I don't agree with this design. I'd rather have a situation where moving into a wall does nothing unless you know there is a monster in it. (the monster is visible) If you want to attack a wall that does not have a known monster, you can use ctrl + direction or something like that.
Competition 131
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For the record -- every *band that allows illegal moves to eat time makes me want to stab my eyes out, at one point or anotherGlaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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I agree and I apologise if there are remaining cases of this in Sil. Derakon's point about ghost fighting is good, but as fizzix says, it is better to design a solution to the ghost problem that doesn't involve wasting player turns (in a game where they are so critical). I was very happy when I eliminated the last wall-walking invisible creature from Sil -- now only visible creatures (a couple of types of wraith?) can move through walls. This is much friendlier for the player in general.Comment
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I was very happy when I removed the ability to melee attack creatures in walls. They can still attack you. This is pretty hostile towards the player.Comment
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Full inventory. Find lamp on ground. Wield lamp from ground. Previously wielded lantern goes into inventory. Quiver moves into inventory slot "x". Drop lantern. Quiver reverts to slot "w". Try to pick up lantern. "You have no room for a brass lantern"???
EDIT: The avg price for stacked items in stores is off. 1365 avg actually sells for 810... and, oh my, it gets worse. If you don't have the avg price in your pocket, you can't enter into a buying dialog with the shopkeep. You're simply told "You don't have enough gold for this item".
MORE: Competition winner is the game winner with the highest score/turns, or failing that the highest score/turns. Hmmm.Last edited by buzzkill; November 16, 2012, 22:19.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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I agree and I apologise if there are remaining cases of this in Sil. Derakon's point about ghost fighting is good, but as fizzix says, it is better to design a solution to the ghost problem that doesn't involve wasting player turns (in a game where they are so critical). I was very happy when I eliminated the last wall-walking invisible creature from Sil -- now only visible creatures (a couple of types of wraith?) can move through walls. This is much friendlier for the player in general.Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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EDIT: The avg price for stacked items in stores is off. 1365 avg actually sells for 810... and, oh my, it gets worse. If you don't have the avg price in your pocket, you can't enter into a buying dialog with the shopkeep. You're simply told "You don't have enough gold for this item".
MORE: Competition winner is the game winner with the highest score/turns, or failing that the highest score/turns. Hmmm.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Have a seat at the table. You are on good company on that one.
NPP 060 makes the mimics true objects so they hide even better, but I think there is one variant where you can actually pick up mimics and put them in your inventory, and they attack you leter. I didn't take it that far.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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You can place mimics in your inventory in a roguelike series called 'Shiren the Wanderer'My Chiptune music, made in Famitracker: http://soundcloud.com/patashuComment
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DaJ, but it's not perfect. Mimics can't stack with similar potions, but it's still pretty cool when, in a tight spot, you quaff that recently found potion of healing and it harms you (I don't recall exactly what happens) rather than heals.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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We have very different definitions of the word "cool."Comment
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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I wish more people were playing this one. Its a good challenge too. Plus FA is pretty damn awesome too. I didn't even get past a few levels before I gave up on the new V. But FA has me hooked : ) Granted the short wilderness levels is kinda wonky, because sometimes they are short...but other times its the same old same old.Comment
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