WIP Blackguard 4.2.1

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  • Sky
    Veteran
    • Oct 2016
    • 2321

    WIP Blackguard 4.2.1

    new character, Dunedain Blackguard, 8pts STR, 8pts DEX, 4pts CON.

    DL1 - found a spear of venom +1,+5, killed Grip, CL4 59hp

    DL2 - find a obvioulsy-cursed cloak, +0 {??}
    Nick, make cursed items be at least +1, this was we cannot immediately tell if something is cursed. Please?
    "i can take this dracolich"
  • Sky
    Veteran
    • Oct 2016
    • 2321

    #2
    DL3 - kill some insects, CL6 94hp (wow)
    hmm .. i have 0sp.

    i knew that this was a thing but i'm not sure what use are detection spells if i can only cast them after a battle.

    DL4 - CL7 97hp
    (crap .. d19, CON 18/10 and i roll a 1 ..)

    DL5 - CL8 109hp
    CL9 (orcs) 119hp
    CL10 (ants and scouts) 137hp
    i try to kill wormtongue but he mocks me
    CL11 (scouts) 151hp
    i recall because my pack is full
    "i can take this dracolich"

    Comment

    • Sky
      Veteran
      • Oct 2016
      • 2321

      #3
      i sneak a last kill of Fang before the recall kicks in.
      in town, i kill Maggot with Leap Into Battle (finally something useful to kill that guy). This character is evil, make no mistake.
      Nothing useful in town. I id !Spd but not much else.

      DL7 - Bullroarer, drops a measly sling +2,+2
      I fight an annoying pseudodrago who keep running and i Leap and i think i'm gonna keybind this spell. CL12 155hp.

      DL8 - i manage to survive a tiger pounce attack, get my STR drained by a red naga (happens once every millennium) but regain it right back, CL13 163hp.

      i find Wormtongue and test a wand on him; it's confuse monsters, which actually makes him icebolt a nearby soldier (lol), he dies and drops a dagger of venom +7,+12 !!
      I notice that with this, i do 31 damage melee, and 87 damage thrown; surely that's not right?

      i find a lantern.i find a weird corridor ending in nothing and i test Shatter Stone; giving a low level warrior a digiging spell seems a bit OP, but i'll take it - i hate not being able to dig into vaults.

      DL9 - nothing

      DL10 - i notice that the harpy has a new tile (so do the mice), and it's ugly.
      CL14, 170hp. Helm of Infravision +3 (poison curse).

      DL11 - webs.

      DL12 - i am getting my STR drained way too often, i need a nice ring of STR.
      CL15, 188hp. i kill a tengu and some random mobs, and one of the "new" snakes breathes a ton of poison at me. Fortunately, the damage is low so even with stack i survive it without problem. CL16 198hp.
      DL14 - pseudodragon, fear, use Berserk Strength. I like it.

      DL15 - i kill a bunch of ogres and run away from a group of old forest trees (mobs that cast confuse are not a good target at this depth). My pack is full so i recall, CL17 206hp.
      "i can take this dracolich"

      Comment

      • Sky
        Veteran
        • Oct 2016
        • 2321

        #4
        no rings of STR in the BM. I buy book2 (1600 gold) and practice Maim Foe against a mercenary - it's basically Stun Monsters.

        DL15, i mee Brodda, The Easterling and the fight is 50/50 until i land my shield bash, after which he stops doing damage.

        DL16 - ring of Ice, CL18, 221hp. I'm getting the feeling that mobs shoot a lot more?

        DL17 - first umber hulk, costs me a bunch of CLW; i get blinded often by other mobs, not a great saving throw with WIS 9. Kill some wargs and hit CL19 234hp. I accidentally id Deep Descent ..

        DL22 - LF 5-3
        my pack is full so i recall.

        somewhere along the road i picked up a wand that turns out to be TO !!

        i observe that the book2 i paid 1600 gold for, can be destroyed by fire ... sigh.

        DL22 - a wyvern makes me burn all my CLW .. i clearly am NOT a warrior, as i miss most of my blows; once again, only shield bash saves me.

        i wander some more and find myself into deep trouble; Azog and Grishnak.
        I plan to run away, but cannot find a single turn to Recall. I quaff !Spd and run, then realize with Spd i can kill them - not. I TO Azog and kill Grishnak, and a whole bunch of other mobs, but after a long battle i burned through all my phase, 12 CSW, 4 CCW, and all i have to show for it is CL21 and 251hp.

        recall. BM has a potion of Strength but im 13k short. I buy 20 CLW and 1 CSW, which means i'll have to be careful, because that is very little healing for DL22. I invest a thousand gold in a sling of power.

        DL22 - lasts very little. I find both Kim and his sons charging at me and i bail.
        DL23 - even more disastrous; tons of tarantulas, fire hounds, giant fruit flies and even a tiger assault me at the same time, not even if i had Aggravation. Recall, and i might climb back a few levels. CL22 258hp.

        DL23 - i last a little longer but eventually i have to bail again, as Azog shows up to double-team me when im fighting Nar, The Dwarf.

        nothing useful in town.
        "i can take this dracolich"

        Comment

        • Sky
          Veteran
          • Oct 2016
          • 2321

          #5
          stuck on DL23 .. i kill some basic mobs, one 2-headed hydra (easily), and then Bolg, Son of Azog pushes me out.
          I find a ring of Escaping, now only +2 Spd (makes a ring of Teleportation more useful as it has the same bonus but no Cowardice) and sells for much less.

          again i find myself in too difficult situations and i climb back to DL22, hoping to settle on DL20. I notice that my shield bashes now can Confuse monsters.

          somewhere along the road i hit CL23 and 263hp.

          DL22 - i kill Gorbag and get nothing. Im out of potions. CL24 277hp. I seem to be gaining an awful lot of levels for a Dunedain.

          DL21 - LF 6-8 !!

          i kill a whooooooole bunch of half orcs, however this cuts me down to 1 Spd, 7 CLW, 2 CCW. I still have a few charges of TO though. .. erm ... FIVE CLW and 1 CCW. A tiger and a couple of illusionists occasionally paralizing me.

          I drink an un-id potion (LF8 means there could be an Experience of Augmentatio somewhere, and i dont want to sell it) and it's Brawn, 18 STR (18/30) and lose 1 DEX to 16 (18).

          i spot a demi-vault. and kill Shagrat, CL25 280hp. I do however consume ALL my potions.
          It's not a vault .. it's a pit. A pit of tengu. I might be dead, but i'll cast Recall.
          "i can take this dracolich"

          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            #6
            bloody gizzards!

            i live, but nothing to buy in town. 6 CSW and 25 CLW, some more phase, but no FA, no STR, nothing.

            it's not easy, as i can see the blows table has been changed since the early BG was introduced. This is good, as the previous BG was overpowered, but right now i'm a warrior that has no detect of any sort, no esapes, and no warrior!!

            obviously i did not pick up whatever the -8 was.

            DL21 - i massacre a whole bunch of orcs and half orcs. I recall to sell stuff, and finally find a ring of STR +2 in the BM. 40 damage / round with my dagger. Out of the previous loot i keep a rod of treasure detection. The level i'm in gets swarmed with breeders so i look for an exit.
            I find 2x Nimblessness which i will stash until i can get above STR 18.
            I try to kill a 3-headed hydra but i fail miserably and have to recall.

            DL21 - i kill Nar, The Dwarf, and get a whopping spear +3,+3. Again the tile was changed into something worse. LF 6-3, i take this opportunity to go down.

            DL22 - LF 5-6
            finally something decent to play with.
            Half of the level has nothing it in, and then i find an open, cross-shaped room with a ton of trees. I phase away and prepare a careful plan for attack which immediately goes to the dumps.
            New mobs.. Abyss worm mass. A breeder that eats walls. Nice.
            Aaand i get my xp drained as well.

            Furious, i kill some but then i run away, and decide to risk it all. I go to the trees and find that, yeah they are tough, but deal almost no damage. I brute force my way to the middle of the room, killing none, but picking up a weapon.
            Partial id says slays trolls and has ESP. Ok, 28 damage is not much, but at least now i have some detection. AND i can carry my dagger as a swap. +1 light, so it's a holy avenger?
            Slays dragons, trolls, FA, SI, rDark, it's pretty darn useful.

            next step, i need one more Brawn, then i can quaff my Nimble, and i should be ok for damage output.
            an artifact light would be good, as anything with an activation - aside from my pathetic ring of ice.

            DL22 - LF 6-5 tons of orcs and even-more-annoying-than-before hounds, Kim gets teleported away and my prize is a Heavy Crossbow of Accuracy +15,+11. This does a good deal of damage and i can now reliably kill hydras.
            There are a decent number of potions for sale, and i id'd a good bit of gear, but insofar nothing noteworthy aside from the early wand of TO, to use sparingly.

            I'm off work so i decide to call it a day. file dump below.

            Code:
              [Angband 4.2.1 Character Dump]
            
             Name   Sceotbeorn   Age             57          Self  RB  CB  EB   Best
             Race   Dunadan      Height        6'3"   STR:     18  +1  +2  +2  18/50
             Class  Blackguard   Weight   12st 12lb   INT:     10  +2  +0  +0     12
             Title  Raider       Turns used:          WIS:     10  +2  -3  +0      9
             HP     296/296      Game        373351   DEX:     16  +2  +0  +0     18
             SP     18/24        Standard     37347   CON:     14  +3  +2  +0  18/10
                                 Resting      11961
            
             Level                 26    Armor      [38,+33]    Saving Throw     50%
             Cur Exp            27394                           Stealth          Bad
             Max Exp            27394    Melee       4d2,+13    Disarm - phys.   66%
             Adv Exp            30000    To-hit       61,+23    Disarm - magic   51%
                                         Blows      1.3/turn    Magic Devices     56
             Gold               11814                           Searching        37%
             Burden          145.9 lb    Shoot to-dam    +11    Infravision    30 ft
             Overweight      -34.0 lb    To-hit       28,+18    Speed         Normal
             Max Depth    1100' (L22)    Shots      1.0/turn
            
             You are the sole child of a beorning woodsman and a halfcaste
             dunedain; you have dark blonde hair and pale green eyes, buring with
             seething rage.
            
            Resistances         Abilities
             Acid:......+...... pFear:....?........
             Elec:............. pBlnd:....?........
             Fire:............. pConf:....?........
             Cold:..+.......... pStun:.............
             Pois:............. HLife:....?........
            Light:....?........ Regen:.............
             Dark:+...+........   ESP:+............
            Sound:....?........ S.Inv:+............
            Shard:....?........ FrAct:+............
            Nexus:....?........ Feath:....?........
            Nethr:....?........ S.Dig:.............
            Chaos:....?........ TrpIm:....?........
            Disen:....?........ Bless:....?........
            
            Hindrances          Modifiers
            ImpHP:............+ Stea.:....+........
            ImpSP:............. Sear.:.............
             Fear:............. Infra:.........+...
            Aggrv:............. Tunn.:.............
            NoTel:....?........ Speed:.............
            DrExp:............. Blows:.............
            Stick:....?........ Shots:.............
            Fragl:....?........ Might:.............
                                Light:+...+........
                                D.Red:.............
                                Moves:.............
            
            
              [Character Equipment]
            
            a) a Scimitar of Gondolin (4d2) (+20,+10) <+1>
                 Found lying on the floor in a vault at 1100 feet (level 22)
                 
                 +1 light.
                 Slays dragons, demons, trolls, orcs.
                 Provides resistance to Dark.
                 Cannot be harmed by Acid.
                 Grants telepathy.  Grants the ability to see invisible things. 
                 Prevents paralysis.  
                 
                 Combat info:
                 1.3 blows/round.
                 With +2 STR and +0 DEX you would get 1.6 blows
                 With +0 STR and +2 DEX you would get 1.6 blows
                 Average damage/round: 48 vs dragons, demons, trolls, and orcs, and
                 29.2 vs. others.
                 
            b) a Heavy Crossbow of Accuracy (x4) (+15,+11)
                 Found lying on the floor in a vault at 1100 feet (level 22)
                 
            c) a Ring of Ice [+8]
                 Found lying on the floor of a cavern at 800 feet (level 16)
                 
                 Provides resistance to Cold.
                 
            d) a Ring of Strength <+2>
                 Bought from a store
                 
                 +2 strength.
                 Sustains strength.
                 
            e) the Amulet of Mannaur <+2, +1> {tried, ??}
                 Found lying on the floor in a vault at 1100 feet (level 22)
                 
                 You do not know the full extent of this item's powers.
                 +2 stealth.
                 +1 light.
                 Provides resistance to Dark.
                 
            f) a Lantern (12443 turns)
                 Found lying on the floor at 400 feet (level 8)
                 
                 Cannot be harmed by Fire.
                 Intensity 3 light.
                 
            g) Hard Leather Armour of Resist Acid (-1) [16,+9]
                 Found lying on the floor at 1050 feet (level 21)
                 
                 Provides resistance to Acid.
                 Cannot be harmed by Acid.
                 
            i) a Large Metal Shield [12,+7]
                 Found lying on the floor in a vault at 1100 feet (level 22)
                 
            j) a Metal Cap of Infravision [3,+6] <+3>
                 Found lying on the floor at 500 feet (level 10)
                 
                 +3 infravision.
                 
            l) a Pair of Steel Shod Boots [7,+1]
                 Dropped by a blackguard at 1100 feet (level 22)
                 
                 Cannot be harmed by Fire.
                 
            
            
            
            
              [Character Inventory]
            
            a) 2 Necromantic Tomes [Into the Shadows]
                 
                 You can read this book.
                 
            b) a Necromantic Tome [Fear and Torment]
                 
                 You can read this book.
                 
            c) 3 Mushrooms of Fast Recovery
            d) 21 Potions of Cure Light Wounds
            e) 17 Potions of Cure Serious Wounds
            f) 16 Potions of Cure Critical Wounds
            g) 2 Potions of Restore Mana
            h) a Potion of Speed
            i) 21 Scrolls of Phase Door
            j) a Scroll of Magic Mapping
            k) 9 Scrolls of Remove Hunger
            l) 8 Scrolls of Word of Recall
            m) a Rod of Treasure Location
            n) a Rod of Illumination
            o) a Wand of Teleport Other (5 charges)
            p) a Dagger of Venom (1d4) (+7,+12)
                 Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
                 
                 Branded with poison.
                 
                 Combat info:
                 1.6 blows/round.
                 With +1 STR and +0 DEX you would get 2.0 blows
                 With +0 STR and +2 DEX you would get 2.0 blows
                 Average damage/round: 41.1 vs creatures not resistant to poison
                 and 31.8 vs. others.
                 Average thrown damage: 133.1 vs creatures not resistant to poison
                 and 44.3 vs. others.
                 
            
            
            
            
              [Character Quiver]
            
            0) 40 Bolts (1d5) (+0,+0)
                 Combat info:
                 When fired, hits targets up to 140 feet away.
                 Average damage/round: 56.5.
                 25% chance of breaking upon contact.
                 
            1) 13 Bolts of Slay Demon (1d6) (+5,+3)
                 Slays demons.
                 
                 Combat info:
                 When fired, hits targets up to 140 feet away.
                 Average damage/round: 123.7 vs demons and 70.7 vs. others.
                 25% chance of breaking upon contact.
                 
            
            
              [Home Inventory]
            
            a) 2 Potions of Nimbleness
            
            
            [Player history]
                  Turn   Depth  Note
                     0      0'  Began the quest to destroy Morgoth.
                   188     50'  Reached level 2
                   335     50'  Killed Grip, Farmer Maggot's Dog
                   335     50'  Reached level 3
                  1513     50'  Reached level 4
                  1980    150'  Reached level 5
                  2017    150'  Reached level 6
                  3005    200'  Reached level 7
                  3819    200'  Reached level 8
                  4707    300'  Reached level 9
                  5244    300'  Reached level 10
                  5852    300'  Reached level 11
                  5957    350'  Killed Fang, Farmer Maggot's Dog
                  6001      0'  Killed Farmer Maggot
                  6225    350'  Killed Bullroarer the Hobbit
                  6331    350'  Reached level 12
                  7686    400'  Reached level 13
                  7960    400'  Killed Wormtongue, Agent of Saruman
                  8631    500'  Reached level 14
                 10510    600'  Reached level 15
                 11694    650'  Reached level 16
                 12270    750'  Reached level 17
                 12526    750'  Killed Brodda, the Easterling
                 13717    800'  Reached level 18
                 15082    850'  Reached level 19
                 16650   1100'  Reached level 20
                 16719   1100'  Killed Lugdush, the Uruk
                 16776   1100'  Reached level 21
                 17635   1150'  Reached level 22
                 19348   1150'  Reached level 23
                 20625   1100'  Killed Gorbag, the Orc Captain
                 20628   1100'  Reached level 24
                 23240   1050'  Killed Shagrat, the Orc Captain
                 23240   1050'  Reached level 25
                 26536   1050'  Killed Nár, the Dwarf
                 35522   1100'  Reached level 26
                 37082   1100'  Found the Amulet of Mannaur
            
            
              [Options]
            
              [User interface]
            
            Use the roguelike command keyset             : no  (rogue_like_commands)
            Use sound                                    : no  (use_sound)
            Show damage player deals to monsters         : no  (show_damage)
            Use old target by default                    : no  (use_old_target)
            Always pickup items                          : no  (pickup_always)
            Always pickup items matching inventory       : yes (pickup_inven)
            Show flavors in object descriptions          : no  (show_flavors)
            Highlight target with cursor                 : yes (show_target)
            Highlight player with cursor between turns   : no  (highlight_player)
            Disturb whenever viewable monster moves      : yes (disturb_near)
            Show walls as solid blocks                   : no  (solid_walls)
            Show walls with shaded background            : no  (hybrid_walls)
            Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
            Color: Shimmer multi-colored things          : no  (animate_flicker)
            Center map continuously                      : yes (center_player)
            Color: Show unique monsters in purple        : no  (purple_uniques)
            Automatically clear '-more-' prompts         : no  (auto_more)
            Color: Player color indicates % hit points   : yes (hp_changes_color)
            Allow mouse clicks to move the player        : yes (mouse_movement)
            Notify on object recharge                    : no  (notify_recharge)
            Show effective speed as multiplier           : no  (effective_speed)
            
              [Birth]
            
            Generate a new, random artifact set          : yes (birth_randarts)
            Generate connected stairs                    : yes (birth_connect_stairs)
            Force player descent (never make up stairs)  : no  (birth_force_descend)
            Word of Recall has no effect                 : no  (birth_no_recall)
            Restrict creation of artifacts               : no  (birth_no_artifacts)
            Stack objects on the floor                   : yes (birth_stacking)
            Lose artifacts when leaving level            : no  (birth_lose_arts)
            Show level feelings                          : yes (birth_feelings)
            Increase gold drops but disable selling      : no  (birth_no_selling)
            Start with a kit of useful gear              : yes (birth_start_kit)
            Monsters learn from their mistakes           : yes (birth_ai_learn)
            Know all runes on birth                      : no  (birth_know_runes)
            Know all flavors on birth                    : no  (birth_know_flavors)
            Persistent levels (experimental)             : no  (birth_levels_persist)
            To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
            "i can take this dracolich"

            Comment

            • Sky
              Veteran
              • Oct 2016
              • 2321

              #7
              after a 24-hour bender where i got more drunk that any human being can even imagine without being permanently shellshocked, i set back into the dungeon.

              DL22 - Azog right at the start, and i decide i've had enough of this badguy so i pop my last Speed and prepare to melee him. Obviously i forget to swap.

              20 CLW and a few CSW + CCW later, he is dead.

              Ok so, @Nick. this release has some MAJOR latency issues. I'm srsr, this is unplayable. When i wake mobs, they slow the game down to nothing. This is a quadcore 4Ghz, 8Gb of ram, i shouldn't be having any of this.

              I also kill Ugluk but he drops nothing.

              CL27 - 306hp
              while listening to https://www.youtube.com/watch?v=4cZsHLOKR3g
              did you know that Ian Gillian - from Deep Purple - sang lead on Jesus Christ Superstar?

              I'm a Blackguard so obviously i have zero Identify, but i found a amulet that has +2 Spd, so i will use this for now, even though i have no idea what either artefact does - the speed bonus is enough for me.

              I didve down a couple more times, but no change; the only difference is that i spend 14k gold on a Long Bow Of Power +12,+20 ! from the BM. My reasoning is that it's better than my x4 crossbow, AND it weights much,much less.

              fun fact : there are two songs called Damned For All Time; one is part of the Jesus Christ Superstar soundtrack, and another is instead: https://www.youtube.com/watch?v=JhGWYupx3ck
              Corrosion of Conformity are by no means a great band but they made one album called Blind which is soooooooo much better than anything else they have made in their career. The drums on that album are amazing.

              i dive again and the only thing of note is that 1) i can kill 2-headed (blue) hydras with my bow alone, and 2) holy crap orcish liquor is horrible.
              I even manege to make it down to DL23 - LF 4-5
              My prize is a Star which, as i do not have Identify, i can't tell you what it does; i don't know. It's got +3 light, ok. I even pusah down to DL24 because i think you're all getting bored by now of this slow-ass gaming.
              Last edited by Sky; June 6, 2020, 22:48.
              "i can take this dracolich"

              Comment

              • Sky
                Veteran
                • Oct 2016
                • 2321

                #8
                i meet Ungamyet and Sangahyando of Umbar and i cannot be bothered, so i kill them both with my brand new bow. My prize is a bog-standard Elven cloak, it's got some unknown resist, but otherwise it's just +1 stealth +1 Spd. And, on the same level, i find another artifact cloak, that has +2 INT (useless) and +" tunnelling (good).
                I like tunnelling.
                JCS kicks in with the good songs; i dive another level. DL25, i wake a group of trolls and the game grinds to a halt.
                nothing of note. I kill some mobs, get my Xp drained by a vampire, and on recall i find a Brawn in the BM, which puts me to 19/32on STR. I drink the 3x Nimblesness potions, and only lose INT and CON - good. My damage now is 117 vs trolls, orcs, demons and dragons, 78 vs others, which is good. I have no potions of Speed, which is not good, but +3 base Spd is nothing to scoff at, when you are clutching straws.
                Ohsanna. JCS really kicks in.
                Dl23, Khim Son Of Mim tried to stop me, but i carelessly roll over him. He drops a miserable magic robe which i set to ignore.
                two uneventful levels later DL27, nothing really happens. I learn a few id, i restore my xp, buy a potion fo CON from the BM, CL27 322hp, just as ALW pumps out the flogging on JCS's.
                ALW: Andrew Lloyd Weber
                JCS: Jesus Christ Superstar
                Last edited by Sky; June 6, 2020, 09:22.
                "i can take this dracolich"

                Comment

                • Sky
                  Veteran
                  • Oct 2016
                  • 2321

                  #9
                  DL27, LF 7-3 i find an ant pit. I see that ants now have a breath attack. They destroy everything they drop before i can pick up anything. I also kill Orfax and Boldor and .. it's just too much xp. This really needs a tweak, i cant be exping this much at this depth.
                  CL28 333hp.
                  DL28 LF 5-6, but i never find the artifact. As always, i read a scroll and it's teleport level. I do kill the snaga unique but he drops nothing.
                  DL29 LF5-3.

                  with all these hit points, i can easily be at DL40 - i just need to get there.
                  "i can take this dracolich"

                  Comment

                  • Sky
                    Veteran
                    • Oct 2016
                    • 2321

                    #10
                    Code:
                      [Angband 4.2.1 Character Dump]
                    
                     Name   Sceotbeorn   Age             57          Self  RB  CB  EB   Best
                     Race   Dunadan      Height        6'3"   STR:  18/32  +1  +2  +5 18/112
                     Class  Blackguard   Weight   12st 12lb   INT:      8  +2  +0  +0     10
                     Title  Tormentor    Turns used:          WIS:      8  +2  -3  +5     12
                     HP     391/391      Game        663205   DEX:  18/27  +2  +0  +3  18/77
                     SP     3/22         Standard     75682   CON:     17  +3  +2  +2  18/60
                                         Resting      29378
                    
                     Level                 31    Armor      [74,+42]    Saving Throw     55%
                     Cur Exp           165627                           Stealth          Bad
                     Max Exp           165627    Melee       4d2,+27    Disarm - phys.   77%
                     Adv Exp           180000    To-hit       68,+28    Disarm - magic   56%
                                                 Blows      3.0/turn    Magic Devices     61
                     Gold               41311                           Searching        47%
                     Burden          148.1 lb    Shoot to-dam    +20    Infravision    20 ft
                     Overweight      -31.8 lb    To-hit       30,+20    Speed       7 (1.7x)
                     Max Depth    1750' (L35)    Shots      1.0/turn
                    
                     You are the sole child of a beorning woodsman and a halfcaste
                     dunedain; you have dark blonde hair and pale green eyes, buring with
                     seething rage.
                    
                    Resistances         Abilities
                     Acid:.....+....... pFear:.............
                     Elec:............. pBlnd:.........+...
                     Fire:....+..+..... pConf:.....+.......
                     Cold:............. pStun:.............
                     Pois:............. HLife:.............
                    Light:.....+....... Regen:.............
                     Dark:+...+........   ESP:+............
                    Sound:............. S.Inv:+........+...
                    Shard:............. FrAct:+.....+...+..
                    Nexus:............. Feath:.............
                    Nethr:............. S.Dig:.......+.....
                    Chaos:............. TrpIm:.............
                    Disen:....+........ Bless:.............
                    
                    Hindrances          Modifiers
                    ImpHP:............+ Stea.:.............
                    ImpSP:............. Sear.:.........+...
                     Fear:............. Infra:......+......
                    Aggrv:............. Tunn.:.............
                    NoTel:............. Speed:....+......+.
                    DrExp:............. Blows:.............
                    Stick:............. Shots:.............
                    Fragl:............. Might:.............
                                        Light:+....+.......
                                        D.Red:.............
                                        Moves:.............
                    
                    
                      [Character Equipment]
                    
                    a) a Scimitar of Gondolin (4d2) (+20,+10) <+1>
                         Found lying on the floor in a vault at 1100 feet (level 22)
                         
                         +1 light.
                         Slays dragons, demons, trolls, orcs.
                         Provides resistance to Dark.
                         Cannot be harmed by Acid.
                         Grants telepathy.  Grants the ability to see invisible things. 
                         Prevents paralysis.  
                         
                         Combat info:
                         3.0 blows/round.
                         With +2 STR and +0 DEX you would get 3.3 blows
                         With +0 STR and +1 DEX you would get 3.5 blows
                         Average damage/round: 153.6 vs dragons, demons, trolls, and orcs,
                         and 110.2 vs. others.
                         
                    b) a Long Bow of Power (x3) (+12,+20)
                         Bought from a store
                         
                    c) a Ring of Damage (+0,+7)
                         Dropped by a young black dragon at 1550 feet (level 31)
                         
                    d) a Ring of Strength <+2>
                         Bought from a store
                         
                         +2 strength.
                         Sustains strength.
                         
                    e) the Pendant of Tildor [+7] <+2>
                         Found lying on the floor in a vault at 1100 feet (level 22)
                         
                         +2 speed.
                         Provides resistance to Fire, Dark, Disenchantment.
                         Sustains strength.
                         
                         When activated, it restores your intelligence.
                         Takes 110 to 122 turns to recharge at your current speed.
                         Your chance of success is 91.0%
                         
                    f) the Star of Agorgon <+3>
                         Found lying on the floor at 1150 feet (level 23)
                         
                         +3 light.
                         Provides resistance to Acid, Light.
                         Provides protection from confusion.
                         Cannot be harmed by Fire.
                         Intensity 3 light.
                         
                         When activated, it maps the area around you.
                         Takes 86 to 170 turns to recharge at your current speed.
                         Your chance of success is 84.8%
                         
                    g) Augmented Chain Mail (Dwarven) (-2) [42,+14] <+2, +1>
                         Found lying on the floor in a vault at 1250 feet (level 25)
                         
                         +2 strength.
                         +1 constitution.
                         +2 infravision.
                         Cannot be harmed by Acid.
                         Prevents paralysis.  
                         
                    h) the Cloak of Sirimar [1,+15] <+1, +5, +3>
                         Dropped by a mage at 1700 feet (level 34)
                         
                         +1 strength.
                         +5 wisdom.
                         +3 dexterity.
                         +1 constitution.
                         Provides resistance to Fire.
                         Cannot be harmed by Acid, Fire.
                         Slows your metabolism.  
                         
                    i) a Large Metal Shield [12,-1]
                         Found lying on the floor in a vault at 1100 feet (level 22)
                         
                    j) an Iron Helm of Seeing [7,-4] <+1>
                         Found lying on the floor of a special room at 1350 feet (level 27)
                         
                         +1 searching skill.
                         Provides protection from blindness.
                         Grants the ability to see invisible things.  
                         
                    k) a Set of Caestus of Free Action (+0,+3) [5,+1]
                         Taken from a chest found at 1100 feet (level 22)
                         
                         Prevents paralysis.  
                         
                    l) a Pair of Steel Shod Boots of Speed [7,+7] <+5>
                         Dropped by Bert the Stone Troll at 1750 feet (level 35)
                         
                         +5 speed.
                         Cannot be harmed by Fire.
                         
                    
                    
                    
                    
                      [Character Inventory]
                    
                    a) 2 Necromantic Tomes [Into the Shadows]
                         
                         You can read this book.
                         
                    b) 3 Necromantic Tomes [Fear and Torment]
                         
                         You can read this book.
                         
                    c) a Necromantic Tome [Deadly Powers]
                         Cannot be harmed by Fire.
                         
                         You can read this book.
                         
                    d) 3 Potions of Cure Serious Wounds
                    e) 21 Potions of Cure Critical Wounds
                    f) 2 Potions of Healing
                    g) 5 Potions of Restore Mana
                    h) a Potion of Speed
                    i) 20 Scrolls of Phase Door
                    j) 6 Scrolls of Teleportation
                    k) 11 Scrolls of Magic Mapping
                    l) 15 Scrolls of Remove Hunger
                    m) 3 Rods of Treasure Location
                    n) a Rod of Magic Mapping (charging)
                    o) a Rod of Slow Monster
                    p) a Rod of Restoration
                         Cannot be harmed by Lightning.
                         
                    q) a Rod of Illumination
                    r) a Rod of Recall
                         Cannot be harmed by Lightning.
                         
                    s) a Wand of Teleport Other (9 charges)
                    
                    
                    
                    
                      [Character Quiver]
                    
                    0) an Arrow (1d4) (+1,+0)
                         Combat info:
                         When fired, hits targets up to 120 feet away.
                         Average damage/round: 68.8.
                         35% chance of breaking upon contact.
                         
                    1) an Arrow (1d4) (+1,+6)
                         Combat info:
                         When fired, hits targets up to 120 feet away.
                         Average damage/round: 87.2.
                         35% chance of breaking upon contact.
                         
                    2) 7 Arrows (1d4) (+5,+2)
                         Combat info:
                         When fired, hits targets up to 120 feet away.
                         Average damage/round: 74.9.
                         35% chance of breaking upon contact.
                         
                    3) 7 Arrows (1d4) (+2,+5)
                         Combat info:
                         When fired, hits targets up to 120 feet away.
                         Average damage/round: 84.1.
                         35% chance of breaking upon contact.
                         
                    
                    
                      [Home Inventory]
                    
                    a) 2 Mushrooms of Vigor
                    b) 3 Scrolls of Identify Rune
                    c) a Scroll of *Remove Curse*
                    d) a Scroll of Banishment
                    e) the Amulet of Mannaur <+2, +1>
                         Found lying on the floor in a vault at 1100 feet (level 22)
                         
                         +2 stealth.
                         +1 light.
                         Provides resistance to Dark, Disenchantment.
                         
                    f) the Cloak of Haegol [1,+8] <+3, +4>
                         Dropped by a snaga at 1400 feet (level 28)
                         
                         +3 stealth.
                         +4 infravision.
                         Provides resistance to Lightning, Dark.
                         Provides protection from fear.
                         Cannot be harmed by Acid, Fire.
                         Sustains strength.
                         
                    g) the Cloak of Aeriendor [1,+17] <+2, +1>
                         Found lying on the floor at 1200 feet (level 24)
                         
                         +2 intelligence.
                         +1 stealth.
                         +2 tunneling.
                         Provides resistance to Acid, Fire, Cold, Sound.
                         Cannot be harmed by Acid, Fire.
                         
                         When activated, it detects evil creatures nearby.
                         Takes 83 to 91 turns to recharge at your current speed.
                         Your chance of success is 89.3%
                         
                    h) the Elven Cloak of Mornengil [6,+19] <+1>
                         Dropped by Sangahyando of Umbar at 1200 feet (level 24)
                         
                         +1 stealth.
                         +1 speed.
                         Provides resistance to Nexus.
                         Cannot be harmed by Acid, Fire.
                         
                    
                    
                    [Player history]
                          Turn   Depth  Note
                             0      0'  Began the quest to destroy Morgoth.
                           188     50'  Reached level 2
                           335     50'  Killed Grip, Farmer Maggot's Dog
                           335     50'  Reached level 3
                          1513     50'  Reached level 4
                          1980    150'  Reached level 5
                          2017    150'  Reached level 6
                          3005    200'  Reached level 7
                          3819    200'  Reached level 8
                          4707    300'  Reached level 9
                          5244    300'  Reached level 10
                          5852    300'  Reached level 11
                          5957    350'  Killed Fang, Farmer Maggot's Dog
                          6001      0'  Killed Farmer Maggot
                          6225    350'  Killed Bullroarer the Hobbit
                          6331    350'  Reached level 12
                          7686    400'  Reached level 13
                          7960    400'  Killed Wormtongue, Agent of Saruman
                          8631    500'  Reached level 14
                         10510    600'  Reached level 15
                         11694    650'  Reached level 16
                         12270    750'  Reached level 17
                         12526    750'  Killed Brodda, the Easterling
                         13717    800'  Reached level 18
                         15082    850'  Reached level 19
                         16650   1100'  Reached level 20
                         16719   1100'  Killed Lugdush, the Uruk
                         16776   1100'  Reached level 21
                         17635   1150'  Reached level 22
                         19348   1150'  Reached level 23
                         20625   1100'  Killed Gorbag, the Orc Captain
                         20628   1100'  Reached level 24
                         23240   1050'  Killed Shagrat, the Orc Captain
                         23240   1050'  Reached level 25
                         26536   1050'  Killed Nár, the Dwarf
                         35522   1100'  Reached level 26
                         37082   1100'  Found the Amulet of Mannaur
                         37419   1100'  Killed Bolg, Son of Azog
                         37804   1100'  Found the Pendant of Tildor
                         38012   1100'  Killed Uglúk, the Uruk
                         38012   1100'  Reached level 27
                         41375   1150'  Found the Star of Agorgon
                         42036   1200'  Killed Sangahyando of Umbar
                         42036   1200'  Found the Elven Cloak of Mornengil
                         42071   1200'  Killed Angamaitë of Umbar
                         42439   1200'  Found the Cloak of Aeriendor
                         44492   1250'  Killed Khîm, Son of Mîm
                         45809   1350'  Killed Boldor, King of the Yeeks
                         45809   1350'  Reached level 28
                         45850   1350'  Killed Orfax, Son of Boldor
                         47872   1400'  Killed Lagduf, the Snaga
                         47890   1400'  Found the Cloak of Haegol
                         49957   1550'  Reached level 29
                         63910   1650'  Killed Ibun, Son of Mîm
                         65656   1700'  Killed Beorn, the Shape-Changer
                         65689   1700'  Reached level 30
                         68191   1700'  Found the Cloak of Sirimar
                         69434   1750'  Killed Grishnákh, the Hill Orc
                         69759   1750'  Killed Bert the Stone Troll
                         69788   1750'  Killed Tom the Stone Troll
                         69789   1750'  Found the Pair of Leather Sandals of Thlantir (LOST)
                         69801   1750'  Killed Bill the Stone Troll
                         70476   1750'  Reached level 31
                         70711   1750'  Reached level 31
                         75498   1750'  Killed Draebor, the Imp
                    
                    
                      [Options]
                    
                      [User interface]
                    
                    Use the roguelike command keyset             : no  (rogue_like_commands)
                    Use sound                                    : no  (use_sound)
                    Show damage player deals to monsters         : no  (show_damage)
                    Use old target by default                    : no  (use_old_target)
                    Always pickup items                          : no  (pickup_always)
                    Always pickup items matching inventory       : yes (pickup_inven)
                    Show flavors in object descriptions          : no  (show_flavors)
                    Highlight target with cursor                 : yes (show_target)
                    Highlight player with cursor between turns   : no  (highlight_player)
                    Disturb whenever viewable monster moves      : yes (disturb_near)
                    Show walls as solid blocks                   : no  (solid_walls)
                    Show walls with shaded background            : no  (hybrid_walls)
                    Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
                    Color: Shimmer multi-colored things          : no  (animate_flicker)
                    Center map continuously                      : yes (center_player)
                    Color: Show unique monsters in purple        : no  (purple_uniques)
                    Automatically clear '-more-' prompts         : no  (auto_more)
                    Color: Player color indicates % hit points   : yes (hp_changes_color)
                    Allow mouse clicks to move the player        : yes (mouse_movement)
                    Notify on object recharge                    : no  (notify_recharge)
                    Show effective speed as multiplier           : no  (effective_speed)
                    
                      [Birth]
                    
                    Generate a new, random artifact set          : yes (birth_randarts)
                    Generate connected stairs                    : yes (birth_connect_stairs)
                    Force player descent (never make up stairs)  : no  (birth_force_descend)
                    Word of Recall has no effect                 : no  (birth_no_recall)
                    Restrict creation of artifacts               : no  (birth_no_artifacts)
                    Stack objects on the floor                   : yes (birth_stacking)
                    Lose artifacts when leaving level            : no  (birth_lose_arts)
                    Show level feelings                          : yes (birth_feelings)
                    Increase gold drops but disable selling      : no  (birth_no_selling)
                    Start with a kit of useful gear              : yes (birth_start_kit)
                    Monsters learn from their mistakes           : yes (birth_ai_learn)
                    Know all runes on birth                      : no  (birth_know_runes)
                    Know all flavors on birth                    : no  (birth_know_flavors)
                    Persistent levels (experimental)             : no  (birth_levels_persist)
                    To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
                    "i can take this dracolich"

                    Comment

                    • Sky
                      Veteran
                      • Oct 2016
                      • 2321

                      #11
                      What class of mob is a gorgon? i killed something that used the Medusa tile, but it's not a unique anymore, and i cannot find it in the monster list.
                      "i can take this dracolich"

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9647

                        #12
                        Originally posted by Sky
                        What class of mob is a gorgon? i killed something that used the Medusa tile, but it's not a unique anymore, and i cannot find it in the monster list.
                        It's a naga.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • Sky
                          Veteran
                          • Oct 2016
                          • 2321

                          #13
                          The damage on the blackguard is really high; bloodlust + werewolf form double my normal dps.

                          i noted that the game doesn't stay snapped to the desktop anymore - it's slightly off and always needs the double-click to size it.
                          Code:
                            [Angband 4.2.1 Character Dump]
                          
                           Name   Sceotbeorn   Age             57          Self  RB  CB  EB   Best
                           Race   Dunadan      Height        6'3"   STR! 18/100  +1  +2  +6 18/190
                           Class  Blackguard   Weight   12st 12lb   INT:     15  +2  +0 +10  18/90
                           Title  Marauder     Turns used:          WIS:     16  +2  -3 +11  18/80
                           HP     708/708      Game        999048   DEX! 18/100  +2  +0 +11 18/***
                           SP     73/141       Standard    141143   CON:  18/82  +3  +2  +2 18/152
                                               Resting      67230
                          
                           Level                 40    Armor     [67,+116]    Saving Throw     68%
                           Cur Exp          1418227                           Stealth          Bad
                           Max Exp          1418227    Melee       6d8,+52    Disarm - phys.  100%
                           Adv Exp          1500000    To-hit       80,+43    Disarm - magic   73%
                                                       Blows      5.0/turn    Magic Devices     75
                           Gold              222196                           Searching        66%
                           Burden          183.7 lb    Shoot to-dam    +16    Infravision    60 ft
                           Overweight        3.8 lb    To-hit       35,+38    Speed      17 (2.7x)
                           Max Depth    2750' (L55)    Shots      1.0/turn
                          
                           You are the sole child of a beorning woodsman and a halfcaste
                           dunedain; you have dark blonde hair and pale green eyes, buring with
                           seething rage.
                          
                          Resistances         Abilities
                           Acid:+....+...+... pFear:..........+..
                           Elec:+.........*.. pBlnd:..+......+...
                           Fire:+*.....+..... pConf:+....+.......
                           Cold:+.*......+... pStun:.?...........
                           Pois:....+........ HLife:........+....
                          Light:+....+....... Regen:.............
                           Dark:+............   ESP:.........+...
                          Sound:............. S.Inv:+........+...
                          Shard:.?........... FrAct:......+......
                          Nexus:.+..+........ Feath:.+...........
                          Nethr:............. S.Dig:+......+.....
                          Chaos:........+.... TrpIm:.?...........
                          Disen:........+.... Bless:.............
                          
                          Hindrances          Modifiers
                          ImpHP:............+ Stea.:....+........
                          ImpSP:............. Sear.:....+........
                           Fear:............. Infra:....+.+......
                          Aggrv:............. Tunn.:.............
                          NoTel:.?........... Speed:..+.+......+.
                          DrExp:............. Blows:.............
                          Stick:.?........... Shots:.............
                          Fragl:.?........... Might:.+...........
                                              Light:.....+.......
                                              D.Red:.............
                                              Moves:.............
                          
                          
                            [Character Equipment]
                          
                          a) the Awl-Pike 'Agolfaure' (6d8) (+11,+15) <+4>
                               Dropped by a ranger chieftain at 2750 feet (level 55)
                               
                               +4 intelligence.
                               +4 dexterity.
                               Slays undead, giants, trolls.
                               Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
                               Provides protection from confusion.
                               Cannot be harmed by Acid, Fire.
                               Slows your metabolism.  Grants the ability to see invisible
                               things.  
                               
                               When activated, it heals 30 hitpoints, cut damage, and cures
                               stunning, poison and blindness.
                               Takes 153 to 170 turns to recharge at your current speed.
                               Your chance of success is 79.4%
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 782.5 vs undead, giants, and trolls, and
                               447.5 vs. others.
                               
                          b) the Short Bow of Cellos (x3) (+6,+16) <+3, +1> {??}
                               Conjured forth by magic at 2700 feet (level 54)
                               
                               You do not know the full extent of this item's powers.
                               +3 strength.
                               +3 wisdom.
                               +1 shooting power.
                               Branded with poison.
                               Provides immunity to Fire.
                               Provides resistance to Nexus.
                               Cannot be harmed by Acid, Fire.
                               Feather Falling.  
                               
                          c) the Ring of Lossil <+3, +11>
                               Found lying on the floor in a vault at 2100 feet (level 42)
                               
                               +3 wisdom.
                               +11 speed.
                               Provides immunity to Cold.
                               Provides protection from blindness.
                               Cannot be harmed by Lightning.
                               Sustains strength, dexterity.
                               
                               When activated, it maps the area around you.
                               Takes 221 to 270 turns to recharge at your current speed.
                               Your chance of success is 88.1%
                               
                          d) a Ring of Damage (+0,+14)
                               Bought from a store
                               
                          e) an Amulet of Trickery <+4, +2, +3>
                               Dropped by a mummified orc at 1750 feet (level 35)
                               
                               +4 dexterity.
                               +2 stealth.
                               +3 searching skill.
                               +4 infravision.
                               +2 speed.
                               Provides resistance to Poison, Nexus.
                               Sustains dexterity.
                               
                          f) the Star of Agorgon <+3>
                               Found lying on the floor at 1150 feet (level 23)
                               
                               +3 light.
                               Provides resistance to Acid, Light.
                               Provides protection from confusion.
                               Cannot be harmed by Fire.
                               Intensity 3 light.
                               
                               When activated, it maps the area around you.
                               Takes 137 to 270 turns to recharge at your current speed.
                               Your chance of success is 88.1%
                               
                          g) Augmented Chain Mail (Dwarven) (-2) [42,+14] <+2, +1>
                               Found lying on the floor in a vault at 1250 feet (level 25)
                               
                               +2 strength.
                               +1 constitution.
                               +2 infravision.
                               Cannot be harmed by Acid.
                               Prevents paralysis.  
                               
                          h) the Cloak of Sirimar [1,+15] <+1, +5, +3>
                               Dropped by a mage at 1700 feet (level 34)
                               
                               +1 strength.
                               +5 wisdom.
                               +3 dexterity.
                               +1 constitution.
                               Provides resistance to Fire.
                               Cannot be harmed by Acid, Fire.
                               Slows your metabolism.  
                               
                          i) a Large Metal Shield of Preservation [12,+32]
                               Found lying on the floor in a vault at 2100 feet (level 42)
                               
                               Provides resistance to Chaos, Disenchantment.
                               Cannot be harmed by Acid.
                               Sustains strength, dexterity, constitution.
                               Sustains your life force.  
                               
                          j) the Hard Leather Cap 'Anegil' [2,+12] <+6>
                               Dropped by a master thief at 2350 feet (level 47)
                               
                               +6 intelligence.
                               Provides resistance to Acid, Cold.
                               Provides protection from blindness.
                               Cannot be harmed by Acid.
                               Grants telepathy.  Grants the ability to see invisible things.  
                               
                               When activated, it restores your wisdom.
                               Takes 175 to 194 turns to recharge at your current speed.
                               Your chance of success is 95.2%
                               
                          k) the Set of Gauntlets of Bardil (+5,+8) [3,+19]
                               Dropped by Mîm, Betrayer of Turin at 1750 feet (level 35)
                               
                               Provides immunity to Lightning.
                               Provides protection from fear.
                               Cannot be harmed by Acid, Fire.
                               
                          l) a Pair of Steel Shod Boots of Speed [7,+9] <+5>
                               Dropped by Bert the Stone Troll at 1750 feet (level 35)
                               
                               +5 speed.
                               Cannot be harmed by Fire.
                               
                          
                          
                          
                          
                            [Character Inventory]
                          
                          a) 2 Necromantic Tomes [Into the Shadows]
                               
                               You can read this book.
                               
                          b) 2 Necromantic Tomes [Fear and Torment]
                               
                               You can read this book.
                               
                          c) a Necromantic Tome [Deadly Powers]
                               Cannot be harmed by Fire.
                               
                               You can read this book.
                               
                          d) 40 Potions of Cure Critical Wounds
                          e) 2 Potions of Cure Critical Wounds
                          f) 16 Potions of Healing
                          g) 2 Potions of Restore Mana
                          h) 19 Potions of Restore Life Levels
                          i) 5 Potions of Enlightenment
                          j) 10 Potions of Speed
                          k) 12 Scrolls of Phase Door
                          l) 11 Scrolls of Teleportation
                          m) 7 Scrolls of Remove Hunger
                          n) 4 Rods of Detection
                               Cannot be harmed by Lightning.
                               
                          o) 6 Rods of Magic Mapping
                          p) 5 Rods of Slow Monster
                          q) a Rod of Healing
                               Cannot be harmed by Lightning.
                               
                          r) a Rod of Restoration
                               Cannot be harmed by Lightning.
                               
                          s) 2 Rods of Recall (1 charging)
                               Cannot be harmed by Lightning.
                               
                          t) 2 Wands of Teleport Other (10 charges)
                          u) a Staff of Speed (3 charges)
                          
                          
                          
                          
                            [Character Quiver]
                          
                          0) 8 Arrows (1d4) (+8,+2)
                               Combat info:
                               When fired, hits targets up to 120 feet away.
                               Average damage/round: 127.9 vs creatures not resistant to poison
                               and 63.9 vs. others.
                               35% chance of breaking upon contact.
                               
                          1) 9 Arrows of Slay Demon (1d4) (+6,+8)
                               Slays demons.
                               
                               Combat info:
                               When fired, hits targets up to 120 feet away.
                               Average damage/round: 165.3 vs demons and creatures not resistant
                               to poison, and 82.7 vs. others.
                               35% chance of breaking upon contact.
                               
                          2) 10 Seeker Arrows (4d4) (+5,+4)
                               Combat info:
                               When fired, hits targets up to 120 feet away.
                               Average damage/round: 187.2 vs creatures not resistant to poison
                               and 93.6 vs. others.
                               35% chance of breaking upon contact.
                               
                          3) 23 Mithril Arrows (3d4) (+7,+6)
                               Cannot be harmed by Acid, Fire.
                               
                               Combat info:
                               When fired, hits targets up to 120 feet away.
                               Average damage/round: 184.1 vs creatures not resistant to poison
                               and 92 vs. others.
                               35% chance of breaking upon contact.
                               
                          
                          
                            [Home Inventory]
                          
                          a) 5 Potions of *Healing*
                               It can be thrown at creatures with damaging effect.
                               
                          b) 5 Potions of Restore Mana
                          c) 4 Scrolls of Banishment
                          d) the Amulet of Mannaur <+2, +1>
                               Found lying on the floor in a vault at 1100 feet (level 22)
                               
                               +2 stealth.
                               +1 light.
                               Provides resistance to Dark, Disenchantment.
                               
                          e) the Pendant of Tildor [+7] <+2>
                               Found lying on the floor in a vault at 1100 feet (level 22)
                               
                               +2 speed.
                               Provides resistance to Fire, Dark, Disenchantment.
                               Sustains strength.
                               
                               When activated, it restores your intelligence.
                               Takes 175 to 194 turns to recharge at your current speed.
                               Your chance of success is 93.0%
                               
                          f) the Pendant of Carannath (+8,+4)
                               Found lying on the floor in a vault at 1750 feet (level 35)
                               
                               Provides resistance to Dark.
                               Provides protection from confusion.
                               Speeds regeneration.  
                               
                          g) the Elfstone 'Minin' (+4,+5) <+1, +4, +3>
                               Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
                               40)
                               
                               +1 dexterity.
                               +4 constitution.
                               +3 speed.
                               Provides protection from fear.
                               Feather Falling.  
                               
                          h) the Chain Mail of Nostir (-2) [32,+28] <+3>
                               Dropped by a great crystal drake at 2700 feet (level 54)
                               
                               +3 strength.
                               Provides immunity to Acid.
                               Provides resistance to Poison, Light, Nether, Chaos.
                               Provides protection from fear, blindness.
                               Cannot be harmed by Acid.
                               Sustains your life force.  
                               
                               When activated, it attempts to magically enhance a piece of
                               armour.
                               Takes 264 to 324 turns to recharge at your current speed.
                               Your chance of success is 94.7%
                               
                          i) the Bar Chain Mail of Bardan (-2) [45,+11] <+1, +4>
                               Found lying on the floor in a vault at 2100 feet (level 42)
                               
                               +1 strength.
                               +4 intelligence.
                               +1 light.
                               Provides resistance to Acid, Light, Nexus, Disenchantment.
                               Provides protection from confusion.
                               Cannot be harmed by Acid.
                               Speeds regeneration.  Prevents paralysis.  Sustains your life
                               force.  
                               
                          j) the Soft Leather Armour of Erech [8,+19]
                               Dropped by Castamir the Usurper at 2100 feet (level 42)
                               
                               Provides resistance to Fire, Poison, Light, Nexus, Chaos.
                               Provides protection from fear, blindness.
                               Cannot be harmed by Acid, Fire.
                               
                          k) the Cloak of Haegol [1,+8] <+3, +4>
                               Dropped by a snaga at 1400 feet (level 28)
                               
                               +3 stealth.
                               +4 infravision.
                               Provides resistance to Lightning, Dark.
                               Provides protection from fear.
                               Cannot be harmed by Acid, Fire.
                               Sustains strength.
                               
                          l) the Cloak of Aeriendor [1,+17] <+2, +1>
                               Found lying on the floor at 1200 feet (level 24)
                               
                               +2 intelligence.
                               +1 stealth.
                               +2 tunneling.
                               Provides resistance to Acid, Fire, Cold, Sound.
                               Cannot be harmed by Acid, Fire.
                               
                               When activated, it detects evil creatures nearby.
                               Takes 132 to 145 turns to recharge at your current speed.
                               Your chance of success is 91.6%
                               
                          m) the Fur Cloak of Salmene [3,+15] <+2, +1>
                               Dropped by a mummified troll at 2300 feet (level 46)
                               
                               +2 dexterity.
                               +1 light.
                               Provides resistance to Poison, Dark.
                               Provides protection from blindness.
                               Cannot be harmed by Acid, Fire.
                               Feather Falling.  
                               
                          n) the Elven Cloak of Mornengil [6,+19] <+1>
                               Dropped by Sangahyando of Umbar at 1200 feet (level 24)
                               
                               +1 stealth.
                               +1 speed.
                               Provides resistance to Nexus.
                               Cannot be harmed by Acid, Fire.
                               
                          o) the Iron Crown 'Vaindil' [0,+26] <+2>
                               Found lying on the floor in a vault at 1750 feet (level 35)
                               
                               +2 tunneling.
                               Provides resistance to Lightning, Fire, Cold, Light, Dark.
                               Provides protection from blindness.
                               Cannot be harmed by Acid.
                               Slows your metabolism.  Prevents paralysis.  
                               
                               When activated, it heals 20 hitpoints, some cut damage, makes you
                               a little less confused, and cures blindness.
                               Takes 67 to 72 turns to recharge at your current speed.
                               Your chance of success is 93.0%
                               
                          p) the Hard Leather Cap of Tarath [2,+8] <+4, +3>
                               Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42)
                               
                               +4 wisdom.
                               +3 constitution.
                               +3 speed.
                               Provides resistance to Lightning, Dark.
                               Provides protection from fear.
                               Cannot be harmed by Acid.
                               Slows your metabolism.  Grants the ability to see invisible
                               things.  
                               
                          q) the Set of Leather Gloves 'Arahtar' [1,+16]
                               Dropped by a mummified chieftain at 2250 feet (level 45)
                               
                               Provides resistance to Acid, Fire, Poison.
                               Cannot be harmed by Acid, Fire.
                               Sustains constitution.
                               Feather Falling.  
                               
                          r) the Set of Gauntlets of Lothron [3,+40]
                               Found lying on the floor at 2100 feet (level 42)
                               
                               Provides resistance to Acid, Nexus.
                               Cannot be harmed by Acid, Fire.
                               
                          s) the Trident of Hunaedh (1d10) (+8,+25) [+4] <+3, +4, +2>
                               Dropped by a berserker at 2750 feet (level 55)
                               
                               +3 strength.
                               +4 intelligence.
                               +2 dexterity.
                               Slays undead (powerfully), dragons (powerfully), demons, giants,
                               orcs, animals, evil creatures.
                               Branded with cold.
                               Provides resistance to Acid, Chaos.
                               Cannot be harmed by Acid, Fire.
                               Grants the ability to see invisible things.  Prevents paralysis.  
                               
                               When activated, it allows you to breathe lightning for 150 damage.
                               Takes 396 to 534 turns to recharge at your current speed.
                               Your chance of success is 93.0%
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 524 vs undead and dragons, 458.5 vs demons,
                               giants, orcs, and creatures not resistant to cold, 426 vs evil
                               creatures and animals, and 393 vs. others.
                               
                          t) the Throwing Axe 'Maeglon' (2d3) (+14,+27) [+15] <+1>
                               Found lying on the floor in a vault at 2100 feet (level 42)
                               
                               +1 light.
                               Slays undead (powerfully), giants, animals.
                               Branded with weak fire.
                               Provides resistance to Acid, Lightning.
                               Cannot be harmed by Acid, Fire.
                               Grants the ability to see invisible things.  Blessed by the gods
                               (combat bonuses for holy casters).  
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 464 vs undead, 416.5 vs giants, 393 vs
                               animals and creatures not resistant to fire, and 369.5 vs. others.
                               Average thrown damage: 657.2 vs undead, 394.3 vs giants, 262.9 vs
                               animals and creatures not resistant to fire, and 131.4 vs. others.
                               
                          u) the Broad Axe 'Hinoros' (2d6) (+13,+21) <+5>
                               Found lying on the floor in a vault at 2100 feet (level 42)
                               
                               +5 constitution.
                               Branded with acid.
                               Provides resistance to Light.
                               Cannot be harmed by Acid, Fire.
                               Slows your metabolism.  Grants the ability to see invisible
                               things.  
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 447.5 vs creatures not resistant to acid and
                               361 vs. others.
                               
                          v) the Ball-and-Chain of Arthron (4d4) (+6,+14) [+8] <+2>
                               Taken from a chest found at 1750 feet (level 35)
                               
                               +2 speed.
                               Slays dragons (powerfully), demons (powerfully).
                               Branded with weak fire.
                               Provides protection from blindness.
                               Cannot be harmed by Acid, Fire.
                               Prevents paralysis.  
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 577.5 vs dragons and demons, 394.5 vs
                               creatures not resistant to fire, and 333.5 vs. others.
                               
                          w) the Two-Handed Great Flail of Isinquen (5d6) (+16,+10) <+4>
                               Dropped by a black wraith at 2450 feet (level 49)
                               
                               +4 dexterity.
                               Slays evil creatures.
                               Branded with weak poison.
                               Provides resistance to Cold.
                               Cannot be harmed by Acid, Fire.
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 483 vs evil creatures and creatures not
                               resistant to poison, and 368.5 vs. others.
                               
                          x) the Great Hammer 'Naeglinos' (8d1) (+11,+15) <+3, +4, +1>
                               Dropped by Baphomet the Minotaur Lord at 2600 feet (level 52)
                               
                               +3 strength.
                               +4 infravision.
                               +1 light.
                               Slays dragons, demons, giants, trolls, orcs.
                               Provides immunity to Fire.
                               Provides resistance to Light, Chaos.
                               Cannot be harmed by Acid, Fire.
                               Grants telepathy.  Grants the ability to see invisible things. 
                               Blessed by the gods (combat bonuses for holy casters).  
                               
                               When activated, it deals 120 damage to all creatures that you can
                               see.
                               Takes 243 to 297 turns to recharge at your current speed.
                               Your chance of success is 87.0%
                               
                               Combat info:
                               5.0 blows/round.
                               Average damage/round: 456 vs dragons, demons, giants, trolls, and
                               orcs, and 356 vs. others.
                               
                          
                          
                          [Player history]
                                Turn   Depth  Note
                                   0      0'  Began the quest to destroy Morgoth.
                                 188     50'  Reached level 2
                                 335     50'  Killed Grip, Farmer Maggot's Dog
                                 335     50'  Reached level 3
                                1513     50'  Reached level 4
                                1980    150'  Reached level 5
                                2017    150'  Reached level 6
                                3005    200'  Reached level 7
                                3819    200'  Reached level 8
                                4707    300'  Reached level 9
                                5244    300'  Reached level 10
                                5852    300'  Reached level 11
                                5957    350'  Killed Fang, Farmer Maggot's Dog
                                6001      0'  Killed Farmer Maggot
                                6225    350'  Killed Bullroarer the Hobbit
                                6331    350'  Reached level 12
                                7686    400'  Reached level 13
                                7960    400'  Killed Wormtongue, Agent of Saruman
                                8631    500'  Reached level 14
                               10510    600'  Reached level 15
                               11694    650'  Reached level 16
                               12270    750'  Reached level 17
                               12526    750'  Killed Brodda, the Easterling
                               13717    800'  Reached level 18
                               15082    850'  Reached level 19
                               16650   1100'  Reached level 20
                               16719   1100'  Killed Lugdush, the Uruk
                               16776   1100'  Reached level 21
                               17635   1150'  Reached level 22
                               19348   1150'  Reached level 23
                               20625   1100'  Killed Gorbag, the Orc Captain
                               20628   1100'  Reached level 24
                               23240   1050'  Killed Shagrat, the Orc Captain
                               23240   1050'  Reached level 25
                               26536   1050'  Killed N�¡r, the Dwarf
                               35522   1100'  Reached level 26
                               37082   1100'  Found the Amulet of Mannaur
                               37419   1100'  Killed Bolg, Son of Azog
                               37804   1100'  Found the Pendant of Tildor
                               38012   1100'  Killed UglĂ?Âşk, the Uruk
                               38012   1100'  Reached level 27
                               41375   1150'  Found the Star of Agorgon
                               42036   1200'  Killed Sangahyando of Umbar
                               42036   1200'  Found the Elven Cloak of Mornengil
                               42071   1200'  Killed Angamait�« of Umbar
                               42439   1200'  Found the Cloak of Aeriendor
                               44492   1250'  Killed Kh�®m, Son of M�®m
                               45809   1350'  Killed Boldor, King of the Yeeks
                               45809   1350'  Reached level 28
                               45850   1350'  Killed Orfax, Son of Boldor
                               47872   1400'  Killed Lagduf, the Snaga
                               47890   1400'  Found the Cloak of Haegol
                               49957   1550'  Reached level 29
                               63910   1650'  Killed Ibun, Son of M�®m
                               65656   1700'  Killed Beorn, the Shape-Changer
                               65689   1700'  Reached level 30
                               68191   1700'  Found the Cloak of Sirimar
                               69434   1750'  Killed Grishn�¡kh, the Hill Orc
                               69759   1750'  Killed Bert the Stone Troll
                               69788   1750'  Killed Tom the Stone Troll
                               69789   1750'  Found the Pair of Leather Sandals of Thlantir (LOST)
                               69801   1750'  Killed Bill the Stone Troll
                               70476   1750'  Reached level 31
                               70711   1750'  Reached level 31
                               75498   1750'  Killed Draebor, the Imp
                               75883   1750'  Killed M�®m, Betrayer of Turin
                               75885   1750'  Found the Set of Gauntlets of Bardil
                               75895   1750'  Found the Katana of Estollaru (LOST)
                               76861   1750'  Reached level 32
                               77239   1750'  Reached level 32
                               77686   1750'  Killed Ulfang the Black
                               78020   1750'  Killed Ulwarth, Son of Ulfang
                               78040   1750'  Killed Ulfast, Son of Ulfang
                               78412   1750'  Found the Iron Crown 'Vaindil'
                               78446   1750'  Found the Ball-and-Chain of Arthron
                               80791   1750'  Reached level 33
                               80798   1750'  Found the Pendant of Carannath
                               81033   2000'  Killed Lokkak, the Ogre Chieftain
                               82183   2000'  Killed Lorgan, Chief of the Easterlings
                               82238   2000'  Found the Elfstone 'Minin'
                               87137   2100'  Killed E�¶l, the Dark Elf
                               87137   2100'  Reached level 34
                               87137   2100'  Found the Spear of Amind (LOST)
                               87791   2100'  Reached level 33
                               87791   2100'  Reached level 34
                               88073   2100'  Reached level 34
                               89190   2100'  Killed Castamir the Usurper
                               89191   2100'  Found the Soft Leather Armour of Erech
                               89793   2100'  Found the Set of Gauntlets of Lothron
                               90772   2100'  Killed The Queen Ant
                               90772   2100'  Reached level 35
                               90772   2100'  Found the Shovel of Adorlanor (LOST)
                               91095      0'  Reached level 35
                              114290   2100'  Killed Vargo, Tyrant of Fire
                              115819   2100'  Killed Gorlim, Betrayer of Barahir
                              115822   2100'  Found the Hard Leather Cap of Tarath
                              117116   2100'  Found the Throwing Axe 'Maeglon'
                              117389   2100'  Reached level 36
                              119538   2100'  Killed Azog, Enemy of the Dwarves
                              120083   2100'  Killed Kavlax the Many-Headed
                              120934   2100'  Killed Itangast the Fire Drake
                              120939   2100'  Found the Spear of Gorin (LOST)
                              121324   2100'  Found the Bar Chain Mail of Bardan
                              121336   2100'  Found the Ring of Lossil
                              121763   2100'  Reached level 37
                              122247   2100'  Found the Broad Axe 'Hinoros'
                              123105   2150'  Killed Rogrog the Black Troll
                              124846   2250'  Found the Set of Leather Gloves 'Arahtar'
                              127297   2300'  Found the Fur Cloak of Salmene
                              127703   2300'  Reached level 38
                              129769   2350'  Found the Hard Leather Cap 'Anegil'
                              132194   2450'  Killed Quaker, Master of Earth
                              132651   2450'  Found the Two-Handed Great Flail of Isinquen
                              133340   2450'  Reached level 39
                              135593   2600'  Killed Baphomet the Minotaur Lord
                              135593   2600'  Found the Great Hammer 'Naeglinos'
                              137331   2700'  Reached level 40
                              137332   2700'  Found the Chain Mail of Nostir
                              137964   2700'  Killed Gilim, the Giant of Eruman
                              138532   2700'  Found the Short Bow of Cellos
                              140799   2750'  Found the Trident of Hunaedh
                              140801   2750'  Found the Awl-Pike 'Agolfaure'
                          
                          
                            [Options]
                          
                            [User interface]
                          
                          Use the roguelike command keyset             : no  (rogue_like_commands)
                          Use sound                                    : no  (use_sound)
                          Show damage player deals to monsters         : no  (show_damage)
                          Use old target by default                    : no  (use_old_target)
                          Always pickup items                          : no  (pickup_always)
                          Always pickup items matching inventory       : yes (pickup_inven)
                          Show flavors in object descriptions          : no  (show_flavors)
                          Highlight target with cursor                 : yes (show_target)
                          Highlight player with cursor between turns   : no  (highlight_player)
                          Disturb whenever viewable monster moves      : yes (disturb_near)
                          Show walls as solid blocks                   : no  (solid_walls)
                          Show walls with shaded background            : no  (hybrid_walls)
                          Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
                          Color: Shimmer multi-colored things          : no  (animate_flicker)
                          Center map continuously                      : yes (center_player)
                          Color: Show unique monsters in purple        : no  (purple_uniques)
                          Automatically clear '-more-' prompts         : no  (auto_more)
                          Color: Player color indicates % hit points   : yes (hp_changes_color)
                          Allow mouse clicks to move the player        : yes (mouse_movement)
                          Notify on object recharge                    : no  (notify_recharge)
                          Show effective speed as multiplier           : no  (effective_speed)
                          
                            [Birth]
                          
                          Generate a new, random artifact set          : yes (birth_randarts)
                          Generate connected stairs                    : yes (birth_connect_stairs)
                          Force player descent (never make up stairs)  : no  (birth_force_descend)
                          Word of Recall has no effect                 : no  (birth_no_recall)
                          Restrict creation of artifacts               : no  (birth_no_artifacts)
                          Stack objects on the floor                   : yes (birth_stacking)
                          Lose artifacts when leaving level            : no  (birth_lose_arts)
                          Show level feelings                          : yes (birth_feelings)
                          Increase gold drops but disable selling      : no  (birth_no_selling)
                          Start with a kit of useful gear              : yes (birth_start_kit)
                          Monsters learn from their mistakes           : yes (birth_ai_learn)
                          Know all runes on birth                      : no  (birth_know_runes)
                          Know all flavors on birth                    : no  (birth_know_flavors)
                          Persistent levels (experimental)             : no  (birth_levels_persist)
                          To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
                          "i can take this dracolich"

                          Comment

                          • Sky
                            Veteran
                            • Oct 2016
                            • 2321

                            #14
                            so, let me get this straight; during bloodlust, when you get "you lash out at a nearby foe", does that mean you get an additional free attack? or does the game take one of my actions to do that?

                            bloodlust .. is too strong. ok yeah you lose some CON, and i have an obviously skewed perception because i have found a rod of Restoration very early, so it doesn't affect me as much. And, sometimes you may do something weird.

                            But; the damage output is ridiculous. Five rounds to kill Pazuzu, killed Ungoliant without using a single heal. The Nan The Giant was dead in 4 blows.
                            And, once you dive deep enough, bloodlust never goes away - you just kill some random mobs, and you are back at full strength. On top of that, you have a spell to restore CON !! (which should totally go to CL40 imho)

                            file dump at full bloodlust (purple); i understand that werewolf form could increase this even more - however that's not something you'd want when fighting Morgoth.

                            might i suggest, that bloodlust charges when you kill things that bleed? i.e trolls, humans. dragons. not spectres, vortices, or golems.
                            Code:
                              [Angband 4.2.1 Character Dump]
                            
                             Name   Sceotbeorn   Age             57          Self  RB  CB  EB   Best
                             Race   Dunadan      Height        6'3"   STR! 18/100  +1  +2  +8 18/210
                             Class  Blackguard   Weight   12st 12lb   INT:  18/21  +2  +0  +6 18/101
                             Title  Tyrant       Turns used:          WIS! 18/100  +2  -3 +14 18/***
                             HP     1078/1078    Game       1126696   DEX! 18/100  +2  +0  +7 18/190
                             SP     200/201      Standard    181493   CON! 18/100  +3  +2  +4 18/190
                                                 Resting      93676
                            
                             Level                 50    Armor     [63,+143]    Saving Throw     92%
                             Cur Exp          5950954                           Stealth    Excellent
                             Max Exp          5950954    Melee      10d3,+63    Disarm - phys.  100%
                             Adv Exp         ********    To-hit       93,+40    Disarm - magic   68%
                                                         Blows      8.0/turn    Magic Devices     85
                             Gold              586251                           Searching        76%
                             Burden          179.6 lb    Shoot to-dam    +16    Infravision    70 ft
                             Overweight        0.3 lb    To-hit       40,+41    Speed      22 (3.2x)
                             Max Depth    4050' (L81)    Shots      1.0/turn
                            
                             You are the sole child of a beorning woodsman and a halfcaste
                             dunedain; you have dark blonde hair and pale green eyes, buring with
                             seething rage.
                            
                            Resistances         Abilities
                             Acid:+....+...+... pFear:..........++.
                             Elec:..........*.. pBlnd:..+......+...
                             Fire:.*.+...+..... pConf:.....+.......
                             Cold:..*+.....+... pStun:.+...........
                             Pois:....+........ HLife:+.......+....
                            Light:.....+....... Regen:+............
                             Dark:...+.......+.   ESP:.........+.+.
                            Sound:............. S.Inv:.........+...
                            Shard:............. FrAct:+.....+......
                            Nexus:.+..+........ Feath:.+...........
                            Nethr:............. S.Dig:.......+.....
                            Chaos:........+.... TrpIm:.............
                            Disen:........+.... Bless:.............
                            
                            Hindrances          Modifiers
                            ImpHP:............+ Stea.:+...+......+.
                            ImpSP:............. Sear.:....+........
                             Fear:............. Infra:....+.+......
                            Aggrv:............. Tunn.:...........+.
                            NoTel:............. Speed:..+++......+!
                            DrExp:............. Blows:...+........!
                            Stick:............. Shots:.............
                            Fragl:............. Might:.+...........
                                                Light:...+.+.......
                                                D.Red:.............
                                                Moves:.............
                            
                            
                              [Character Equipment]
                            
                            a) the Lead-Filled Mace of Uluin (10d3) (+8,+13) [+9] <+3, +4>
                                 Dropped by Saruman of Many Colours at 3150 feet (level 63)
                                 
                                 +3 wisdom.
                                 +4 stealth.
                                 Slays undead (powerfully), dragons (powerfully), demons
                                 (powerfully), trolls, orcs, evil creatures.
                                 Branded with acid.
                                 Provides resistance to Acid.
                                 Cannot be harmed by Acid, Fire.
                                 Speeds regeneration.  Prevents paralysis.  Sustains your life
                                 force.  
                                 
                                 Combat info:
                                 8.0 blows/round.
                                 Average damage/round: 1552 vs undead, dragons, and demons, 1145.6
                                 vs trolls, orcs, and creatures not resistant to acid, 942.4 vs
                                 evil creatures, and 739.2 vs. others.
                                 
                            b) the Short Bow of Cellos (x3) (+9,+16) <+3, +1>
                                 Conjured forth by magic at 2700 feet (level 54)
                                 
                                 +3 strength.
                                 +3 wisdom.
                                 +1 shooting power.
                                 Branded with poison.
                                 Provides immunity to Fire.
                                 Provides resistance to Nexus.
                                 Provides protection from stunning.
                                 Cannot be harmed by Acid, Fire.
                                 Feather Falling.  
                                 
                            c) the Ring of Lossil <+3, +11>
                                 Found lying on the floor in a vault at 2100 feet (level 42)
                                 
                                 +3 wisdom.
                                 +11 speed.
                                 Provides immunity to Cold.
                                 Provides protection from blindness.
                                 Cannot be harmed by Lightning.
                                 Sustains strength, dexterity.
                                 
                                 When activated, it maps the area around you.
                                 Takes 319 to 390 turns to recharge at your current speed.
                                 Your chance of success is 90.0%
                                 
                            d) the Ring of Magunien <+5, +1>
                                 Found lying on the floor in a vault at 3150 feet (level 63)
                                 
                                 +5 speed.
                                 +1 attack speed.
                                 +1 light.
                                 Provides resistance to Fire, Cold, Dark.
                                 Cannot be harmed by Lightning.
                                 
                            e) an Amulet of Trickery <+4, +2, +3>
                                 Dropped by a mummified orc at 1750 feet (level 35)
                                 
                                 +4 dexterity.
                                 +2 stealth.
                                 +3 searching skill.
                                 +4 infravision.
                                 +2 speed.
                                 Provides resistance to Poison, Nexus.
                                 Sustains dexterity.
                                 
                            f) the Star of Agorgon <+3>
                                 Found lying on the floor at 1150 feet (level 23)
                                 
                                 +3 light.
                                 Provides resistance to Acid, Light.
                                 Provides protection from confusion.
                                 Cannot be harmed by Fire.
                                 Intensity 3 light.
                                 
                                 When activated, it maps the area around you.
                                 Takes 198 to 390 turns to recharge at your current speed.
                                 Your chance of success is 90.0%
                                 
                            g) Bar Chain Mail (Dwarven) (-2) [45,+24] <+2, +3>
                                 Dropped by a dread at 3150 feet (level 63)
                                 
                                 +2 strength.
                                 +2 constitution.
                                 +3 infravision.
                                 Cannot be harmed by Acid.
                                 Prevents paralysis.  
                                 
                            h) the Cloak of Sirimar [1,+15] <+1, +5, +3>
                                 Dropped by a mage at 1700 feet (level 34)
                                 
                                 +1 strength.
                                 +5 wisdom.
                                 +3 dexterity.
                                 +1 constitution.
                                 Provides resistance to Fire.
                                 Cannot be harmed by Acid, Fire.
                                 Slows your metabolism.  
                                 
                            i) a Large Metal Shield of Preservation [12,+32]
                                 Found lying on the floor in a vault at 2100 feet (level 42)
                                 
                                 Provides resistance to Chaos, Disenchantment.
                                 Cannot be harmed by Acid.
                                 Sustains strength, dexterity, constitution.
                                 Sustains your life force.  
                                 
                            j) the Hard Leather Cap 'Anegil' [2,+12] <+6>
                                 Dropped by a master thief at 2350 feet (level 47)
                                 
                                 +6 intelligence.
                                 Provides resistance to Acid, Cold.
                                 Provides protection from blindness.
                                 Cannot be harmed by Acid.
                                 Grants telepathy.  Grants the ability to see invisible things.  
                                 
                                 When activated, it restores your wisdom.
                                 Takes 253 to 280 turns to recharge at your current speed.
                                 Your chance of success is 96.1%
                                 
                            k) the Set of Gauntlets of Bardil (+5,+8) [3,+19]
                                 Dropped by Mîm, Betrayer of Turin at 1750 feet (level 35)
                                 
                                 Provides immunity to Lightning.
                                 Provides protection from fear.
                                 Cannot be harmed by Acid, Fire.
                                 
                            l) the Pair of Ethereal Slippers 'Belegil' [0,+18] <+2, +1, +6, +4>
                                 Found lying on the floor in a vault at 3150 feet (level 63)
                                 
                                 +2 strength.
                                 +1 constitution.
                                 +6 stealth.
                                 +2 tunneling.
                                 +4 speed.
                                 Provides resistance to Dark.
                                 Provides protection from fear.
                                 Cannot be harmed by Acid, Fire.
                                 Sustains constitution.
                                 Grants telepathy.  
                                 
                                 When activated, it restores 10SP, cures confusion and
                                 hallucination, removes fear and grants you temporary resistance to
                                 confusion.
                                 Takes 253 to 280 turns to recharge at your current speed.
                                 Your chance of success is 96.8%
                                 
                            
                            
                            
                            
                              [Character Inventory]
                            
                            a) 2 Necromantic Tomes [Into the Shadows]
                                 
                                 You can read this book.
                                 
                            b) 2 Necromantic Tomes [Fear and Torment]
                                 
                                 You can read this book.
                                 
                            c) a Necromantic Tome [Deadly Powers]
                                 Cannot be harmed by Fire.
                                 
                                 You can read this book.
                                 
                            d) 40 Potions of Cure Critical Wounds
                            e) 27 Potions of Cure Critical Wounds
                            f) 15 Potions of Healing
                            g) a Potion of *Healing*
                                 It can be thrown at creatures with damaging effect.
                                 
                            h) 11 Potions of Restore Mana
                            i) 16 Potions of Restore Life Levels
                            j) 11 Potions of Enlightenment
                            k) 9 Potions of Speed
                            l) 14 Scrolls of Phase Door
                            m) 9 Scrolls of Teleportation
                            n) a Scroll of Rune of Protection
                            o) 4 Rods of Detection (1 charging)
                                 Cannot be harmed by Lightning.
                                 
                            p) 4 Rods of Magic Mapping
                            q) 4 Rods of Slow Monster (1 charging)
                            r) a Rod of Healing (charging)
                                 Cannot be harmed by Lightning.
                                 
                            s) a Rod of Restoration (charging)
                                 Cannot be harmed by Lightning.
                                 
                            t) 4 Rods of Teleport Other (1 charging)
                            u) 4 Rods of Recall
                                 Cannot be harmed by Lightning.
                                 
                            
                            
                            
                            
                              [Character Quiver]
                            
                            
                            
                              [Home Inventory]
                            
                            a) 9 Potions of *Healing*
                                 It can be thrown at creatures with damaging effect.
                                 
                            b) 8 Scrolls of Banishment
                            c) 2 Scrolls of Mass Banishment
                            d) the Ring of Earth (+7,+3) <+6, +2, +4, +3, +5, +1>
                                 Dropped by Qlzqqlzuup, the Emperor Quylthulg at 3800 feet (level
                                 76)
                                 
                                 +6 strength.
                                 +2 wisdom.
                                 +4 dexterity.
                                 +3 constitution.
                                 +5 speed.
                                 +1 light.
                                 Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark,
                                 Chaos.
                                 Provides protection from blindness.
                                 Cannot be harmed by Lightning.
                                 
                            e) the Band of Halas <+5, +3, +4>
                                 Dropped by Makar, the Warrior at 3800 feet (level 76)
                                 
                                 +5 strength.
                                 +3 intelligence.
                                 +4 wisdom.
                                 +5 dexterity.
                                 Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark,
                                 Nether.
                                 Provides protection from fear, confusion.
                                 Cannot be harmed by Lightning.
                                 Sustains constitution.
                                 Prevents paralysis.  Sustains your life force.  
                                 
                            f) the Pendant of Carannath (+8,+4)
                                 Found lying on the floor in a vault at 1750 feet (level 35)
                                 
                                 Provides resistance to Dark.
                                 Provides protection from confusion.
                                 Speeds regeneration.  
                                 
                            g) the Elfstone 'Minin' (+4,+5) <+1, +4, +3>
                                 Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
                                 40)
                                 
                                 +1 dexterity.
                                 +4 constitution.
                                 +3 speed.
                                 Provides protection from fear.
                                 Feather Falling.  
                                 
                            h) the Chain Mail of Nostir (-2) [32,+28] <+3>
                                 Dropped by a great crystal drake at 2700 feet (level 54)
                                 
                                 +3 strength.
                                 Provides immunity to Acid.
                                 Provides resistance to Poison, Light, Nether, Chaos.
                                 Provides protection from fear, blindness.
                                 Cannot be harmed by Acid.
                                 Sustains your life force.  
                                 
                                 When activated, it attempts to magically enhance a piece of
                                 armour.
                                 Takes 382 to 468 turns to recharge at your current speed.
                                 Your chance of success is 95.7%
                                 
                            i) the Bar Chain Mail of Bardan (-2) [45,+11] <+1, +4>
                                 Found lying on the floor in a vault at 2100 feet (level 42)
                                 
                                 +1 strength.
                                 +4 intelligence.
                                 +1 light.
                                 Provides resistance to Acid, Light, Nexus, Disenchantment.
                                 Provides protection from confusion.
                                 Cannot be harmed by Acid.
                                 Speeds regeneration.  Prevents paralysis.  Sustains your life
                                 force.  
                                 
                            j) the Adamantite Plate Mail of Yavanden (-4) [80,+8] <+2, +3>
                                 Dropped by Saruman of Many Colours at 3150 feet (level 63)
                                 
                                 +2 wisdom.
                                 +3 constitution.
                                 Provides immunity to Fire.
                                 Provides resistance to Acid, Lightning, Cold, Poison, Dark,
                                 Disenchantment.
                                 Provides protection from blindness.
                                 Cannot be harmed by Acid.
                                 Aggravates creatures nearby.  
                                 
                            k) the Soft Leather Armour of Erech [8,+19]
                                 Dropped by Castamir the Usurper at 2100 feet (level 42)
                                 
                                 Provides resistance to Fire, Poison, Light, Nexus, Chaos.
                                 Provides protection from fear, blindness.
                                 Cannot be harmed by Acid, Fire.
                                 
                            l) the Cloak of Haegol [1,+8] <+3, +4>
                                 Dropped by a snaga at 1400 feet (level 28)
                                 
                                 +3 stealth.
                                 +4 infravision.
                                 Provides resistance to Lightning, Dark.
                                 Provides protection from fear.
                                 Cannot be harmed by Acid, Fire.
                                 Sustains strength.
                                 
                            m) the Cloak of Aeriendor [1,+17] <+2, +1>
                                 Found lying on the floor at 1200 feet (level 24)
                                 
                                 +2 intelligence.
                                 +1 stealth.
                                 +2 tunneling.
                                 Provides resistance to Acid, Fire, Cold, Sound.
                                 Cannot be harmed by Acid, Fire.
                                 
                                 When activated, it detects evil creatures nearby.
                                 Takes 191 to 210 turns to recharge at your current speed.
                                 Your chance of success is 93.0%
                                 
                            n) the Fur Cloak of Salmene [3,+15] <+2, +1>
                                 Dropped by a mummified troll at 2300 feet (level 46)
                                 
                                 +2 dexterity.
                                 +1 light.
                                 Provides resistance to Poison, Dark.
                                 Provides protection from blindness.
                                 Cannot be harmed by Acid, Fire.
                                 Feather Falling.  
                                 
                            o) the Fur Cloak of Carvere [3,+20] <+5, +2>
                                 Found lying on the floor in a vault at 3150 feet (level 63)
                                 
                                 +5 strength.
                                 +2 dexterity.
                                 Provides resistance to Shards.
                                 Cannot be harmed by Acid, Fire.
                                 Slows your metabolism.  
                                 
                            p) the Elven Cloak of Mornengil [6,+19] <+1>
                                 Dropped by Sangahyando of Umbar at 1200 feet (level 24)
                                 
                                 +1 stealth.
                                 +1 speed.
                                 Provides resistance to Nexus.
                                 Cannot be harmed by Acid, Fire.
                                 
                            q) the Iron Crown 'Vaindil' [0,+26] <+2>
                                 Found lying on the floor in a vault at 1750 feet (level 35)
                                 
                                 +2 tunneling.
                                 Provides resistance to Lightning, Fire, Cold, Light, Dark.
                                 Provides protection from blindness.
                                 Cannot be harmed by Acid.
                                 Slows your metabolism.  Prevents paralysis.  
                                 
                                 When activated, it heals 20 hitpoints, some cut damage, makes you
                                 a little less confused, and cures blindness.
                                 Takes 97 to 105 turns to recharge at your current speed.
                                 Your chance of success is 94.2%
                                 
                            r) the Hard Leather Cap of Tarath [2,+8] <+4, +3>
                                 Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42)
                                 
                                 +4 wisdom.
                                 +3 constitution.
                                 +3 speed.
                                 Provides resistance to Lightning, Dark.
                                 Provides protection from fear.
                                 Cannot be harmed by Acid.
                                 Slows your metabolism.  Grants the ability to see invisible
                                 things.  
                                 
                            s) the Hard Leather Cap 'Turuda' [2,+19] <+4>
                                 Dropped by Lungorthin, the Balrog of White Fire at 3550 feet
                                 (level 71)
                                 
                                 +4 speed.
                                 Provides resistance to Lightning, Fire, Cold.
                                 Provides protection from blindness.
                                 Cannot be harmed by Acid.
                                 Grants the ability to see invisible things.  
                                 
                            t) the Metal Cap of Balantan [3,+24] <+6, +2, +4>
                                 Found lying on the floor in a vault at 3150 feet (level 63)
                                 
                                 +6 intelligence.
                                 +2 wisdom.
                                 +4 constitution.
                                 Provides resistance to Acid, Cold, Dark.
                                 Provides protection from fear, blindness.
                                 Cannot be harmed by Acid.
                                 Sustains constitution.
                                 Slows your metabolism.  Grants the ability to see invisible
                                 things.  
                                 
                                 When activated, it causes your next attack upon a monster to
                                 confuse it.
                                 Takes 253 to 280 turns to recharge at your current speed.
                                 Your chance of success is 94.2%
                                 
                            u) the Set of Leather Gloves 'Arahtar' [1,+16]
                                 Dropped by a mummified chieftain at 2250 feet (level 45)
                                 
                                 Provides resistance to Acid, Fire, Poison.
                                 Cannot be harmed by Acid, Fire.
                                 Sustains constitution.
                                 Feather Falling.  
                                 
                            v) the Throwing Axe 'Maeglon' (2d3) (+14,+27) [+15] <+1>
                                 Found lying on the floor in a vault at 2100 feet (level 42)
                                 
                                 +1 light.
                                 Slays undead (powerfully), giants, animals.
                                 Branded with weak fire.
                                 Provides resistance to Acid, Lightning.
                                 Cannot be harmed by Acid, Fire.
                                 Grants the ability to see invisible things.  Blessed by the gods
                                 (combat bonuses for holy casters).  
                                 
                                 Combat info:
                                 8.0 blows/round.
                                 Average damage/round: 857.6 vs undead, 780 vs giants, 741.6 vs
                                 animals and creatures not resistant to fire, and 703.2 vs. others.
                                 Average thrown damage: 821.5 vs undead, 492.9 vs giants, 328.6 vs
                                 animals and creatures not resistant to fire, and 164.3 vs. others.
                                 
                            w) the Great Axe of Imaed (6d4) (+14,+11) <+2, +4, +1>
                                 Dropped by Qlzqqlzuup, the Emperor Quylthulg at 3800 feet (level
                                 76)
                                 
                                 +2 intelligence.
                                 +4 wisdom.
                                 +1 attack speed.
                                 Branded with acid.
                                 Cannot be harmed by Acid, Fire.
                                 Blessed by the gods (combat bonuses for holy casters).  
                                 
                                 Combat info:
                                 9.0 blows/round.
                                 Average damage/round: 1116 vs creatures not resistant to acid and
                                 762.3 vs. others.
                                 
                            x) the Maul 'Winionil' (10d4) (+24,+22) <+5, +2, +1>
                                 Dropped by Smaug the Golden at 3150 feet (level 63)
                                 
                                 +5 intelligence.
                                 +2 speed.
                                 +1 light.
                                 Slays dragons (powerfully), demons.
                                 Branded with poison.
                                 Provides resistance to Fire, Light.
                                 Cannot be harmed by Acid, Fire.
                                 Grants the ability to see invisible things.  Prevents paralysis.  
                                 
                                 When activated, it fires balls of electricity in all directions,
                                 each one causing 150 damage.
                                 Takes 573 to 772 turns to recharge at your current speed.
                                 Your chance of success is 91.6%
                                 
                                 Combat info:
                                 8.0 blows/round.
                                 Average damage/round: 1921.6 vs dragons, 1405.6 vs demons and
                                 creatures not resistant to poison, and 889.6 vs. others.
                                 
                            
                            
                            [Player history]
                                  Turn   Depth  Note
                                     0      0'  Began the quest to destroy Morgoth.
                                   188     50'  Reached level 2
                                   335     50'  Killed Grip, Farmer Maggot's Dog
                                   335     50'  Reached level 3
                                  1513     50'  Reached level 4
                                  1980    150'  Reached level 5
                                  2017    150'  Reached level 6
                                  3005    200'  Reached level 7
                                  3819    200'  Reached level 8
                                  4707    300'  Reached level 9
                                  5244    300'  Reached level 10
                                  5852    300'  Reached level 11
                                  5957    350'  Killed Fang, Farmer Maggot's Dog
                                  6001      0'  Killed Farmer Maggot
                                  6225    350'  Killed Bullroarer the Hobbit
                                  6331    350'  Reached level 12
                                  7686    400'  Reached level 13
                                  7960    400'  Killed Wormtongue, Agent of Saruman
                                  8631    500'  Reached level 14
                                 10510    600'  Reached level 15
                                 11694    650'  Reached level 16
                                 12270    750'  Reached level 17
                                 12526    750'  Killed Brodda, the Easterling
                                 13717    800'  Reached level 18
                                 15082    850'  Reached level 19
                                 16650   1100'  Reached level 20
                                 16719   1100'  Killed Lugdush, the Uruk
                                 16776   1100'  Reached level 21
                                 17635   1150'  Reached level 22
                                 19348   1150'  Reached level 23
                                 20625   1100'  Killed Gorbag, the Orc Captain
                                 20628   1100'  Reached level 24
                                 23240   1050'  Killed Shagrat, the Orc Captain
                                 23240   1050'  Reached level 25
                                 26536   1050'  Killed N�¡r, the Dwarf
                                 35522   1100'  Reached level 26
                                 37082   1100'  Found the Amulet of Mannaur
                                 37419   1100'  Killed Bolg, Son of Azog
                                 37804   1100'  Found the Pendant of Tildor
                                 38012   1100'  Killed UglĂ?Âşk, the Uruk
                                 38012   1100'  Reached level 27
                                 41375   1150'  Found the Star of Agorgon
                                 42036   1200'  Killed Sangahyando of Umbar
                                 42036   1200'  Found the Elven Cloak of Mornengil
                                 42071   1200'  Killed Angamait�« of Umbar
                                 42439   1200'  Found the Cloak of Aeriendor
                                 44492   1250'  Killed Kh�®m, Son of M�®m
                                 45809   1350'  Killed Boldor, King of the Yeeks
                                 45809   1350'  Reached level 28
                                 45850   1350'  Killed Orfax, Son of Boldor
                                 47872   1400'  Killed Lagduf, the Snaga
                                 47890   1400'  Found the Cloak of Haegol
                                 49957   1550'  Reached level 29
                                 63910   1650'  Killed Ibun, Son of M�®m
                                 65656   1700'  Killed Beorn, the Shape-Changer
                                 65689   1700'  Reached level 30
                                 68191   1700'  Found the Cloak of Sirimar
                                 69434   1750'  Killed Grishn�¡kh, the Hill Orc
                                 69759   1750'  Killed Bert the Stone Troll
                                 69788   1750'  Killed Tom the Stone Troll
                                 69789   1750'  Found the Pair of Leather Sandals of Thlantir (LOST)
                                 69801   1750'  Killed Bill the Stone Troll
                                 70476   1750'  Reached level 31
                                 70711   1750'  Reached level 31
                                 75498   1750'  Killed Draebor, the Imp
                                 75883   1750'  Killed M�®m, Betrayer of Turin
                                 75885   1750'  Found the Set of Gauntlets of Bardil
                                 75895   1750'  Found the Katana of Estollaru (LOST)
                                 76861   1750'  Reached level 32
                                 77239   1750'  Reached level 32
                                 77686   1750'  Killed Ulfang the Black
                                 78020   1750'  Killed Ulwarth, Son of Ulfang
                                 78040   1750'  Killed Ulfast, Son of Ulfang
                                 78412   1750'  Found the Iron Crown 'Vaindil'
                                 78446   1750'  Found the Ball-and-Chain of Arthron (LOST)
                                 80791   1750'  Reached level 33
                                 80798   1750'  Found the Pendant of Carannath
                                 81033   2000'  Killed Lokkak, the Ogre Chieftain
                                 82183   2000'  Killed Lorgan, Chief of the Easterlings
                                 82238   2000'  Found the Elfstone 'Minin'
                                 87137   2100'  Killed E�¶l, the Dark Elf
                                 87137   2100'  Reached level 34
                                 87137   2100'  Found the Spear of Amind (LOST)
                                 87791   2100'  Reached level 33
                                 87791   2100'  Reached level 34
                                 88073   2100'  Reached level 34
                                 89190   2100'  Killed Castamir the Usurper
                                 89191   2100'  Found the Soft Leather Armour of Erech
                                 89793   2100'  Found the Set of Gauntlets of Lothron (LOST)
                                 90772   2100'  Killed The Queen Ant
                                 90772   2100'  Reached level 35
                                 90772   2100'  Found the Shovel of Adorlanor (LOST)
                                 91095      0'  Reached level 35
                                114290   2100'  Killed Vargo, Tyrant of Fire
                                115819   2100'  Killed Gorlim, Betrayer of Barahir
                                115822   2100'  Found the Hard Leather Cap of Tarath
                                117116   2100'  Found the Throwing Axe 'Maeglon'
                                117389   2100'  Reached level 36
                                119538   2100'  Killed Azog, Enemy of the Dwarves
                                120083   2100'  Killed Kavlax the Many-Headed
                                120934   2100'  Killed Itangast the Fire Drake
                                120939   2100'  Found the Spear of Gorin (LOST)
                                121324   2100'  Found the Bar Chain Mail of Bardan
                                121336   2100'  Found the Ring of Lossil
                                121763   2100'  Reached level 37
                                122247   2100'  Found the Broad Axe 'Hinoros' (LOST)
                                123105   2150'  Killed Rogrog the Black Troll
                                124846   2250'  Found the Set of Leather Gloves 'Arahtar'
                                127297   2300'  Found the Fur Cloak of Salmene
                                127703   2300'  Reached level 38
                                129769   2350'  Found the Hard Leather Cap 'Anegil'
                                132194   2450'  Killed Quaker, Master of Earth
                                132651   2450'  Found the Two-Handed Great Flail of Isinquen (LOST)
                                133340   2450'  Reached level 39
                                135593   2600'  Killed Baphomet the Minotaur Lord
                                135593   2600'  Found the Great Hammer 'Naeglinos' (LOST)
                                137331   2700'  Reached level 40
                                137332   2700'  Found the Chain Mail of Nostir
                                137964   2700'  Killed Gilim, the Giant of Eruman
                                138532   2700'  Found the Short Bow of Cellos
                                140799   2750'  Found the Trident of Hunaedh (LOST)
                                140801   2750'  Found the Awl-Pike 'Agolfaure'
                                141862   2750'  Reached level 41
                                143037   2800'  Killed Ar-PharazĂ?´n the Golden
                                143048   2800'  Killed Shelob, Spider of Darkness
                                143444   2800'  Killed Scatha the Worm
                                143904   2900'  Found the Shovel of Driolon (LOST)
                                144453   2950'  Reached level 42
                                145245   3050'  Killed Tselakus, the Dreadlord
                                145245   3050'  Found the Pick of Undorwen (LOST)
                                145250   3050'  Found the Scythe of Legiond (LOST)
                                147689   3150'  Found the Pair of Ethereal Slippers 'Belegil'
                                147708   3150'  Killed Saruman of Many Colours
                                147708   3150'  Found the Adamantite Plate Mail of Yavanden
                                147824   3150'  Found the Fur Cloak of Carvere
                                147827   3150'  Found the Lead-Filled Mace of Uluin
                                148149   3150'  Reached level 43
                                150273   3150'  Killed Thuringwethil, the Vampire Messenger
                                150982   3150'  Found the Metal Cap of Balantan
                                150985   3150'  Found the Ring of Magunien
                                167766   3150'  Killed Smaug the Golden
                                167766   3150'  Found the Maul 'Winionil'
                                167766   3150'  Found the Broad Axe 'Mengorme' (LOST)
                                168198   3150'  Found the Scythe of Slicing of Balion (LOST)
                                168398   3400'  Killed The Mouth of Sauron
                                168446   3450'  Reached level 44
                                169878   3500'  Reached level 45
                                171108   3500'  Killed Waldern, King of Water
                                172736   3550'  Killed Lungorthin, the Balrog of White Fire
                                172736   3550'  Reached level 46
                                172740   3550'  Found the Hard Leather Cap 'Turuda'
                                172768   3550'  Killed The Balrog of Moria
                                172866   3550'  Killed Ren the Unclean
                                172866   3550'  Found the Zweihander 'Ilmen'
                                173099   3550'  Killed Akhorahil the Blind
                                173104   3550'  Found the Lead-Filled Mace 'Kelleb'
                                173129   3550'  Killed Uvatha the Horseman
                                173134   3550'  Killed Adunaphel the Quiet
                                173807   3800'  Reached level 47
                                173975   3800'  Killed Ji Indur Dawndeath
                                173976   3800'  Found the Lead-Filled Mace of Nielmal
                                174079   3800'  Killed Dwar, Dog Lord of Waw
                                174346   3800'  Killed Ungoliant, the Unlight
                                174586   3800'  Killed Fundin Bluecloak
                                174619   3800'  Killed Ufthak of Cirith Ungol
                                174718   3800'  Killed Qlzqqlzuup, the Emperor Quylthulg
                                174718   3800'  Reached level 48
                                174718   3800'  Found the Great Axe of Imaed
                                174727   3800'  Found the Ring of Earth
                                174890   3800'  Found the Blade of Chaos 'Telin' (LOST)
                                175455   3800'  Killed Makar, the Warrior
                                175455   3800'  Found the Band of Halas
                                176811   3850'  Killed Feagwath, the Undead Sorcerer
                                177089   3900'  Killed Mughash the Kobold Lord
                                177361   3900'  Killed Omarax, the Eye Tyrant
                                178630   4000'  Killed Oss�«, Herald of Ulmo
                                178630   4000'  Reached level 49
                                178670   4000'  Killed Nan, the Giant
                                178708   4000'  Found the Katana 'Baring'
                                178962   4000'  Killed Pazuzu, Lord of Air
                                178984   4000'  Found the Golden Crown of Elivil
                                180074   4000'  Reached level 50
                                181479   4050'  Killed Maeglin, the Traitor of Gondolin
                            Last edited by Sky; June 8, 2020, 08:34.
                            "i can take this dracolich"

                            Comment

                            • Sky
                              Veteran
                              • Oct 2016
                              • 2321

                              #15
                              ok so, Balrogs having pass-wall is a hard no from me. Not only do they summon each other, but they will track you from the other side of the map. Way, way too strong.

                              I figure that Bloodlust makes you attack instead of taking other actions; this makes it more dangerous than i figured, so im not sure if i will use it in the Morgoth fight - too much randomness. However, on the plus side, i got breathed on and was taken to -45hp !! and survived.
                              (probably would not have gone down to -45 *if* bloodlust wasn't preventing me from drinking a heal, but that's the game)

                              I dread to think if you still got Balrog pits in this release.
                              Also, the new Ainur, a pit of those is waaaaaaaay too much for anyone that doesnt have Banishment.
                              "i can take this dracolich"

                              Comment

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