That change has an interesting history. I started a thread about how magic in Middle-Earth and in Angband (the game), where I basically suggested the expansion from two realms to four that has happened in 4.2. The idea of cutting down the number of spells (and hence books) came out of that thread, but not from me. So I marked that down as something that it looked like the community were fairly happy with, with of course the caveat that a diverse community like we have is rarely completely united on anything.
Later - as I had foreshadowed when I first started as maintainer - I coded up a possible new set of classes and posted about that. This kicked off a long discussion about the form these should take. People played the proposed new classes and gave their opinions. The original ideas changed a lot. The blackguard class, in particular, is almost completely not mine - Gwarl suggested the basic idea, the name was undecided for a long time, I did the first set of spells but David Medley than revamped them so they're almost completely different (and much better). And all of this was done in public, here, with everyone having a chance to participate.
So to answer your questions:
You have proposed some changes in this thread, as have others. By all means (as others have suggested), code these up and submit them. Changes can either be made immediately, or released as an experimental branch as was done during a number of other big recent changes (monsters, classes, ID, etc).
Later - as I had foreshadowed when I first started as maintainer - I coded up a possible new set of classes and posted about that. This kicked off a long discussion about the form these should take. People played the proposed new classes and gave their opinions. The original ideas changed a lot. The blackguard class, in particular, is almost completely not mine - Gwarl suggested the basic idea, the name was undecided for a long time, I did the first set of spells but David Medley than revamped them so they're almost completely different (and much better). And all of this was done in public, here, with everyone having a chance to participate.
So to answer your questions:
- The community (at least as represented on these forums) both suggested and approved it.
- There isn't a committee, unless you call the forums a committee. There was a lot of discussion. Not everyone was entirely happy, but decisions had to be made and for the most part they were group decisions.
- As mentioned in answer 2 (your questions do overlap a bit...), they were mostly group decisions; I did write most of the code. I do like the title you're giving me though, much better than Butcher
You have proposed some changes in this thread, as have others. By all means (as others have suggested), code these up and submit them. Changes can either be made immediately, or released as an experimental branch as was done during a number of other big recent changes (monsters, classes, ID, etc).
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