Jewelry of DOOM!!! and Woe are some of the best I've come across. Yes, they have large penalties/curses, but the upside makes it all worthwhile. The names a bit misleading, I guess, is my point.
It's unclear (at first) which curses can be removed via remove curse and which can't. I wasted two (hard to find scrolls) scrolls trying to remove a curse from armour of Ered Engren. Pressing ESC after being prompted for an item to uncurse still uses the scroll. I guess this is WAD to prevent free ID of cursed items, but it's unexpected behavior. Maybe put a warning in the scroll description or message and a [y/n] prompt upon ESC.... or better differentiate what's what by referring to some drawbacks as "penalties" (permanent) and others as "curses" (removable) or "heavy curses" (???).
In fact ?RC will only give you a list of items you know are cursed, so I should make the scroll not be used.
Most item/monsters descriptions use the full width of the screen, some others only use abut half and kinda appear as paragraph.
Do you think this has been happening all along? Your ladder character shows the flags - have you saved/reloaded that?
I'm a bit concerned that these sporadic bugs may mean memory overwrites from somewhere else in the code, which is not good.
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