Competition 154 (planning)

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  • Estie
    Veteran
    • Apr 2008
    • 2347

    #31
    There seems to be some bug (ImMoreFun), probably related to the gnomes staff/wand auto-id:
    I pick up un-id wand. It reveals its type when picked up. The next wand of same type I find is shown with its colour though; when I pick it up, it identifies correctly, but lists its charge the same as the wand already in my inventory and my stack doesnt increase from the new wand (i.e., it gets effectively destroyed).

    Was this the reason the "autopickup items matching inventory" option wasnt set in Fizzix´s savefile ?

    Comment

    • fizzix
      Prophet
      • Aug 2009
      • 3025

      #32
      Originally posted by Estie
      There seems to be some bug (ImMoreFun), probably related to the gnomes staff/wand auto-id:
      I pick up un-id wand. It reveals its type when picked up. The next wand of same type I find is shown with its colour though; when I pick it up, it identifies correctly, but lists its charge the same as the wand already in my inventory and my stack doesnt increase from the new wand (i.e., it gets effectively destroyed).

      Was this the reason the "autopickup items matching inventory" option wasnt set in Fizzix´s savefile ?
      This bug exists in 3.5 Basically it displays the wand *after* the pack reordering, so the one it displays is the wrong wand. It has nothing to do with turning off autopickup items matching inventory. That's just my personal preference...

      Comment

      • Estie
        Veteran
        • Apr 2008
        • 2347

        #33
        Is there some workaround for this ? Not being able to add more staves/wands down in the dungeon is a pretty serious gamebreaker.

        Comment

        • jasric
          Rookie
          • Mar 2014
          • 24

          #34
          My comp character got killed trying to take on a grand master mystic, who was guarding 2 exp potions. I had been carrying around a rod of probing because I had never been that deep in the dungeon, but it didn't do me any good. Got him down to half health before instadeath. I had no idea about the "knocked out" status, the monster description just mentions paralyze, which I thought I was resistant to.

          How can I know for the future which monsters will knock me out and kill me? Is there any defense?

          Kinda pissed,
          jasric

          Comment

          • debo
            Veteran
            • Oct 2011
            • 2402

            #35
            Dear everyone who thinks full monster recall is a bad idea: pls see above.

            Tx,
            Debo
            Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

            Comment

            • debo
              Veteran
              • Oct 2011
              • 2402

              #36
              For the record "hit to stun" means they can eventually knock you out. A very small # of items will give you pStun. It's better to just use ranged combat against pStun dudes, or kill them fast.
              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #37
                There's no "hit to stun" in Vanilla, though. Grand Master Mystics just happen to exploit the logic in the game that determines if a melee hit will stun you, because they have 20d1 melee attacks.

                Any attack that causes stunning will eventually knock you out if layered enough, though. It goes stun -> heavy stun -> knocked out. You probably got at least one turn with one of the first two statuses, which you should have spent either getting away from the mystic (reading a scroll of Phase Door or Teleport or *Destruction* or something; stunning murders your spell and device failure rates) or quaffing a potion (Cure Critical Wounds will clear all stunning IIRC).

                There is, as far as I'm aware, absolutely no way to know about the "knocked out" status besides either suffering a death from it or learning about it online.

                Comment

                • jasric
                  Rookie
                  • Mar 2014
                  • 24

                  #38
                  Yep, no "hit to stun" in the description. I may well have been stunned the round before he killed me. Getting stunned occurs quite often, I just had no idea it could lead to knocked out. Is that documented anywhere?

                  In any case, lesson learned. That's what this game is all about anyway. This one seemed particularly unfair though. I wonder if some sort of better warning could be made available.

                  Thanks for the replies!

                  Cooled off,
                  jasric

                  Comment

                  • Estie
                    Veteran
                    • Apr 2008
                    • 2347

                    #39
                    Nothing like a death to make you remember the threat though.
                    Angband - learning by dying.

                    Comment

                    • fizzix
                      Prophet
                      • Aug 2009
                      • 3025

                      #40
                      Originally posted by jasric
                      Yep, no "hit to stun" in the description. I may well have been stunned the round before he killed me. Getting stunned occurs quite often, I just had no idea it could lead to knocked out. Is that documented anywhere?

                      In any case, lesson learned. That's what this game is all about anyway. This one seemed particularly unfair though. I wonder if some sort of better warning could be made available.

                      Thanks for the replies!

                      Cooled off,
                      jasric
                      I once died in the exact same way. I think all of us have been surprise killed by a grand master mystic...

                      Comment

                      • Thraalbee
                        Knight
                        • Sep 2010
                        • 707

                        #41
                        I certainly have too. Also in later games when trying to get even, equipped with pStun I've died as a result of nastier hounds that were summoned.
                        Of all monsters in the game, no other gives me the same satisfaction as when killing a GMM. You just have to choose when it is a (somewhat) good idea and when not (default).

                        Comment

                        • fizzix
                          Prophet
                          • Aug 2009
                          • 3025

                          #42
                          Originally posted by Thraalbeast
                          I certainly have too. Also in later games when trying to get even, equipped with pStun I've died as a result of nastier hounds that were summoned.
                          Of all monsters in the game, no other gives me the same satisfaction as when killing a GMM. You just have to choose when it is a (somewhat) good idea and when not (default).
                          Of the monsters I've killed least in the game, GMMs are probably the highest up there relative to how low they spawn. I think only the beholder hive mother competes with it. Other later monsters I avoid are Omarax, Tarrasque, Pit Fiends, Greater Balrogs (I hate charge draining)

                          Comment

                          • debo
                            Veteran
                            • Oct 2011
                            • 2402

                            #43
                            Congrats to clouded, who stomped comp 154 early and was never dethroned.

                            To anyone who has comments for fizzix re: FizzixBand, speak up! I'm sure he and the other devs would appreciate the feedback.
                            Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                            Comment

                            • AnonymousHero
                              Veteran
                              • Jun 2007
                              • 1393

                              #44
                              Sorry for my ignorance, but are there direct links to (previous) competitions?

                              Comment

                              • Thraalbee
                                Knight
                                • Sep 2010
                                • 707

                                #45
                                There is always a link in the bottom named "previous competitions".

                                Comment

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