lorgan, Chief of the Easterlings
136822 1600' Found the Iron Crown 'Falascarn'
140726 1650' Found the Broad Sword of Carsil (LOST)
142272 1700' Reached level 35
163499 1750' Killed Lokkak, the Ogre Chieftain
170886 1800' Reached level 36
171452 1800' Found the Short Bow of Aregyth
182926 1750' Found the Broad Sword 'Valin'
188207 1850' Reached level 37
201477 1850' Found the Ring of Brech
203063 1850' Found the Set of Alchemist's Gloves 'Belmorth'
203102 1850' Found the Jewel of Calamlain
205685 1850' Found the Necklace of Elend
209800 1900' Reached level 38
212634 1850' Found the Set of Caestus of Nildol (LOST)
216961 1800' Killed Ulfang the Black
217117 1800' Found the Dagger 'Idren'
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : yes (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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