Next episode is up. I've picked up clouded's old Edain Hador run that I never finished.
Sil screencasting / let's play
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Awesome. Love the vids.
What's the plan for your own next series?
What about showing off some other build types, like the next most 'stable', or maybe some interesting ones that you've had some success with?
Maybe a fear causing singer of some sort?Comment
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I probably won't be casting any of my own dudes for a while, now that I have my hands on a lot of recorded games. The reason is that
a) I don't really have time to practice a weird build to the point where I can play it reliably and not die to billions of orcs at 300' and then cast it
b) Most other people who are playing these recorded games are wayyyyyy better than me and I think there's a lot to learn by how they play.
I guess I could record my own ttyrecs and then record videos of the interesting ones downstream, but for now I'd like to highlight some other players and build that I would basically never pull off on my own
I can't really think of a "next most stable" build that I could run, even. It might be fun to do a christmas special though, using vanilla Sil and presents!! MarvinPA has no soul and no fun so he removed christmas from mpa-sil
Edit: Thanks for the positive feedback and the ideas The fear-causing singer is neat but I'd definitely have to practice it before I figure out a reasonable approach to doing it!Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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If anyone (presumably in US) wants to get interviewed, this came across my NPR Facebook feed
An NPR reporter is looking to interview people who like watch "let's play" videos about video games on YouTube, the kind of videos where people play a game and offer commentary as they go along. Is that you? If so, email us at nprcrowdsource@npr.org with the subject line "Let's Play."
e: NPR is National Public Radio, i.e about the closest thing we have to real news over here...Comment
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Why these guys are interested in the LP audience, I have no idea. And anyway I get the impression that LPs on YouTube are of rather variable quality. Mostly I just read/watch some of the stuff that shows up on LP Archive.Comment
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New episode: http://www.youtube.com/watch?v=qcEGaN0jJm0Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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Next episode in the clouded edain hador series: https://www.youtube.com/watch?v=J2daXUtnrWkGlaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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LP audienceComment
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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Basil donated a sneaky / singer pacifist ttyrec about a billion years ago, and I just got around to casting it now. Here's part 1: https://www.youtube.com/watch?v=Ob9vKsXeN78Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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Basil donated a sneaky / singer pacifist ttyrec about a billion years ago, and I just got around to casting it now. Here's part 1: https://www.youtube.com/watch?v=Ob9vKsXeN78Comment
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If you enter debug mode (Ctrl-a, 'Gondolin'), then do Ctrl-a -> 'O' and pick 'display noise levels' or 'display scent levels', you can see how all this "works". I have no idea what effect it has directly on stealth or how monsters follow, but it Does Something.
Song of Silence doesn't seem to visibly change the flow, but it possibly affects directly how monsters "hear" you, so I dunno.
Edit: see 'void monster_perception(...)' in melee2.c -- it looks like song of silence directly affects the difficulty of being spotted due to your 'noise flow' and any noise you're making due to combat. This factors directly into the effective monster perception for your stealth check. Also, for some insane reason, this is where your concentration attacks are counted as well I remember looking for that once.Last edited by debo; September 30, 2014, 13:21.Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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iirc, you make a base amount of noise when you walk. You also make a base amount of smell
If you enter debug mode (Ctrl-a, 'Gondolin'), then do Ctrl-a -> 'O' and pick 'display noise levels' or 'display scent levels', you can see how all this "works". I have no idea what effect it has directly on stealth or how monsters follow, but it Does Something.
Song of Silence doesn't seem to visibly change the flow, but it possibly affects directly how monsters "hear" you, so I dunno.Comment
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I think the obvious noises trigger a separate stealth check with a steep difficulty, which is where Silence obvious helps the most. The silence bonus counts against noise, but if there's only 2 noise to counteract and you have a silence bonus of 20, I don't think it's going to do more than help you by 2.
This is largely conjecture, I didn't have time to backtrace all the different monster_perception calls to see how they were setting their base difficulty.Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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