It strikes me, after playing a bit in Comp 63, that Angband and variants would definitely benefit from a "Competition mode." It would be a birth option.
(1) Certain options, like disconnected stairs, might be enforced.
(2) When a character dies, on restarting the game with the same file, the game reverts to the original savefile, except:
(3) Monster memory grows and is maintained game to game. (The information is out there but the current format almost forces encyclopedic memory or spoiler use)
(4) Object flavors are re-randomized game to game. (No remembering that a Cast Iron Rod was Lightning Bolts last time -- new game mean you should have to learn flavors all over again. Also, it means that posted dumps can't help you cheat.)
(5) The original character should be suicided so that everyone has fully random object flavors.
(6) Character dumps should include a "competition stamp" that is random for every completely new character, but doesn't change game to game. The security-minded side of me just likes this idea, to identify the character for each competition with a unique tag.
If people think this is a good idea, I'll prototype it in Z+'s next version.
(1) Certain options, like disconnected stairs, might be enforced.
(2) When a character dies, on restarting the game with the same file, the game reverts to the original savefile, except:
(3) Monster memory grows and is maintained game to game. (The information is out there but the current format almost forces encyclopedic memory or spoiler use)
(4) Object flavors are re-randomized game to game. (No remembering that a Cast Iron Rod was Lightning Bolts last time -- new game mean you should have to learn flavors all over again. Also, it means that posted dumps can't help you cheat.)
(5) The original character should be suicided so that everyone has fully random object flavors.
(6) Character dumps should include a "competition stamp" that is random for every completely new character, but doesn't change game to game. The security-minded side of me just likes this idea, to identify the character for each competition with a unique tag.
If people think this is a good idea, I'll prototype it in Z+'s next version.
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