In Vanilla, using a color index between 128 and 255 for a grid is going to trigger Windows, SDL, SDL2, or Mac front ends to try and render that grid with the front end's pict_hook (i.e. as a graphical tile). Are those entries there so the text-only front ends (GCU, X11, Nintendo) can use them? Or is there another rationale for those entries?
I'm tempted to cut the color table size to 128 (and adjust how the same/hybrid background options are implemented since those are tied to MAX_COLORS).
I'm tempted to cut the color table size to 128 (and adjust how the same/hybrid background options are implemented since those are tied to MAX_COLORS).
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