I distinctly remember someone implementing a correct distance function, and thought it made it into the V dev code. I seem to remember being pleased that radius 15 destruction actually destroyed those points within a distance of 15. However, distance() in 3.1.2 is the same hack it used to be. I checked some revs on my machine I haven't deleted, and no diff there either.
Did anyone ever release something with a correct distance function? Is there some reason not to use it?
Did anyone ever release something with a correct distance function? Is there some reason not to use it?
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