Angband 64 x 64 pixel tileset
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Changes to main-sdl.c:
Line 378 : change GfxModes from 5 to 6
Add line to the GfxDesc struct just below:
{"64x64", "64x64.png", 64, 64, "pref file name", 0, 0, TRUE},
"pref file name" maybe "shockbolt" which will use pref file shockbolt.prf
The two zeros point to a co-ordinate on the .png file which denotes the transparent colour.
Hope it helps...Comment
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I only have access to the net through a public terminal...
Changes to main-sdl.c:
Line 378 : change GfxModes from 5 to 6
Add line to the GfxDesc struct just below:
{"64x64", "64x64.png", 64, 64, "pref file name", 0, 0, TRUE},
"pref file name" maybe "shockbolt" which will use pref file shockbolt.prf
The two zeros point to a co-ordinate on the .png file which denotes the transparent colour.
Hope it helps...
Edit: There's no such file in any of the Angband file folders. I'm using Angband 3.2.0.Last edited by Shockbolt; January 11, 2011, 16:30.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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Edit: I made the changes to the file mentioned above, saved and then tried to compile the src folder, but the attempt got me a list of errors before quitting. I'm giving up on adding the codes myself and instead focus on painting the tiles.Last edited by Shockbolt; January 12, 2011, 18:12.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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More mixed tiles, general items, food and a mix of weaponry this time:
Last edited by Shockbolt; April 15, 2014, 19:40.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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I've got two jobs currently, as it's close to impossible to live in norway and make a living off of the artwork alone.
So in periods I'm a freelance digital artist both during the day and evenings(and long into the night), working mainly for the games industry but I've also had a few concept art jobs for the movie industry as well. In addition to this, I'm working on several personal projects including a fantasy graphic novel and a series of iphone games based on the same characters/universe. Hopefully a few of the iphone games will be launched sometime in 2011, the codes for them are being put together these days.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
-
http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
-
http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
-
More mixed tiles, these are todays produce:
Last edited by Shockbolt; April 15, 2014, 19:40.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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