Suggestion - Item Descriptions

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  • dhegler
    Swordsman
    • Sep 2009
    • 252

    Suggestion - Item Descriptions

    Is there any reason why we couldn't show the base level of each item in its description? Such as... "This item starts to be commonly found at Dungeon Level xx"? It would be nice to see if finding a rod of healing at dlvl 40 is why the level is "superb", etc... Just like finding Smeagol on dlvl 1 (yes, this just happened to me and I had a superb feeling) tells me that he is normally found on dlvl 5 (or whatever).
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by dhegler
    Is there any reason why we couldn't show the base level of each item in its description? Such as... "This item starts to be commonly found at Dungeon Level xx"? It would be nice to see if finding a rod of healing at dlvl 40 is why the level is "superb", etc... Just like finding Smeagol on dlvl 1 (yes, this just happened to me and I had a superb feeling) tells me that he is normally found on dlvl 5 (or whatever).
    +1. I quite like this idea, and it would be quite easy to add. Anyone?

    EDIT: I hope takk removes the depth_in_feet option if he hasn't done so already. Not because it would simplify this change (which it would, but it's only a matter of a line or two), but because depth always ought to be shown in feet. Always.
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

    Comment

    • Derakon
      Prophet
      • Dec 2009
      • 9022

      #3
      Makes sense to me, and helps new players learn when they should start expecting to find certain items (especially stat potions).

      Comment

      • Tiburon Silverflame
        Swordsman
        • Feb 2010
        • 405

        #4
        I have no particular preference for showing depth in feet, or by level number, but it would make sense to always present this consistently to the player.

        Comment

        • Derakon
          Prophet
          • Dec 2009
          • 9022

          #5
          What about when depth should be shown in meters?

          Comment

          • fizzix
            Prophet
            • Aug 2009
            • 3025

            #6
            Originally posted by Derakon
            What about when depth should be shown in meters?
            depth in Smoots?

            yeah no one else is gonna know what that is.

            Comment

            • takkaria
              Veteran
              • Apr 2007
              • 1951

              #7
              Originally posted by Magnate
              EDIT: I hope takk removes the depth_in_feet option if he hasn't done so already. Not because it would simplify this change (which it would, but it's only a matter of a line or two), but because depth always ought to be shown in feet. Always.
              I think it went a few years back... everywhere now just displays both.
              takkaria whispers something about options. -more-

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #8
                Originally posted by fizzix
                depth in Smoots?

                yeah no one else is gonna know what that is.
                I don't think that the appropriate bridge is in Middle Earth, so clearly smoots are a setting-inappropriate measure.

                Comment

                • Max Stats
                  Swordsman
                  • Jun 2010
                  • 324

                  #9
                  Originally posted by Derakon
                  What about when depth should be shown in meters?
                  I vote for leagues. Or possibly furlongs.
                  If beauty is in the eye of the beholder, then why are beholders so freaking ugly?

                  Comment

                  • Zyphyr
                    Adept
                    • Jan 2008
                    • 135

                    #10
                    Atto-parsecs (1.215in / 3.085 cm)

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9637

                      #11
                      Originally posted by Zyphyr
                      Atto-parsecs (1.215in / 3.085 cm)
                      I like it. And time in micro-centuries (~52.5 minutes).
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • buzzkill
                        Prophet
                        • May 2008
                        • 2939

                        #12
                        If depth is going to be presented in feet only, than I hope descriptive text follows suit. Thus Morgoth would appear at 5000', not level 100.

                        I feel depth by feet has more flavor, but I prefer, and always use, the dungeon level display. It's just easier. If I see 3750', then I have to do a little math to convert it to a dungeon level, which is the actual number I'm interested in knowing in the first place.

                        The only benefit I can possibly see arising from the change is that there will be absolutely no confusion between dungeon level and character level. But I don't think that's a problem to begin with.
                        www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                        My banding life on Buzzkill's ladder.

                        Comment

                        • fph
                          Veteran
                          • Apr 2009
                          • 1030

                          #13
                          Originally posted by buzzkill
                          If depth is going to be presented in feet only, than I hope descriptive text follows suit. Thus Morgoth would appear at 5000', not level 100.

                          I feel depth by feet has more flavor, but I prefer, and always use, the dungeon level display. It's just easier. If I see 3750', then I have to do a little math to convert it to a dungeon level, which is the actual number I'm interested in knowing in the first place.

                          The only benefit I can possibly see arising from the change is that there will be absolutely no confusion between dungeon level and character level. But I don't think that's a problem to begin with.
                          A change that would solve both problems would be multiplying all depths by 2, so that you only have to remove a zero to obtain the DL. Of course, this change would annoy to death all long-time players and generate confusion on the forums: so probably no hope to ever see it in the game.
                          --
                          Dive fast, die young, leave a high-CHA corpse.

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