I have toyed with the idea on innate accuracy penalties and bonuses and innate damage bonuses (i.e. on {average} weapons) that would then be cumulative to the bonuses on {good} and other weapons.
e.g. daggers and quarterstaves get an accuracy bonus, battleaxes get an accuracy penalty but a damage bonus
e.g. daggers and quarterstaves get an accuracy bonus, battleaxes get an accuracy penalty but a damage bonus
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