Starting as archer to become melee fighter later seems weird. Opposite way is far more convenient. Everything below is about dedicated archers:
7 evasion as in sprinting requirement is usually how far I go - but not too early. It is, however, perfectly possible to go without evasion and keep things at bay w/ fear or stealth or frozen in amazement w/ song of mastery or crippled by your shots. On the opposite end you can beef up on evasion and/or armour and play as Legolas (at point blank range), currently you can even play in a particularly retarded way by provoking additional attacks at point blank range when you have seriously high evasion and riposte.
Bows of Radiance were designed for scared elves in corridors. A lot of light and/or keen senses + listen help as well. Corridors also line up opponents for piercing shots and horn effects nicely.
Fear depends on timing, if you are already half dead and trapped you used them too late.
My most brilliant (light-wise), noisy archer: http://angband.oook.cz/ladder-show.php?id=14886.
7 evasion as in sprinting requirement is usually how far I go - but not too early. It is, however, perfectly possible to go without evasion and keep things at bay w/ fear or stealth or frozen in amazement w/ song of mastery or crippled by your shots. On the opposite end you can beef up on evasion and/or armour and play as Legolas (at point blank range), currently you can even play in a particularly retarded way by provoking additional attacks at point blank range when you have seriously high evasion and riposte.
Bows of Radiance were designed for scared elves in corridors. A lot of light and/or keen senses + listen help as well. Corridors also line up opponents for piercing shots and horn effects nicely.
Fear depends on timing, if you are already half dead and trapped you used them too late.
My most brilliant (light-wise), noisy archer: http://angband.oook.cz/ladder-show.php?id=14886.
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