Shockbolt's tiles now in 3.4-dev!

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  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    Shockbolt's tiles now in 3.4-dev!

    Ladies and gentlemen - it's the moment you've all been waiting for! With many many thanks to Blubaron for all the hard work, we have today merged Shockbolt's tileset into the V dev versions.

    The first build containing them is b4dd255, which is available for Windows here. I hope the MacOS version will be available shortly. If any Linux users need help building it themselves, please shout.

    Many, many thanks to Shockbolt for his awesome work.

    Btw, the licence for Shockbolt's tiles does not yet permit their use in v4. If Shockbolt grants permission for this use, I'll merge them into v4 after that. BREAKING NEWS: just received a reply from Shockbolt giving permission, so I'll try to do this ASAP. Thanks Shockbolt!
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
  • Antoine
    Ironband/Quickband Maintainer
    • Nov 2007
    • 1010

    #2
    Congrats to all involved. Please publish some screenshots?

    A.
    Ironband - http://angband.oook.cz/ironband/

    Comment

    • Azerath
      Rookie
      • Jun 2011
      • 21

      #3
      I have trouble switch to 64px tiles. Error message
      ---------------------------
      Warning
      ---------------------------
      Cannot read file '64x64.png'
      ---------------------------
      OK
      ---------------------------

      And downloaded zip file has missing this file in "lib\xtra\graf" folder.
      Any chance to update build script to zip 64px file too?

      Thanks!

      Comment

      • buzzkill
        Prophet
        • May 2008
        • 2939

        #4
        The tileset should probably be posted under the "download" tab here at oook.cz as well.
        www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
        My banding life on Buzzkill's ladder.

        Comment

        • Djabanete
          Knight
          • Apr 2007
          • 576

          #5
          Shockbolt is awesome, but I'm getting the same error as Antoine.

          Comment

          • Magnate
            Angband Devteam member
            • May 2007
            • 5110

            #6
            Originally posted by Azerath
            I have trouble switch to 64px tiles. Error message
            ---------------------------
            Warning
            ---------------------------
            Cannot read file '64x64.png'
            ---------------------------
            OK
            ---------------------------

            And downloaded zip file has missing this file in "lib\xtra\graf" folder.
            Any chance to update build script to zip 64px file too?

            Thanks!
            Oooh, that's odd. Sorry about that. I assumed that the package script would include all the files in lib/xtra/graf. Weird that it doesn't.
            "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9647

              #7
              Originally posted by Magnate
              Oooh, that's odd. Sorry about that. I assumed that the package script would include all the files in lib/xtra/graf. Weird that it doesn't.
              See, the thing about computers is that if you don't tell them to do stuff, they don't do it.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #8
                Originally posted by Nick
                See, the thing about computers is that if you don't tell them to do stuff, they don't do it.
                And if you tell them to do the wrong thing, they will happily do so.

                Comment

                • Magnate
                  Angband Devteam member
                  • May 2007
                  • 5110

                  #9
                  Originally posted by Derakon
                  And if you tell them to do the wrong thing, they will happily do so.
                  I really hate this damn machine
                  I wish my wife would sell it
                  It never does quite what I want
                  But only what I tell it.

                  (I'll try to fix pkg_win tonight.)
                  "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                  Comment

                  • Azerath
                    Rookie
                    • Jun 2011
                    • 21

                    #10
                    No need to hurry, manually downloading 64x64.png from repositoty and placing it in proper location solves the problem :-)

                    Comment

                    • Antoine
                      Ironband/Quickband Maintainer
                      • Nov 2007
                      • 1010

                      #11
                      Pleeeeeeease screenshots
                      Ironband - http://angband.oook.cz/ironband/

                      Comment

                      • ekolis
                        Knight
                        • Apr 2007
                        • 921

                        #12
                        Hmm, the build filenames are 3.3.0-bunchanumsandstuff.zip... shouldn't that be 3.4.0 or at least 3.3.3 or something?

                        And no source link on the build page?

                        edit: GEEZ! I unzip it and I get a folder angband-3.2.0?! Someone REALLY needs to update the version numbers...

                        edit2: on the plus side, I like the modularity afforded by lib/xtra/graf/graphics.txt! Even if it is mislabeled in the comments as dungeons.txt...
                        You read the scroll labeled NOBIMUS UPSCOTI...
                        You are surrounded by a stasis field!
                        The tengu tries to teleport, but fails!

                        Comment

                        • ekolis
                          Knight
                          • Apr 2007
                          • 921

                          #13
                          OK, here's a screenshot!

                          You read the scroll labeled NOBIMUS UPSCOTI...
                          You are surrounded by a stasis field!
                          The tengu tries to teleport, but fails!

                          Comment

                          • andrewdoull
                            Unangband maintainer
                            • Apr 2007
                            • 872

                            #14
                            Originally posted by ekolis
                            OK, here's a screenshot!
                            That looks very epic for what it is representing.
                            The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
                            In UnAngband, the level dives you.
                            ASCII Dreams: http://roguelikedeveloper.blogspot.com
                            Unangband: http://unangband.blogspot.com

                            Comment

                            • ekolis
                              Knight
                              • Apr 2007
                              • 921

                              #15
                              Yeah... shame that even with a 1600x900 monitor, I'll probably wind up playing with a scaled-down version of this tileset. (There is a way to scale the tiles in-game, right?) When you can only see maybe 25% of the town at once, and monsters in the dungeon can spot you from up to 20 tiles away, it's hard to justify using 64x64 pixels for every single tile...
                              You read the scroll labeled NOBIMUS UPSCOTI...
                              You are surrounded by a stasis field!
                              The tengu tries to teleport, but fails!

                              Comment

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