Competition 104
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder. -
For your information, there are also Scrolls of *Curse Equipment*! And traps, too!
Lesser curses normally just give some minuses to everything (ego items make a 50 % saving throw, and artifacts always resist). But they sometimes blast a weapon or armor instead (1/5 chance for either, artifacts get a saving throw).
Greater curses blast both your weapon and body armour, and give minuses to everything.
For the next version, I'm going to nerf the curses. Ordinary items will get a 40 % save against minor curses, and ego items a 80 % save. Greater curses will only blast one item, either weapon or body armour, and ego items get a 40 % save. Something like that.Comment
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OSX problem
The saved games are in the save subfolder of the lib folder. The problem is that it seems that the save file has to have a specific name, seemingly in the form <UID>.<uname>. So in my case it is "501.Dtake". One way to find what the name of the file has to be is to start a new game, and immediately save and quit (control-X). Then look in the save folder and see what new file has been created. Then rename the "104" file to that name, copy it into the save folder, and you should be good to go. Or maybe I should say "good to die with the rest of us"Last edited by Darin; June 9, 2011, 04:16.Comment
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Incorrect. There is no facility for multiple savegames but there is a workaround. Create a new folder and put a save you don't want to play now, but is alive in it and create a new game. The folder is best put in the save directory.Comment
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I got one more insight out of this competition.
Low-level heavy (17+ lbs) weapons should probably cause more damage. (You can never get more than 1 blow with a weapon that weighs 17 lbs or more.) I want ultra-strong but clumsy characters to be playable!Comment
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- Open a terminal
- cd into the FayAngband directory
- ./angband -u<whatever>
will use the <whatever> savefile.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Actually I tried that. When I type ./angband -u104 with the file "104" in the save directory the game says the savefile doesn't exist and prompts me for a new character.Comment
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It depends on how savefile names are formatted on your system. In Linux, the format is [UID].[Username] where UID is the user identity of the user account running the game, and Username is the name under which you are playing (which can be different from the character name; it defaults to your login name). In Windows, I think the name is just the user name, with a default of 'Player'. What you should do is start a new character, save+exit, then look in your save directory at the name of your savefile. Now, rename this game file similarly, substituting the username from your test character with the username you want to use (e.g., if the test savefile is named 1000.Bob and you want to play this game under the name Joe, rename it 1000.Joe and run the game with 'angband -uJoe').If beauty is in the eye of the beholder, then why are beholders so freaking ugly?Comment
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Wait does that extra blow for Shamans using blunt not apply to very heavy weapons?Comment
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Warriors and Shamans have a slightly more beneficial weapon weight/max blows table than other characters. In Fay, I've adjusted their bonuses a little to make medium-heavy weapons more attractive to them.
Actually Shamans get better blows with sharp weapons, too. But they won't get critical hits with them, and spellcasting will suffer.Comment
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This is a the max blows array and I added another one that I calculated by shifting the first 12 by 1, and the rest by 2
Code:byte weapon_wgt_blows[30] = { 7,7,6,6,5,5,4,4,3,3,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }; byte simulatio_shaman[30] = { 7,7,7,6,6,5,5,4,4,3,3,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1 };
Now the other gap, at 15, 16lbs looks even better at first with twice the blows... but the problem is that there are no weapons at 15, and only a 2d7 at 16 lbs. So medium-heavy weapons are more attractive but they almost don't exist unless you find one of the heavy weapons with the right -weight prefix like a gripli bec de faucon 2*4d37. Doesn't beat a no prefix katana and is most likely a lot harder to find.
Also noticed this while looking at the object file, should probably be 95 instead of 5
N:501:& Executioner's Sword~
W:5:0:250:50000Comment
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