Q about polymorph, has it changed in new versions?

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  • ewert
    Knight
    • Jul 2009
    • 702

    Q about polymorph, has it changed in new versions?

    Tried the search, didn't find anything easily.

    Has polymorph changed? I have noticed some mobs polymorphing (or rather shapeshifting I guess) into weird stuff. Is that different from the polymorph, as they seem to retain their HP (likely insanely tough invisible stalkers)?

    If polymorph hasn't changed, maybe it could be made like the mob shapeshifts ... Let's say a hydra, which is fast and breathing, if you polymorph it it would actually retain all the hp, and still give hydra xp/drops.

    Could also retain certain stuff like hit chance and dmg rolls for melee and speed. Duration instead of permanent.

    In short, the spell would be like a temporary disable for natural abilities/spell casting if it works. Or if you have really bad luck, maybe it warps into a gravity hound or something even more annoying.
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9634

    #2
    Shapeshift is a new monster thing in 4.2, and it's quite different to polymorph:
    • Polymorph is only done by the player spell/wand, or by chaos attacks. It permanantly changes the monster to a different one.
    • Shapechange is a monster spell, where the monster assumes a different monster's shape and abilities for a short time - but retains its own hitpoints. After a few turns it will change back.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

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    • wobbly
      Prophet
      • May 2012
      • 2629

      #3
      If we are talking about polymorph, can we change it? Specifically make it not heal already damaged monsters?

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9634

        #4
        Originally posted by wobbly
        If we are talking about polymorph, can we change it? Specifically make it not heal already damaged monsters?
        That seems reasonable, that's been an annoyance forever. It would be a big buff to player chaos attacks, but I think I could live with that. I guess the monster would keep the same fraction of its max hitpoints.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • ewert
          Knight
          • Jul 2009
          • 702

          #5
          Hmm, I think changing polymorph to similar direction as the shapeshifts could make the spells/wands more useful even if still retaining some bad mojo RNG. Would mostly be used against things that have bad or super annoying natural abilities/spells, before you have TO or other easy ways to deal with them.

          Duration, retain hp (not just the %, but all). Rewards and dmg with melee attacks remains the question, I'd suggest retaining dmg at least if retaining rewards.

          Comment

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