Would anybody else like to see the Watcher in the Water included as a vanilla unique?
It's one of the most mysterious monsters in the trilogy and deserves a cameo in Angband.
My suggestion would be a non-summoning, living, evil, animal creature with a capital "M". It can strangle to attack eight times, can cause whirlpools. I think it should be very high HP. I think it should also have the ability to hold you (perhaps a mechanic similar to webs, because free action would be too common by this stage)
Ok now I'm going to go sightly off-piste...
Essentially it was a sort of gatekeeper to Moria and I like the idea of having a challenging, mid-game unique you have to kill in order to advance further - at dlvl 50 for example.
If there's interest then I'll happily write a sample flavour text.
It's one of the most mysterious monsters in the trilogy and deserves a cameo in Angband.
My suggestion would be a non-summoning, living, evil, animal creature with a capital "M". It can strangle to attack eight times, can cause whirlpools. I think it should be very high HP. I think it should also have the ability to hold you (perhaps a mechanic similar to webs, because free action would be too common by this stage)
Ok now I'm going to go sightly off-piste...
Essentially it was a sort of gatekeeper to Moria and I like the idea of having a challenging, mid-game unique you have to kill in order to advance further - at dlvl 50 for example.
If there's interest then I'll happily write a sample flavour text.
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