The Watcher in the Water

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  • Selkie
    Swordsman
    • Aug 2020
    • 434

    The Watcher in the Water

    Would anybody else like to see the Watcher in the Water included as a vanilla unique?

    It's one of the most mysterious monsters in the trilogy and deserves a cameo in Angband.

    My suggestion would be a non-summoning, living, evil, animal creature with a capital "M". It can strangle to attack eight times, can cause whirlpools. I think it should be very high HP. I think it should also have the ability to hold you (perhaps a mechanic similar to webs, because free action would be too common by this stage)

    Ok now I'm going to go sightly off-piste...

    Essentially it was a sort of gatekeeper to Moria and I like the idea of having a challenging, mid-game unique you have to kill in order to advance further - at dlvl 50 for example.

    If there's interest then I'll happily write a sample flavour text.
  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #2
    The Watcher doesnt belong in the Pits of Angband (neither does the Balrog of Moria, but presumably remains for historical reasons, from when the game actually was Moria .)

    Comment

    • Selkie
      Swordsman
      • Aug 2020
      • 434

      #3
      Originally posted by Pete Mack
      The Watcher doesnt belong in the Pits of Angband (neither does the Balrog of Moria, but presumably remains for historical reasons, from when the game actually was Moria .)
      Nah, I don't buy that argument. I think Angband is just a wrapper for the entire Tolkien universe. Otherwise what is old man willow doing in Angband?

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #4
        He was a recent addition that i dont really like. Sil does a better job of plants in the dungeon.

        Comment

        • Selkie
          Swordsman
          • Aug 2020
          • 434

          #5
          Originally posted by Pete Mack
          He was a recent addition that i dont really like. Sil does a better job of plants in the dungeon.
          Well old man willow is not the only exception. The entire game is totally anachronistic and littered with monsters who would never have set foot in Angband.

          The Watcher in the Water was likely a creature created by Morgoth (I'm sure I read Tolkien wrote that). So it's likely he was created in Utumno and is therefore highly canonical

          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            #6
            forget the watcher
            Farmer Maggot ...
            ..he kept three huge dogs called Grip, Fang, and Wolf.
            THIS is the real scandal. WHERE IS WOLF??
            "i can take this dracolich"

            Comment

            • Hounded
              Adept
              • Jan 2019
              • 128

              #7
              I'd like to see him (insert water discussion here) even without water implementation.

              Not sure how I'd feel about him as a checkpoint unique. Would suck for the sneak-dive characters to run into a roadblock. Possibly if it was designed in such a way that you could sneak around (only 1 or 2 squares in melee range or tunnel through 10+ granite) to get to the only down stairs? Would need a fixed room design.
              It Breathes. You die.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9647

                #8
                I'm pretty sure the Watcher is in ToME; I guess it would be at least as plausible mechanically as Wiruin. Maybe if we do put water in for 4.3 those two can be water-only monsters.

                The anachronisms always used to annoy me, that's part of the reason I originally made FAangband and got rid of everything after the first age. It's also why I put the quote on the splashscreen, so it can be as if Morgoth has brought everyone back for the last battle

                As far as specific anachronisms go, if we're assuming first age the balrog of Moria would be fine, as all the balrogs were around then and he appears in the third age because he's been sleeping. Old Man Willow is less certain, but he is meant to be, you know, old.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • PowerWyrm
                  Prophet
                  • Apr 2008
                  • 2987

                  #9
                  Yes, the Watcher is in ToME. In my variant, it looks like this:

                  Code:
                  name:The Watcher in the Water
                  base:aquatic
                  color:v
                  speed:120
                  hit-points:2700
                  hearing:30
                  armor-class:100
                  sleepiness:80
                  depth:45
                  rarity:3
                  weight:0
                  experience:12000
                  blow:CRUSH:ACID:8d8
                  blow:CRUSH:POISON:8d8
                  blow:CRUSH:PARALYZE:8d8
                  flags:UNIQUE | EVIL | COLD_BLOOD | PWMANG_BASE | PWMANG_FIXED
                  flags:DROP_4 | DROP_GOOD | DROP_GREAT | ONLY_ITEM
                  flags:IM_ACID | IM_COLD | IM_POIS
                  flags:NO_CONF | NO_FEAR
                  flags:FORCE_DEPTH | FORCE_SLEEP
                  spell-freq:5
                  innate-freq:29
                  spells:BA_WATE
                  spells:BO_WATE | BO_ICE
                  spells:BR_POIS | BR_WATE
                  spells:HOLD | TELE_TO
                  desc:A vile creature which seems to consist mostly of tentacles, it seeks to 
                  desc: drag people to their doom in the water. Few have ever escaped its grasp.
                  locations:The Small Water Cave
                  PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                  Comment

                  • tangar
                    Veteran
                    • Mar 2015
                    • 1004

                    #10
                    and in Tangaria it looks like this

                    Code:
                    name:The Watcher in the Water
                    base:aquatic
                    color:v
                    speed:120
                    hit-points:2700
                    hearing:30
                    armor-class:100
                    sleepiness:80
                    depth:45
                    rarity:3
                    weight:0
                    experience:17000
                    blow:CRUSH:ACID:8d8
                    blow:CRUSH:POISON:8d8
                    blow:CRUSH:PARALYZE:8d8
                    flags:UNIQUE | EVIL | COLD_BLOOD | PWMANG_BASE | PWMANG_FIXED
                    flags:DROP_4 | DROP_GOOD | DROP_GREAT | ONLY_ITEM
                    flags:IM_ACID | IM_COLD | IM_POIS
                    flags:NO_CONF | NO_FEAR
                    flags:FORCE_DEPTH | FORCE_SLEEP
                    spell-freq:3
                    spells:BO_WATE | BO_ICE
                    spells:HOLD | TELE_TO
                    friends:100:1d3:giant octopus:servant
                    friends:100:1d3:seahorse:servant
                    friends:100:1d3:giant squid:servant
                    friends:100:1d3:mermaid
                    desc:A vile creature which seems to consist mostly of tentacles, it seeks to 
                    desc: drag people to their doom in the water. Few have ever escaped its grasp.
                    locations:The Small Watery Cave
                    (rebalanced BR_ as it's instadeath if you not lucky)
                    https://tangaria.com - Angband multiplayer variant
                    tangaria.com/variants - Angband variants table
                    tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                    youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                    Comment

                    • will_asher
                      DaJAngband Maintainer
                      • Apr 2007
                      • 1124

                      #11
                      Everybody's doing it.
                      (Here's the RubberBand version)

                      Code:
                      name:The Watcher in the Water
                      base:nulx  (nulx are tentacled swamp monsters 'N')
                      color:v
                      element:4
                      speed:114
                      hit-points:1739
                      size:5   (size is 1 to 6. Humans are size 3)
                      hearing:18
                      smell:16
                      armor-class:59
                      sleepiness:61
                      depth:37
                      rarity:5
                      experience:2091
                      blow:HIT:HURT:7d4
                      blow:CRUSH:HURT:4d7
                      blow:CRUSH:BHOLD:4d8  (grabbing is separate from paralysis in RB)
                      blow:BITE:ACID:5d9
                      flags:UNIQUE | EVIL | DEMON | FORCE_SLEEP
                      flags:DROP_2 | DROP_GOOD | NO_FEAR | MOVE_BODY | MOVE_SLOW
                      innate-freq:12
                      spell-freq:9
                      spells:SHRIEK | TELE_TO | TELE_AWAY | BO_ACID | BO_WATE
                      friends:12:1d2:kalnulx
                      friends-base:22:2d4:orc
                      friends:22:1d3:cave troll
                      friends:22:1d3:nulx
                      friends:40:1d2:large nulx
                      friends-base:40:3d4:orc
                      desc:A huge demonic tentacled monster guarding the doors to the 
                      desc: mines of Moria.
                      Will_Asher
                      aka LibraryAdventurer

                      My old variant DaJAngband:
                      http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #12
                        Why speed 114? That is a peculiar number.

                        Comment

                        • will_asher
                          DaJAngband Maintainer
                          • Apr 2007
                          • 1124

                          #13
                          Originally posted by Pete Mack
                          Why speed 114? That is a peculiar number.
                          I like peculiar numbers. Lots of monsters in RB have speeds in-between the round numbers for fine tuning, and more tweaks will be made obviously. (I don't often get to the dl40s or beyond to test the deeper monsters.)
                          Will_Asher
                          aka LibraryAdventurer

                          My old variant DaJAngband:
                          http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

                          Comment

                          • Selkie
                            Swordsman
                            • Aug 2020
                            • 434

                            #14
                            So basically everybody else is doing it, so should Vanilla. Only Vanilla can do it better, right? I don't like the flavour text of the variants.

                            I like Nick's suggestion of waiting for the water implementation. This would make the Watcher unique feel slightly new and special.

                            I also think he should treasure drop. I hate uniques who don't drop.

                            Comment

                            • Werbaer
                              Adept
                              • Aug 2014
                              • 182

                              #15
                              Originally posted by Selkie
                              I also think he should treasure drop. I hate uniques who don't drop.
                              Maybe he could drop a Hobbit?

                              Comment

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