Competition 114

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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    Competition 114

    Competition 114 is now available from the competition page; it is a NPPComp114 Hobbit Druid. Yes, that's right - Jeff has created a special version of NPP just for this competition. The winner is the one who kills most monster races, with turns as the tiebreaker.

    Note that comp 113 has a day to run.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.
  • buzzkill
    Prophet
    • May 2008
    • 2939

    #2
    For what it's worth, the savefile is included with NPPcomp114 (for Win). No need to download it seperately. Nice (unless you're using OS X).
    Last edited by buzzkill; November 30, 2011, 00:42.
    www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
    My banding life on Buzzkill's ladder.

    Comment

    • nppangband
      NPPAngband Maintainer
      • Dec 2008
      • 926

      #3
      There are 675 monster races in NPP, counting uniques, and not counting player ghosts, which are turned off. All races have been probed a half dozen times, so you should have a good idea what you are up against.

      When you do a character dump, the first two lines will tell you how many races you have killed, and how many you have left to kill.

      Under the knowledge section ('~'), you can look at the monster kill count section. All monster races are shown, sorted by kill count, so as you progress through the comp you will be able to see which ones you have left. The monster section of the knowledge screen will also have this information.

      Remember some creatures have two identical entries (ex: novice priests), one for a single creature and one for them to appear as a group. The game counts each as a separate monster race.

      Good luck!
      NPPAngband current home page: http://nppangband.bitshepherd.net/
      Source code repository:
      https://github.com/nppangband/NPPAngband_QT
      Downloads:
      https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57

      Comment

      • buzzkill
        Prophet
        • May 2008
        • 2939

        #4
        My game hung at the 10000 gameturn count. I can't think of anything else that might be causing it. Any move will be your last. Savefile attached.
        Attached Files
        www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
        My banding life on Buzzkill's ladder.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9637

          #5
          Originally posted by buzzkill
          My game hung at the 10000 gameturn count. I can't think of anything else that might be causing it. Any move will be your last. Savefile attached.
          You're not the only one.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • nppangband
            NPPAngband Maintainer
            • Dec 2008
            • 926

            #6
            First, my apologies. Second, thank you both for noticing it happened at 10000 game turns. That lead me to check out store maintenance first, and the problem was easily found.

            I replaced windows binary and source code, so teh links now take you to the corrected source. (just remember to preserve your savefile when you download!)

            If you re-download the windows binary, you only need to replace the nppangband executable.

            If you have downloaded the source, you only need to replace store.c (specifically just replace the store_item_increase function inside store.c. The details of the bugfix is here:

            NPPAngband current home page: http://nppangband.bitshepherd.net/
            Source code repository:
            https://github.com/nppangband/NPPAngband_QT
            Downloads:
            https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9637

              #7
              OSX version updated too.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • ewan
                Adept
                • Aug 2007
                • 108

                #8
                FYI, the OS X build does not appear to contain the save file. This is trivial, of course .

                Comment

                • ewan
                  Adept
                  • Aug 2007
                  • 108

                  #9
                  The OS X build - just downloaded a few sec ago - still crashes at game turn 10000. Which was the point I had reached just before noticing this thread!

                  [A quick perusal doesn't reveal a store.c file, but that may likely be my incompetence rather than an actual absence?]

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9637

                    #10
                    Originally posted by ewan
                    The OS X build - just downloaded a few sec ago - still crashes at game turn 10000. Which was the point I had reached just before noticing this thread!
                    My bad - failed to remove the line that caused the crash... Should be fine to redownload now.

                    And no, the savefile won't be there for OSX - it's stored in Library/Preferences/NPPComp114/save, which is not part of the disk image.
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • buzzkill
                      Prophet
                      • May 2008
                      • 2939

                      #11
                      Anybody who prefers 32x32 tiles can now grab the necessary files at mediafire.com/buzzkill. It's incomplete, but better than nothing. It should last till mid-game with very few omissions/errors.

                      BIG EDIT: It should last until about DL10 or so before most foreign terrains start showing up as ASCII, ditto cloud effects. Ooops.

                      NPP: you should consider grabbing the flvr-dvg.prf and including it with the main distro. I updated it to include the new flavored items, and it plays nice with the standard (Vanilla) 32x32 tileset (no 'new' graphics referenced).
                      Last edited by buzzkill; December 1, 2011, 00:24.
                      www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                      My banding life on Buzzkill's ladder.

                      Comment

                      • ewan
                        Adept
                        • Aug 2007
                        • 108

                        #12
                        Um . Still crashing on the OS X version, even after scrapping the original save file and starting over.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9637

                          #13
                          Originally posted by ewan
                          Um . Still crashing on the OS X version, even after scrapping the original save file and starting over.
                          Aaargh! Should be fixed now, and I think I've even tested it.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • nppangband
                            NPPAngband Maintainer
                            • Dec 2008
                            • 926

                            #14
                            Originally posted by buzzkill
                            Anybody who prefers 32x32 tiles can now grab the necessary files at mediafire.com/buzzkill. It's incomplete, but better than nothing. It should last till mid-game with very few omissions/errors.

                            NPP: you should consider grabbing the flvr-dvg.prf and including it with the main distro. I updated it to include the new flavored items, and it plays nice with the standard (Vanilla) 32x32 tileset (no 'new' graphics referenced).
                            I most definitely will do this. Thank you.
                            NPPAngband current home page: http://nppangband.bitshepherd.net/
                            Source code repository:
                            https://github.com/nppangband/NPPAngband_QT
                            Downloads:
                            https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57

                            Comment

                            • ewan
                              Adept
                              • Aug 2007
                              • 108

                              #15
                              Working in OS X now. Thanks!

                              Comment

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