New rings and things?

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  • fizzix
    Prophet
    • Aug 2009
    • 3025

    #16
    Originally posted by buzzkill
    Please stop . Your weak puns are making me sick to my stomachs.
    let me ruminate on your suggestion.

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9637

      #17
      Originally posted by fizzix
      let me ruminate on your suggestion.
      Must you milk this any further?
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Max Stats
        Swordsman
        • Jun 2010
        • 324

        #18
        Originally posted by Nick
        Must you milk this any further?
        I guess it's time to mooooove on off of this.
        If beauty is in the eye of the beholder, then why are beholders so freaking ugly?

        Comment

        • EpicMan
          Swordsman
          • Dec 2009
          • 455

          #19
          Indeed, I am cowed by the barrage of puns here...

          Comment

          • PowerDiver
            Prophet
            • Mar 2008
            • 2820

            #20
            Originally posted by fizzix
            Reckless attacks is a little harsh now because of the importance of AC. It hasn't been scaled with AC importance, so I'd recommend softening the AC penalty a smidgeon.
            As I understand the changes,

            (1) AC and monster hit rolls were rescaled to be higher, essentially a change of the scaling of the coordinate system

            (2) Monster attacks were changed to be more independent of even looking at AC

            On the somewhat dubious assumption I understood the posts about the changes to monster combat, that means that each point of AC is less important now than it used to be, and AC is also less important from an absolute standpoint. If you want to adjust reckless attacks to have a comparable penalty to before, wouldn't it be more correct to double the AC penalty? Also, shouldn't AC bonuses such as protection rings and spells of blessing etc also be doubled?

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #21
              On the point of protection rings/blessing, if I recall correctly massive AC early on is still quite powerful -- that rare character that finds full plate armor at 300' is well rewarded by using it, for example. Eventually monsters will catch up since their to-hit chance is determined in part by their level. The upshot of this is that blessing, which is available very early, needs to have an AC boost that is scaled with the early game in mind.

              That's not saying that the current values are right, just that it's not like recent changes have been limited to putting a global multiplier on AC effects and then tweaking values in object.txt.

              Incidentally, IMO novices and gallants should have their cause-wounds spell replaced by a cause-curse spell, which basically opposes the blessing effect.

              Comment

              • Timo Pietilä
                Prophet
                • Apr 2007
                • 4096

                #22
                Originally posted by Derakon
                Incidentally, IMO novices and gallants should have their cause-wounds spell replaced by a cause-curse spell, which basically opposes the blessing effect.
                Clarification: what is gallant? IIRC it is some sort of novice mage/paladin/priest/ranger/warrior, but which one? I can't remember which is which from those names.

                Comment

                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  #23
                  Gallants are the new novice paladins; novices are the new novice priests.

                  Comment

                  • d_m
                    Angband Devteam member
                    • Aug 2008
                    • 1517

                    #24
                    Originally posted by Derakon
                    Gallants are the new novice paladins; novices are the new novice priests.
                    Gallants are indeed novice paladins.

                    However, novice priests are now Acolytes (not Novices).
                    linux->xterm->screen->pmacs

                    Comment

                    • Derakon
                      Prophet
                      • Dec 2009
                      • 9022

                      #25
                      Argh, thanks for the correction.

                      Comment

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