Competiton 151

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  • debo
    Veteran
    • Oct 2011
    • 2402

    Competiton 151

    Comp 151 is up, if you want a head start on it.

    It's an Angband 3.5 Human Priest.



    GLHF
    Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
  • fizzix
    Prophet
    • Aug 2009
    • 3025

    #2
    My plan is to be more diligent in competitions and at least throw up attempts at them.

    2014 resolution, woo.

    Comment

    • Estie
      Veteran
      • Apr 2008
      • 2346

      #3
      Why no randarts

      Comment

      • Philip
        Knight
        • Jul 2009
        • 909

        #4
        Hasn't this comp actually been around for about three days by now? I certainly recall finding it quite some time ago.
        Shame I have school stuff now, because V appears to be getting balanced and sane, if a bit easier than what I'm used to. I'll probably try a couple runs though. Best of luck to everyone.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9634

          #5
          Originally posted by Estie
          Why no randarts
          That's my fault - I suggested all default options (apart from disconnected stairs), with the thinking that that's the best thing for a "try out the new version" comp. And debo knows a suggestion from me is as good as an order
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • fizzix
            Prophet
            • Aug 2009
            • 3025

            #6
            Originally posted by Philip
            Hasn't this comp actually been around for about three days by now? I certainly recall finding it quite some time ago.
            Shame I have school stuff now, because V appears to be getting balanced and sane, if a bit easier than what I'm used to. I'll probably try a couple runs though. Best of luck to everyone.
            Oh, I wouldn't say it's easier. A lot of the grindy parts (packs of 25) are gone but there are lots of new and very dangerous threats. (packs of mixed adventurers).

            None of the uniques are easier, and now some of them come in groups.

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #7
              Originally posted by fizzix
              None of the uniques are easier, and now some of them come in groups.
              In particular, Mim and his sons are far more threatening together than they are alone. Huan and Charcharoth always show up together, but by that point you really should have some source of Teleport Other.

              Comment

              • Philip
                Knight
                • Jul 2009
                • 909

                #8
                For the record, I'm used to O. That makes everything easier by comparison. The last V I played at all seriously was 3.1.2v2, or possibly 3.2.0. At that point I just got bored. I'm playing the comp now and it's fun without being annoying. The uniques coming in groups hasn't happened to me. There were two orc uniques in the same room once, and I saw Mim and Ibun separately on different levels. I did bail out the moment I saw either, though.

                Comment

                • debo
                  Veteran
                  • Oct 2011
                  • 2402

                  #9
                  Originally posted by Nick
                  That's my fault - I suggested all default options (apart from disconnected stairs), with the thinking that that's the best thing for a "try out the new version" comp. And debo knows a suggestion from me is as good as an order
                  I also always post the comp char ahead of time in the next comp thread to ask for feedback. You unfortunately missed the boat

                  Last edited by debo; January 16, 2014, 00:03.
                  Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                  Comment

                  • fizzix
                    Prophet
                    • Aug 2009
                    • 3025

                    #10
                    Originally posted by Derakon
                    Huan and Charcharoth always show up together
                    The way I envision it is that they're perpetually chasing each other around until they see @ and decide that @ is the bigger threat.

                    I actually think it'd be neat to spawn them at 60% health if both are alive and 100% if one is dead.

                    Mim spawning with his sons should give you more incentive to kill his sons when they show up alone. (Except usually they're too hard)

                    Comment

                    • Estie
                      Veteran
                      • Apr 2008
                      • 2346

                      #11
                      When I happen to find an early source of res disenchantment, my first thought is always "Yes! Mim & family here I come!"

                      Comment

                      • debo
                        Veteran
                        • Oct 2011
                        • 2402

                        #12
                        It sounds like the turncount that we're using as one of the success parameters in the comp is getting hosed because of a bug in 3.5.



                        How do we feel about using the "game turn" field instead? Or we could just do "winner with most experience" or "winner who kills most uniques" or "winner who strokes debo's ego the most", I'm pretty easy.
                        Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9634

                          #13
                          Originally posted by debo
                          It sounds like the turncount that we're using as one of the success parameters in the comp is getting hosed because of a bug in 3.5.
                          I think it's OK actually - the ladder works off the Standard Turns in the top part of the dump which is correct. In fact, the bug seems to involve the standard turns being copied to every entry in the player history, so it's like the game's trying to make sure the competition parser gets the message.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • debo
                            Veteran
                            • Oct 2011
                            • 2402

                            #14
                            Ah, OK -- misunderstood the bug. Thanks Nick.
                            Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                            Comment

                            • debo
                              Veteran
                              • Oct 2011
                              • 2402

                              #15
                              Grate to Estie for taking the first blood!
                              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                              Comment

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