I didn't read every post in this thread, but I did read some of them and skimmed most of them. Simplicity is good. That is to say that complexity simply for the sake of complexity is bad. I'd also wager that simplicity for the sake of simplicity is also bad.
As we all know, what makes for a good and interesting Vanilla is going to be different for every player. You can try to appeal to the masses (do the masses even favor simple simplicity?), but then you're trying to hit an ever moving target, and never ever hit it in the center.
My suggestion would be to, rather than trying to simplify things arbitrarily or by consensus, to simplify the things that would bring Vanilla back in line with what it was before. Re-simplify the elements that were at one time simple. Remove complexities that were (nearly) needlessly added. For one who thinks of Vanilla as a constant, I find my own reasoning hard to argue with. Those who feel that Vanilla is really whatever it happens to be today, may genuinely disagree.
As we all know, what makes for a good and interesting Vanilla is going to be different for every player. You can try to appeal to the masses (do the masses even favor simple simplicity?), but then you're trying to hit an ever moving target, and never ever hit it in the center.
My suggestion would be to, rather than trying to simplify things arbitrarily or by consensus, to simplify the things that would bring Vanilla back in line with what it was before. Re-simplify the elements that were at one time simple. Remove complexities that were (nearly) needlessly added. For one who thinks of Vanilla as a constant, I find my own reasoning hard to argue with. Those who feel that Vanilla is really whatever it happens to be today, may genuinely disagree.
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