+4 movement speed = +40 movement speed

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  • Grotug
    Veteran
    • Nov 2013
    • 1637

    +4 movement speed = +40 movement speed

    sorry, posted this question in the wrong forum.

    been playing a lot of angband 4.2.1. Currently been playing ironman. I've been playing Half-Troll Paladin because it's more powerful than Half-Troll Warrior and well suited to ironman. My current @ is at dungeon level 47 and taking his time mostly. Only +1 speed and no telepathy yet. Did find a ring of resist poison, though. Raided a lot of lesser vaults but very few had anything good, though I did just replace my long bow (+11, +16) with (+10, +26) so that's pretty good. I swap with a sling that has +4 movement speed which is moving me at about +40 speed (not sure if this is a bug or intended? Seems like a bug to me). I also just replaced my +3 DEX ring with a <+4> Ring of the mouse (0, -4).
    Last edited by Grotug; February 2, 2021, 20:01.
    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

    Detailed account of my Ironman win here.

    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix
  • Grotug
    Veteran
    • Nov 2013
    • 1637

    #2


    Should I carry around this confusion protection weapon with acid immunity that doesn't aggravate or keep the aggravating one because it does 200 more damage?

    I really don't know what to do. I definitely want to keep the 7d6 weapon. Just seems crazy to me that I find another acid immunity/confusion protection weapon so soon after finding the one with aggravation.
    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

    Detailed account of my Ironman win here.

    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

    Comment

    • Sphara
      Knight
      • Oct 2016
      • 504

      #3
      Oh dear. Just how far do movement speed -items go?

      It's not a bug afaik. I found an early +3 one long time ago and it made me quit randarts. Not advocating any change here. It should probably be toned down somewhat, but as far as I play standarts, I'm fine with this.

      Comment

      • Grotug
        Veteran
        • Nov 2013
        • 1637

        #4
        Well, it's good to know it's a powerful stat. I used to think it was a weak stat (ie, +1 movement speed was the same as +1 speed, except it only affected your movement). I just found an x5 crossbow with +2 movement speed (+11, +19). Now if I can find some bolts for it.
        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

        Detailed account of my Ironman win here.

        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

        Comment

        • Ed_47569
          Adept
          • Feb 2010
          • 114

          #5
          My last mage found a randart sling with +4 movement speed, absolutely insane. You can just scoot around corners to heal and restore mana without the monster getting a move in.

          Comment

          • Grotug
            Veteran
            • Nov 2013
            • 1637

            #6
            Ironman Half-troll Paladin

            Originally posted by Sphara
            Oh dear. Just how far do movement speed -items go?

            It's not a bug afaik. I found an early +3 one long time ago and it made me quit randarts. Not advocating any change here. It should probably be toned down somewhat, but as far as I play standarts, I'm fine with this.
            I'm gonna have to flag +4 movement speed as game breaking. If extra shots was nerfed because it was game breaking, well, we have just replaced one game breaking mechanic with another.

            That said, the Morgoth fight was still difficult and dangerous, even though I was doing more than 600 to evil. I struggled with inventory management and as a result did not stockpile any banishment scrolls and only had one mass banish for the final fight and no destruction. The battle field became extremely dangerous, to the point of being almost hopeless, but because of +4 movement speed I was always easily able to move away, but because of limited TO (6 rods) and tons of summons it was hard to get Morgoth alone (I often had to settle for short periods of relative safety among his earthquakes before the throng of dragons followed close behind). Fire and Cold immunity were pretty huge for the final fight and much of the end game.

            Gorging became an issue in the final fight and I ended up risking spell failure over quaffing *healing* because I was at 90% fed. Unlike most of my morgoth fights, ?phasing was rarely safe to do, which made all the more clutch the +4 movement speed.

            Still a fun game, but I think +4 movement speed might be too high of a cap for the stat. I'll post a video of the final fight soon!

            (PS why is movement speed in such course integers? Why isn't it a finer numerical system like normal speed?)



            Code:
                [Angband 4.2.1 Character Dump]
            
             Name   Nathar       Age             26          Self  RB  CB  EB   Best
             Race   Half-Troll   Height        7'4"   STR! 18/100  +4  +1 +16 18/***
             Class  Paladin      Weight    12st 6lb   Int:  18/91  -4  -3  +4  18/61  18/51
             Title  ***WINNER*** Turns used:          WIS! 18/100  -2  +1 +12 18/210
             HP     1000/1173    Game        302405   DEX! 18/100  -4  -1 +15 18/200
             SP     250/386      Standard     37068   CON! 18/100  +3  +2  +7 18/***
                                 Resting         82
            
             Level                 50    Armor     [78,+106]    Saving Throw     90%
             Cur Exp          7041714                           Stealth         Good
             Max Exp          7041714    Melee       5d8,+46    Disarm - phys.   89%
             Adv Exp         ********    To-hit       95,+69    Disarm - magic   50%
                                         Blows      5.0/turn    Magic Devices     70
             Gold              248759                           Searching       100%
             Burden          208.7 lb    Shoot to-dam    +11    Infravision    80 ft
             Overweight       28.8 lb    To-hit       63,+68    Speed      19 (2.9x)
             Max Depth   5000' (L100)    Shots      1.0/turn
            
             Your father was a Cave-Troll Warrior.  You have slime-green eyes,
             dirty dark purple hair, and white ulcerous skin.
            
            
            Resistances         Abilities
             Acid:...+..++++... pFear:+.+..+...+..!
             Elec:...+......... pBlnd:.........+...
             Fire:...+.+..+*... pConf:........+....
             Cold:...+...*+.... pStun:.............
             Pois:...++........ HLife:...+.........
            Light:...+..+...... Regen:.+...+..+...+
             Dark:...+....+....   ESP:..+......+...
            Sound:............. S.Inv:+..+....+....
            Shard:............. FrAct:.+++.........
            Nexus:....+........ Feath:........+....
            Nethr:.........+... S.Dig:.++...+......
            Chaos:...+......... TrpIm:.............
            Disen:............. Bless:+............
            
            Hindrances          Modifiers
            ImpHP:............. Stea.:..+.+..+.....
            ImpSP:............. Sear.:...++........
             Fear:............. Infra:....+.......+
            Aggrv:............. Tunn.:.............
            NoTel:............. Speed:..+.+.++...+!
            DrExp:............. Blows:.............
            Stick:............. Shots:.............
            Fragl:............. Might:.............
                                Light:...+.+.......
                                D.Red:.............
                                Moves:.+...........
            
            
              [Character Equipment]
            
            a) a Mace of Disruption (Holy Avenger) (5d8) (+14,+18) [+3] <+2> {@1}
                 Conjured forth by magic at 3650 feet (level 73)
                 
                 +2 wisdom.
                 Slays undead, demons, evil creatures.
                 Provides protection from fear.
                 Sustains wisdom.
                 Grants the ability to see invisible things.  Blessed by the gods
                 (combat bonuses for holy casters).  
                 
                 Combat info:
                 5.0 blows/round.
                 Average damage/round: 773.5 vs undead and demons, 608.5 vs evil
                 creatures, and 443 vs. others.
                 
            b) the Sling 'Habil' (x2) (+13,+11) <+3, +4> {@2}
                 Dropped by Castamir the Usurper at 2000 feet (level 40)
                 
                 +3 dexterity.
                 +4 movement speed.
                 Cannot be harmed by Acid, Fire.
                 Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
                 
                 
                 When activated, it confuses all non-unique creatures within line
                 of sight.
                 Takes 303 to 370 turns to recharge at your current speed.
                 Your chance of success is 91.6%
                 
            c) the Ring 'Rangin' <+3, +5, +4>
                 Dropped by Huan, Wolfhound of the Valar at 4550 feet (level 91)
                 
                 +3 strength.
                 +5 wisdom.
                 +5 dexterity.
                 +4 stealth.
                 +5 speed.
                 Provides protection from fear.
                 Cannot be harmed by Lightning.
                 Slows your metabolism.  Grants telepathy.  Prevents paralysis.  
                 
            d) the Band of Niondorwe <+5, +1, +2, +3, +4>
                 Found lying on the floor in a vault at 3150 feet (level 63)
                 
                 +5 strength.
                 +1 intelligence.
                 +5 wisdom.
                 +2 dexterity.
                 +3 constitution.
                 +4 searching skill.
                 +1 light.
                 Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
                 Dark, Chaos.
                 Cannot be harmed by Lightning.
                 Grants the ability to see invisible things.  Prevents paralysis. 
                 Sustains your life force.  
                 
            e) an Amulet of Trickery <+5, +2, +4, +3>
                 Found lying on the floor in a vault at 3650 feet (level 73)
                 
                 +5 dexterity.
                 +2 stealth.
                 +4 searching skill.
                 +5 infravision.
                 +3 speed.
                 Provides resistance to Poison, Nexus.
                 Sustains dexterity.
                 
            f) the Arkenstone of Agorgol <+3>
                 Found lying on the floor of a cavern at 1200 feet (level 24)
                 
                 +3 intelligence.
                 +3 light.
                 Provides resistance to Fire.
                 Provides protection from fear.
                 Cannot be harmed by Fire.
                 Speeds regeneration.  
                 Intensity 3 light.
                 
                 When activated, it lights and maps the entire level, sensing
                 objects.
                 Takes 188 to 370 turns to recharge at your current speed.
                 Your chance of success is 90.9%
                 
            g) the Metal Brigandine Armour of Aryari (-3) [48,+14] <+4, +5>
                 Found lying on the floor in a vault at 3250 feet (level 65)
                 
                 +4 constitution.
                 +5 speed.
                 Provides resistance to Acid, Light.
                 Cannot be harmed by Acid.
                 Slows your metabolism.  
                 
            h) the Elven Cloak of Mangoth [6,+13] <+1>
                 Found lying on the floor at 1500 feet (level 30)
                 
                 +1 stealth.
                 +1 speed.
                 Provides immunity to Cold.
                 Provides resistance to Acid.
                 Cannot be harmed by Acid, Fire.
                 
            i) the Knight's Shield 'Gaste' [15,+13] <+4>
                 Dropped by Ren the Unclean at 4300 feet (level 86)
                 
                 +4 strength.
                 Provides resistance to Acid, Fire, Cold, Dark.
                 Provides protection from confusion.
                 Cannot be harmed by Acid.
                 Sustains intelligence.
                 Feather Falling.  Speeds regeneration.  Grants the ability to see
                 invisible things.  
                 
                 When activated, it restores your wisdom.
                 Takes 240 to 266 turns to recharge at your current speed.
                 Your chance of success is 93.9%
                 
            j) the Golden Crown of Astar [0,+21] {@3}
                 Taken from a chest found at 4200 feet (level 84)
                 
                 Provides immunity to Fire.
                 Provides resistance to Acid, Nether.
                 Provides protection from fear, blindness.
                 Cannot be harmed by Acid.
                 Sustains constitution.
                 Grants telepathy.  
                 
            k) a Set of Caestus of Power (+4,+6) [5,+10] <+4>
                 Dropped by The Mouth of Sauron at 3300 feet (level 66)
                 
                 +4 strength.
                 
            l) a Pair of Iron Shod Boots of Speed [4,+12] <+6>
                 Found lying on the floor in a vault at 3250 feet (level 65)
                 
                 +6 speed.
                 Cannot be harmed by Fire.
                 
            
            
            
            
              [Character Inventory]
            
            a) a Holy Book of Prayers [Healing and Sanctuary] {!g}
                 Cannot be harmed by Fire.
                 
                 You can read this book.
                 
            b) a Holy Book of Prayers [Battle Blessings] {!g}
                 Cannot be harmed by Fire.
                 
                 You can read this book.
                 
            c) 12 Potions of Healing
            d) 8 Potions of *Healing*
                 It can be thrown at creatures with damaging effect.
                 
            e) 4 Potions of Life
                 It can be thrown at creatures with damaging effect.
                 
            f) 9 Potions of Restore Mana {!g}
            g) 5 Potions of Speed
            h) 18 Scrolls of Phase Door
            i) 8 Scrolls of Teleportation
            j) 6 Rods of Detection (1 charging) {!g}
                 Cannot be harmed by Lightning.
                 
            k) 3 Rods of Slow Monster (2 charging)
            l) 6 Rods of Teleport Other (2 charging) {@8}
            m) a Ring of Speed <+13>
                 Dropped by a pit fiend at 4900 feet (level 98)
                 
                 +13 speed.
                 
            n) a Leather Shield of Preservation [8,+32]
                 Dropped by a horned reaper at 3800 feet (level 76)
                 
                 Provides resistance to Shards, Disenchantment.
                 Cannot be harmed by Acid.
                 Sustains strength, dexterity, constitution.
                 Sustains your life force.  
                 
            o) the Heavy Crossbow of Viendor (x5) (+11,+19) <+1, +2>
                 Dropped by Glaurung, Father of the Dragons at 4300 feet (level 86)
                 
                 +1 shooting power.
                 +2 movement speed.
                 Provides resistance to Dark, Nexus.
                 Cannot be harmed by Acid, Fire.
                 Sustains strength.
                 
                 When activated, it detects gold and objects nearby.
                 Takes 181 to 199 turns to recharge at your current speed.
                 Your chance of success is 92.4%
                 
            
            
            
            
              [Character Quiver]
            
            0) 27 Mithril Shots of Flame (2d5) (+14,+15)
                 Branded with fire.
                 
                 Combat info:
                 When fired, hits targets up to 100 feet away.
                 Average damage/round: 171.2 vs creatures not resistant to fire and
                 68.5 vs. others.
                 Average thrown damage: 337 vs creatures not resistant to fire and
                 112.3 vs. others.
                 25% chance of breaking upon contact.
                 
            1) 13 Bolts (1d5) (+6,+3)
            2) 16 Bolts of Wounding (1d5) (+22,+21)
            3) 7 Seeker Bolts (4d5) (+10,+13)
            4) 19 Mithril Bolts of Flame (3d5) (+13,+14)
                 Branded with fire.
                 Cannot be harmed by Acid.
                 
            
            
            [Player history]
                  Turn   Depth  Note
                     0      0'  Began the quest to destroy Morgoth.
                   340     50'  Reached level 2
                   764    100'  Reached level 3
                   768    100'  Killed Grip, Farmer Maggot's Dog
                   890    100'  Reached level 4
                  1362    150'  Reached level 5
                  1452    200'  Reached level 6
                  1738    200'  Reached level 7
                  2207    450'  Reached level 8
                  2604    500'  Reached level 9
                  2701    500'  Reached level 10
                  2989    500'  Reached level 11
                  3273    500'  Reached level 12
                  3322    500'  Killed Lagduf, the Snaga
                  3657    550'  Reached level 13
                  3702    550'  Reached level 14
                  3896    550'  Reached level 15
                  5060    650'  Killed Mughash the Kobold Lord
                  5060    650'  Reached level 16
                  5063    650'  Found the Dagger 'Erath' (LOST)
                  5391    650'  Reached level 17
                  5493    650'  Killed Grishnákh, the Hill Orc
                  5583    650'  Killed Bullroarer the Hobbit
                  5617    650'  Killed Golfimbul, the Hill Orc Chief
                  5780    700'  Killed Orfax, Son of Boldor
                  5832    700'  Killed Boldor, King of the Yeeks
                  5838    700'  Reached level 18
                  6440    750'  Reached level 19
                  6861    800'  Killed Ufthak of Cirith Ungol
                  7318    850'  Reached level 20
                  7948    900'  Reached level 21
                  8823    950'  Reached level 22
                 10269   1050'  Reached level 23
                 12135   1100'  Reached level 24
                 12166   1100'  Killed Shagrat, the Orc Captain
                 12857   1150'  Reached level 25
                 13406   1150'  Killed Old Man Willow
                 13791   1150'  Reached level 26
                 13821   1150'  Killed Gorbag, the Orc Captain
                 13825   1150'  Found the Star of Amaras (LOST)
                 14852   1200'  Found the Arkenstone of Agorgol
                 15472   1250'  Killed Sangahyando of Umbar
                 15480   1250'  Found the Tulwar 'Aidron' (LOST)
                 15563   1250'  Killed Angamaitë of Umbar
                 16620   1300'  Reached level 27
                 17641   1350'  Killed Uglúk, the Uruk
                 17661   1350'  Killed Lugdush, the Uruk
                 18442   1400'  Found the Necklace 'Marthrod' (LOST)
                 19176   1500'  Found the Lance of Hurianwe (LOST)
                 19251   1500'  Found the Elven Cloak of Mangoth
                 19451   1500'  Killed Beorn, the Shape-Changer
                 19451   1500'  Reached level 28
                 21018   1650'  Killed Lokkak, the Ogre Chieftain
                 21025   1650'  Found the Set of Leather Gloves 'Nibundon' (LOST)
                 21061   1650'  Killed Ibun, Son of Mîm
                 21187   1650'  Reached level 29
                 23081   1900'  Found the Elfstone of Tarwe (LOST)
                 23317   1900'  Reached level 30
                 24850   2000'  Reached level 31
                 24958   2000'  Killed Castamir the Usurper
                 24975   2000'  Found the Sling 'Habil'
                 25661   2050'  Reached level 32
                 26488   2200'  Killed Khîm, Son of Mîm
                 26499   2200'  Killed Mîm, Betrayer of Turin
                 26569   2200'  Found the Lead-Filled Mace 'Elorn' (LOST)
                 26890   2300'  Reached level 33
                 27608   2350'  Found the Hard Leather Cap of Valien (LOST)
                 27615   2350'  Found the Set of Mithril Gauntlets of Talithlor (LOST)
                 27655   2350'  Killed The Queen Ant
                 27656   2350'  Found the Steel Helm of Hurunibin (LOST)
                 27706   2350'  Killed Scatha the Worm
                 27706   2350'  Reached level 34
                 27708   2350'  Found the Small Metal Shield of Tilion (LOST)
                 27711   2350'  Found the Bastard Sword of Agorth (LOST)
                 27713   2350'  Found the Pendant of Nirnon (LOST)
                 27774   2350'  Found the Set of Gauntlets of Eithar (LOST)
                 27860   2400'  Killed Draebor, the Imp
                 27863   2400'  Found the Set of Caestus of Osserine (LOST)
                 27866   2400'  Found the Throwing Axe of Brasar (LOST)
                 27981   2450'  Found the Spear 'Celdorwar' (LOST)
                 28299   2500'  Killed Bolg, Son of Azog
                 28303   2500'  Killed Azog, Enemy of the Dwarves
                 28454   2550'  Reached level 35
                 28574   2550'  Found the Fur Cloak of Arthaelim (LOST)
                 28631   2550'  Killed Eöl, the Dark Elf
                 28631   2550'  Reached level 36
                 28631   2550'  Found the Robe of Menor (LOST)
                 28643   2550'  Found the Leather Scale Mail 'Baregorim' (LOST)
                 28646   2550'  Found the Halberd of Athruil (LOST)
                 28663   2550'  Found the Pair of Iron Shod Boots of Nienor (LOST)
                 28667   2550'  Found the Jewel of Gorisilin (LOST)
                 28693   2550'  Killed Itangast the Fire Drake
                 28714   2550'  Found the Great Hammer of Hungil (LOST)
                 29005   2600'  Reached level 37
                 29451   2750'  Killed Ar-Pharazôn the Golden
                 29451   2750'  Reached level 38
                 29471   2750'  Found the Short Sword of Lenaregil (LOST)
                 29472   2750'  Found the Zweihander 'Uindor' (LOST)
                 29494   2750'  Found the Rapier of Lutur (LOST)
                 29693   2900'  Killed Ulwarth, Son of Ulfang
                 29697   2900'  Killed Ulfast, Son of Ulfang
                 29753   2900'  Reached level 39
                 29922   3050'  Found the Halberd 'Uindil' (LOST)
                 30131   3050'  Reached level 40
                 30231   3050'  Killed Saruman of Many Colours
                 30239   3050'  Found the Scythe of Slicing 'Aldossa' (LOST)
                 30526   3050'  Killed Wormtongue, Agent of Saruman
                 30529   3050'  Found the Beaked Axe 'Ninulind' (LOST)
                 30556   3050'  Found the Lance of Brieleb (LOST)
                 30611   3100'  Killed Bert the Stone Troll
                 30613   3100'  Found the Band 'Finwen' (LOST)
                 30617   3100'  Killed Tom the Stone Troll
                 30619   3100'  Killed Bill the Stone Troll
                 30701   3100'  Reached level 41
                 30708   3100'  Killed Waldern, King of Water
                 30906   3150'  Found the Band of Niondorwe
                 31092   3250'  Found the Long Sword of Gelian (LOST)
                 31177   3250'  Found the Metal Brigandine Armour of Aryari
                 31259   3250'  Killed Fundin Bluecloak
                 31314   3250'  Reached level 42
                 31442   3300'  Killed The Mouth of Sauron
                 31447   3300'  Found the Rapier of Valch (LOST)
                 31499   3300'  Killed Thuringwethil, the Vampire Messenger
                 31512   3300'  Found the Pike of Niquen (LOST)
                 31662   3400'  Killed Lorgan, Chief of the Easterlings
                 31920   3550'  Found the Quarterstaff of Orinthir (LOST)
                 31927   3550'  Killed Ulfang the Black
                 32065   3550'  Killed Shelob, Spider of Darkness
                 32065   3550'  Reached level 43
                 32066   3550'  Found the Spear of Lebren (LOST)
                 32203   3600'  Killed Tselakus, the Dreadlord
                 32205   3600'  Found the Broad Sword of Gothir (LOST)
                 32445   3650'  Killed Maeglin, the Traitor of Gondolin
                 32445   3650'  Reached level 44
                 32446   3650'  Found the Broad Sword 'Estol' (LOST)
                 32501   3650'  Killed Ji Indur Dawndeath
                 32502   3650'  Found the Short Sword 'Liorn' (LOST)
                 32507   3650'  Found the Short Sword of Levorguil (LOST)
                 33027   3800'  Reached level 45
                 33394   3850'  Found the Scimitar 'Aleglin' (LOST)
                 33629   3900'  Reached level 46
                 33871   4050'  Killed Adunaphel the Quiet
                 33872   4050'  Found the Wicker Shield of Caron (LOST)
                 34008   4150'  Found the Knight's Shield of Uthilon (LOST)
                 34160   4150'  Reached level 47
                 34461   4200'  Found the Golden Crown of Astar
                 34479   4200'  Killed Dwar, Dog Lord of Waw
                 34534   4200'  Killed Draugluin, Sire of All Werewolves
                 34738   4200'  Killed Feagwath, the Undead Sorcerer
                 34738   4200'  Found the Great Hammer 'Galmo' (LOST)
                 34745   4200'  Found the Steel Helm of Animorin (LOST)
                 34745   4200'  Found the Hard Leather Cap of Alina (LOST)
                 34873   4250'  Reached level 48
                 34884   4250'  Found the Hard Leather Cap of Finde (LOST)
                 34955   4300'  Killed Smaug the Golden
                 34973   4300'  Killed Gilim, the Giant of Eruman
                 35019   4300'  Killed Glaurung, Father of the Dragons
                 35019   4300'  Found the Heavy Crossbow of Viendor
                 35042   4300'  Found the Zweihander of Caldor (LOST)
                 35103   4300'  Killed Khamûl, the Black Easterling
                 35110   4300'  Killed Hoarmurath of Dir
                 35112   4300'  Killed Ren the Unclean
                 35121   4300'  Killed Akhorahil the Blind
                 35128   4300'  Killed Uvatha the Horseman
                 35201   4300'  Killed The Witch-King of Angmar
                 35201   4300'  Reached level 48
                 35201   4300'  Found the Lochaber Axe of Saeliani (LOST)
                 35212   4300'  Killed Kavlax the Many-Headed
                 35228   4300'  Found the Cutlass 'Valebrad' (LOST)
                 35232   4300'  Found the Mace of Anarothar
                 35239   4300'  Found the Knight's Shield 'Gaste'
                 35573   4550'  Killed Huan, Wolfhound of the Valar
                 35573   4550'  Reached level 49
                 35573   4550'  Found the Ring 'Rangin'
                 35587   4550'  Found the Battle Axe of Elduingin (LOST)
                 35715   4600'  Killed Tevildo, Prince of Cats
                 35840   4900'  Found the Scimitar 'Legyth' (LOST)
                 35986   4900'  Reached level 50
                 36232   4900'  Found the Dagger 'Quenna' (LOST)
                 36728   4950'  Killed Sauron, the Sorcerer
                 36730   4950'  Found the Sling 'Hilya' (LOST)
                 36797   5000'  Killed Vecna, the Emperor Lich
                 36797   5000'  Found the Mattock 'Belduil'
                 37067   5000'  Killed Morgoth, Lord of Darkness
            
            
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            Use old target by default                    : no  (use_old_target)
            Always pickup items                          : no  (pickup_always)
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            Show flavors in object descriptions          : no  (show_flavors)
            Highlight target with cursor                 : yes (show_target)
            Highlight player with cursor between turns   : no  (highlight_player)
            Disturb whenever viewable monster moves      : yes (disturb_near)
            Show walls as solid blocks                   : yes (solid_walls)
            Show walls with shaded background            : no  (hybrid_walls)
            Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
            Color: Shimmer multi-colored things          : no  (animate_flicker)
            Center map continuously                      : yes (center_player)
            Color: Show unique monsters in purple        : no  (purple_uniques)
            Automatically clear '-more-' prompts         : no  (auto_more)
            Color: Player color indicates % hit points   : yes (hp_changes_color)
            Allow mouse clicks to move the player        : no  (mouse_movement)
            Notify on object recharge                    : yes (notify_recharge)
            Show effective speed as multiplier           : no  (effective_speed)
            
              [Birth]
            
            Generate a new, random artifact set          : yes (birth_randarts)
            Generate connected stairs                    : no  (birth_connect_stairs)
            Force player descent (never make up stairs)  : yes (birth_force_descend)
            Word of Recall has no effect                 : yes (birth_no_recall)
            Restrict creation of artifacts               : no  (birth_no_artifacts)
            Stack objects on the floor                   : yes (birth_stacking)
            Lose artifacts when leaving level            : no  (birth_lose_arts)
            Show level feelings                          : yes (birth_feelings)
            Increase gold drops but disable selling      : yes (birth_no_selling)
            Start with a kit of useful gear              : no  (birth_start_kit)
            Monsters learn from their mistakes           : yes (birth_ai_learn)
            Know all runes on birth                      : no  (birth_know_runes)
            Know all flavors on birth                    : no  (birth_know_flavors)
            Persistent levels (experimental)             : no  (birth_levels_persist)
            To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
            Last edited by Grotug; February 4, 2021, 03:13.
            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

            Detailed account of my Ironman win here.

            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

            Comment

            • Adam
              Adept
              • Feb 2016
              • 194

              #7
              Didn't play paladin in 4.2 so curious: isn't single combat spell for this situation when you have no banish/TO?
              Or is it too dangerous against Morgoth?

              Comment

              • archolewa
                Swordsman
                • Feb 2019
                • 400

                #8
                Originally posted by Adam
                Didn't play paladin in 4.2 so curious: isn't single combat spell for this situation when you have no banish/TO?
                Or is it too dangerous against Morgoth?
                In mys experience, Single Combat is good against Morgoth if you are overprepared. Basically, it makes it less likely you will make a LOS mistake that would get you killed.

                However, its not worth the risk if you have any doubts about whether you can take him.

                Also, you really want Runes of Warding scrolls. You dont have much room to dodge, and you cant phase door away if you end up stuck in a corner, so you want Morgoth to attack you as little as possible.

                Comment

                • Estie
                  Veteran
                  • Apr 2008
                  • 2346

                  #9
                  Yes Grotug could have used single combat or carried destruction to make the fight easier. A staff suffices, hoping it wont blow on the recharge.

                  For single combating Morgoth, could have swapped the ESP crown for one of serenity for the stun protection and risked the 5% fail on heal which he did anyway in the actual fight, if healing potions were low.

                  Comment

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