you didnt think this was possible.

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  • Sky
    Veteran
    • Oct 2016
    • 2321

    you didnt think this was possible.


    but it is
    "i can take this dracolich"
  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    #2
    Yessssssss!
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #3
      Very nice! But why aren't you wearing it?
      I only ever found it once.

      Comment

      • half
        Knight
        • Jan 2009
        • 910

        #4
        Sauron drops the One Ring? Well done Isildur!

        Comment

        • Ed_47569
          Adept
          • Feb 2010
          • 114

          #5
          My last winner found the One Ring in a lesser vault at 2300'. Level feeling was only a 6 (Good) !! Popped it on right away and killed enough to not worry about the experience drain.


          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            #6
            Code:
              [Angband 4.1.2 Character Dump]
            
             Name   Ningor       Age             12          Self  RB  CB  EB   Best
             Race   Half-Orc     Height        5'8"   STR! 18/100  +2  +3  +4 18/190
             Class  Warrior      Weight     9st 4lb   INT! 18/100  -1  -2  +6 18/130
             Title  ***WINNER*** Turns used:          Wis! 18/100  +0  -2  +2 18/100  18/60
             HP     954/1192     Game        783263   DEX! 18/100  +0  +2 +23 18/***
             SP     0/0          Standard    144901   CON! 18/100  +1  +2 +14 18/***
                                 Resting      78438
            
             Level                 50    Armor     [48,+138]    Saving Throw     69%
             Cur Exp          5303584                           Stealth         Fair
             Max Exp          5303584    Melee       4d6,+42    Disarm - phys.  100%
             Adv Exp         ********    To-hit      102,+43    Disarm - magic   79%
                                         Blows      7.8/turn    Magic Devices     58
             Gold            10825562                           Searching        82%
             Burden          306.5 lb    Shoot to-dam    +14    Infravision    90 ft
             Overweight      126.6 lb    To-hit       91,+42    Speed      18 (x2.8)
             Max Depth   5100' (L102)    Shots        1/turn
            
             Your father was an Orc, but it is unacknowledged. You are the adopted
             child of a Landed Knight.  You are a credit to the family.  You have
             hazel eyes, straight auburn hair, and a dark complexion.
            
            
            rAcid:+++...+...... Nexus:....+........
            rElec:......+...... Nethr:..+..+.+.....
            rFire:..+...+...... Chaos:......+......
            rCold:......+...... Disen:+............
            rPois:..+.+.+...... pFear:.....+......+
            rLite:..+...+...... pBlnd:.+....+......
            rDark:+.....+.....+ pConf:..+..........
            Sound:......+...... pStun:.............
            Shard:.......+..... HLife:......+......
            
            Regen:..+.......... Stea.:....+.+......
              ESP:..+.......... Sear.:....+........
            Invis:......+...... Infra:..+.+.......+
            FrAct:.++......+... Tunn.:.............
            Feath:.+........... Speed:...++......+.
            S.Dig:..+..+.+..... Blows:........+....
            ImpHP:............. Shots:.............
             Fear:............. Might:.+...........
            Aggrv:..+.......... Light:..+..+.......
            
            
              [Last Messages]
            
            > You smite the Great Wyrm of Many Colours.
            > The Great Wyrm of Many Colours misses you.
            > The Great Wyrm of Many Colours claws you.
            > The Great Wyrm of Many Colours bites you.
            > You smite the Great Wyrm of Many Colours. It was a superb hit!
            > You miss the Great Wyrm of Many Colours.
            > You smite the Great Wyrm of Many Colours.
            > You miss the Great Wyrm of Many Colours.
            > You smite the Great Wyrm of Many Colours. It was a great hit!
            > You miss the Great Wyrm of Many Colours.
            > You smite the Great Wyrm of Many Colours.
            > You feel yourself yanked upwards!
            > The mean-looking mercenary wakes up.
            > The boil-covered wretch wakes up.
            > Successfully created a spoiler file.
            
            Killed by Ripe Old Age.
            
              [Character Equipment]
            
            a) the Zweihander 'Airdo' (4d6) (+13,+21) [+12] <+6, +3>
                 Dropped by Feagwath, the Undead Sorcerer at 4900 feet (level 98)
                 
                 +6 dexterity.
                 +3 constitution.
                 Slays demons, evil creatures.
                 Branded with acid.
                 Provides resistance to acid, dark, disenchantment.
                 Cannot be harmed by acid.
                 Blessed by the gods.  
                 
                 When activated, it fires a mana bolt with damage 12d8.
                 Takes 159 to 176 turns to recharge at your current speed.
                 Your chance of success is 94.4%
                 
                 Combat info:
                 7.8 blows/round.
                 Average damage/round: 728.1 vs. creatures not resistant to acid,
                 728.1 vs. demons, 603.6 vs. evil creatures, and 479.1 vs. others.
                 
            b) the Heavy Crossbow of Andromur (x6) (+12,+14) <+2>
                 Dropped by The Witch-King of Angmar at 4950 feet (level 99)
                 
                 +2 intelligence.
                 +2 constitution.
                 +2 shooting power.
                 Provides resistance to acid.
                 Provides protection from blindness.
                 Cannot be harmed by acid, fire.
                 Feather Falling.  Prevents paralysis.  
                 
            c) the Ring 'Shelemen' (+3,+6) <+3, +6, +2, +1>
                 Found lying on the floor in a vault at 2550 feet (level 51)
                 
                 +3 strength.
                 +6 dexterity.
                 +2 infravision.
                 +1 light.
                 Provides resistance to acid, fire, poison, light, nether.
                 Provides protection from confusion.
                 Cannot be harmed by lightning.
                 Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
                 Prevents paralysis.  Aggravates creatures nearby.  
                 
                 When activated, it restores your dexterity.
                 Takes 204 to 226 turns to recharge at your current speed.
                 Your chance of success is 92.1%
                 
            d) a Ring of Speed <+12>
                 Taken from a chest found at 4950 feet (level 99)
                 
                 +12 speed.
                 
            e) an Amulet of Trickery <+3, +2, +4>
                 Found lying on the floor in a vault at 2850 feet (level 57)
                 
                 +3 dexterity.
                 +2 stealth.
                 +3 searching skill.
                 +4 infravision.
                 +2 speed.
                 Provides resistance to poison, nexus.
                 Sustains dexterity.
                 
            f) the Star 'Gonaur' <+3>
                 Found lying on the floor in a vault at 1500 feet (level 30)
                 
                 +3 light.
                 Provides resistance to nether.
                 Provides protection from fear.
                 Cannot be harmed by fire.
                 Slows your metabolism.  
                 Radius 3 light.
                 
                 When activated, it maps the area around you.
                 Takes 142 to 280 turns to recharge at your current speed.
                 Your chance of success is 92.1%
                 
            g) the Gold Dragon Scale Mail of Turosse (-2) [28,+33] <+2, +5, +3>
                 Dropped by Mîm, Betrayer of Turin at 4900 feet (level 98)
                 
                 +2 wisdom.
                 +5 dexterity.
                 +3 constitution.
                 +2 stealth.
                 Provides resistance to acid, lightning, fire, cold, poison, light,
                 dark, sound, chaos.
                 Provides protection from blindness.
                 Sustains constitution.
                 Grants the ability to see invisible things.  Sustains your life
                 force.  
                 
                 When activated, it drains up to 150 hit points of life from a
                 target creature.  Does not affect undead, demons, golems,
                 elementals or vortices.
                 Takes 252 to 308 turns to recharge at your current speed.
                 Your chance of success is 90.6%
                 
            h) the Fur Cloak of Delebri [3,+13] <+4>
                 Dropped by Rogrog the Black Troll at 2050 feet (level 41)
                 
                 +4 intelligence.
                 Provides resistance to shards, nether.
                 Cannot be harmed by acid, fire.
                 Sustains constitution.
                 Slows your metabolism.  
                 
                 When activated, it creates a frost ball with damage 50.
                 Takes 182 to 201 turns to recharge at your current speed.
                 Your chance of success is 83.9%
                 
            i) the Large Metal Shield of Bormond [12,+11] <+2>
                 Dropped by Ji Indur Dawndeath at 2800 feet (level 56)
                 
                 +2 attack speed.
                 Cannot be harmed by acid.
                 
            j) a Jewel Encrusted Crown of Might [0,+12] <+1, +3, +2>
                 Found lying on the floor of a cavern at 2050 feet (level 41)
                 
                 +1 strength.
                 +3 dexterity.
                 +2 constitution.
                 Cannot be harmed by acid.
                 Sustains strength, dexterity, constitution.
                 Prevents paralysis.  
                 
            k) the Set of Gauntlets 'Ninos' [3,+25] <+4>
                 Conjured forth by magic at 1300 feet (level 26)
                 
                 +4 constitution.
                 Cannot be harmed by acid, fire.
                 
            l) the Pair of Leather Boots of Lenen [2,+17] <+9>
                 Dropped by Baphomet the Minotaur Lord at 4300 feet (level 86)
                 
                 +9 speed.
                 Cannot be harmed by acid, fire.
                 
            
            
            
            
              [Character Inventory]
            
            a) 11 Potions of Cure Critical Wounds
            b) 5 Potions of Healing
            c) 7 Potions of *Healing*
                 It can be thrown at creatures with damaging effect.
                 
            d) 5 Potions of Life
                 It can be thrown at creatures with damaging effect.
                 
            e) 12 Potions of Restore Life Levels
            f) 6 Potions of Enlightenment
            g) 7 Scrolls of Phase Door
            h) a Scroll of Teleportation
            i) a Scroll of Rune of Protection
            j) 4 Rods of Detection
                 Cannot be harmed by lightning.
                 
            k) 7 Rods of Magic Mapping
            l) 4 Rods of Slow Monster
            m) 2 Rods of Healing
                 Cannot be harmed by lightning.
                 
            n) a Rod of Restoration (charging)
                 Cannot be harmed by lightning.
                 
            o) 8 Rods of Teleport Other
            p) 2 Rods of Recall (1 charging)
                 Cannot be harmed by lightning.
                 
            q) a Rod of Speed (charging)
                 Cannot be harmed by lightning.
                 
            r) the Band of Giondil <+5, +2>
                 Found lying on the floor in a vault at 4950 feet (level 99)
                 
                 +5 intelligence.
                 +2 searching skill.
                 +5 speed.
                 Provides resistance to acid, lightning, fire, nether, chaos.
                 Cannot be harmed by lightning.
                 Sustains strength.
                 Speeds regeneration.  Prevents paralysis.  
                 
                 When activated, it detects invisible creatures nearby.
                 Takes 137 to 151 turns to recharge at your current speed.
                 Your chance of success is 83.9%
                 
            s) the Ring of Power 'The One Ring' (+15,+15) <+5>
                 Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
                 
                 +5 strength.
                 +5 intelligence.
                 +5 wisdom.
                 +5 dexterity.
                 +5 constitution.
                 +5 speed.
                 Provides immunity to acid, lightning, fire, cold.
                 Provides resistance to poison, dark, nether, disenchantment.
                 Cannot be harmed by lightning.
                 Sustains strength, intelligence, wisdom, dexterity, constitution.
                 Speeds regeneration.  Grants telepathy.  Grants the ability to see
                 invisible things.  Aggravates creatures nearby.  Drains
                 experience.  Can't be removed.  
                 
                 When activated, it does bizarre things.
                 Takes 585 to 1820 turns to recharge at your current speed.
                 Your chance of success is 62.1%
                 
            t) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
                 Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                 
                 +50 strength.
                 +50 intelligence.
                 +50 wisdom.
                 +50 dexterity.
                 +50 constitution.
                 +50 infravision.
                 +1 light.
                 Provides resistance to acid, lightning, fire, cold, poison, light,
                 dark, nexus, nether.
                 Provides protection from fear, confusion.
                 Cannot be harmed by acid.
                 Grants telepathy.  Grants the ability to see invisible things. 
                 Can't be removed.  
                 
            u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
                 Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
                 
                 Slays undead (powerfully), dragons (powerfully), demons
                 (powerfully), trolls, orcs, animals, evil creatures.
                 Cannot be harmed by acid, fire.
                 Grants telepathy.  Grants the ability to see invisible things. 
                 Sometimes creates earthquakes on impact.  Aggravates creatures
                 nearby.  
                 
                 Combat info:
                 You are too weak to use this weapon.
                 1.0 blow/round.
                 With +1 STR and +0 DEX you would get 6.7 blows
                 Average damage/round: 409.9 vs. undead, 409.9 vs. dragons, 409.9
                 vs. demons, 270.4 vs. trolls, 270.4 vs. orcs, 200.6 vs. animals,
                 200.6 vs. evil creatures, and 130.9 vs. others.
                 
            
            
            
            
              [Character Quiver]
            
            0) 14 Bolts of Slay Demon (1d5) (+10,+10)
                 Slays demons.
                 
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 255.1 vs. demons, and 170.1 vs. others.
                 25% chance of breaking upon contact.
                 
            1) 8 Seeker Bolts (4d5) (+4,+3)
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 180.9.
                 25% chance of breaking upon contact.
                 
            2) 6 Seeker Bolts (4d5) (+5,+5)
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 193.4.
                 25% chance of breaking upon contact.
                 
            3) 5 Seeker Bolts (4d5) (+8,+7)
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 207.9.
                 25% chance of breaking upon contact.
                 
            4) 5 Mithril Bolts (3d5) (+6,+5)
                 Cannot be harmed by acid.
                 
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 174.7.
                 25% chance of breaking upon contact.
                 
            5) 10 Mithril Bolts (3d5) (+3,+8)
                 Cannot be harmed by acid.
                 
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 193.4.
                 25% chance of breaking upon contact.
                 
            6) 18 Mithril Bolts of Slay Demon (3d5) (+13,+18)
                 Slays demons.
                 Cannot be harmed by acid.
                 
                 Combat info:
                 Hits targets up to 180 feet away.
                 Average damage/round: 387.4 vs. demons, and 258.3 vs. others.
                 25% chance of breaking upon contact.
                 
            7) 6 Arrows of Wounding (1d4) (+16,+14)
            
            
              [Home Inventory]
            
            a) 7 Scrolls of *Enchant Weapon*
            b) 3 Scrolls of *Remove Curse*
            c) the Band 'Winatar' (+4,+5) <+2, +1, +3, +4>
                 Found lying on the floor in a vault at 4250 feet (level 85)
                 
                 +2 strength.
                 +1 wisdom.
                 +2 constitution.
                 +3 searching skill.
                 +4 infravision.
                 +3 tunneling.
                 +1 light.
                 It causes your melee attacks to slay undead (powerfully).
                 Provides resistance to lightning, fire, cold, poison, light, dark,
                 sound, nexus, disenchantment.
                 Provides protection from fear, blindness.
                 Cannot be harmed by lightning.
                 Sustains intelligence, constitution.
                 Slows your metabolism.  Prevents paralysis.  Sustains your life
                 force.  
                 
                 When activated, it allows you to breathe sound for 150 damage.
                 Takes 434 to 585 turns to recharge at your current speed.
                 Your chance of success is 92.8%
                 
            d) the Band of Gelin <+3, +4, +1>
                 Dropped by Lungorthin, the Balrog of White Fire at 4900 feet
                 (level 98)
                 
                 +3 strength.
                 +4 constitution.
                 +3 infravision.
                 +1 light.
                 Provides resistance to acid, lightning, fire, cold, dark, sound,
                 shards, nexus, disenchantment.
                 Provides protection from fear.
                 Cannot be harmed by lightning.
                 Sustains strength, intelligence, wisdom, dexterity.
                 Speeds regeneration.  Grants the ability to see invisible things. 
                 Prevents paralysis.  Aggravates creatures nearby.  
                 
                 When activated, it allows you to breathe light or darkness for 200
                 damage.
                 Takes 481 to 705 turns to recharge at your current speed.
                 Your chance of success is 88.8%
                 
            e) the Band of Rhuil <+4, +1, +5, +3>
                 Dropped by Akhorahil the Blind at 2850 feet (level 57)
                 
                 +4 strength.
                 +1 intelligence.
                 +1 wisdom.
                 +5 constitution.
                 +3 speed.
                 Provides resistance to lightning, fire, light, dark.
                 Cannot be harmed by lightning.
                 Grants the ability to see invisible things.  Prevents paralysis.  
                 
                 When activated, it grants electricity resistance for d20+20 turns
                 and creates a lightning ball of damage 85.
                 Takes 252 to 308 turns to recharge at your current speed.
                 Your chance of success is 88.8%
                 
            f) an Amulet of ESP
                 Grants telepathy.  
                 
            g) an Amulet of Weaponmastery (+3,+4) <+3>
                 Dropped by Feagwath, the Undead Sorcerer at 4900 feet (level 98)
                 
                 +3 strength.
                 Provides resistance to disenchantment.
                 Provides protection from fear.
                 Sustains strength, constitution.
                 Prevents paralysis.  
                 
            h) the Necklace of Vatharon <+3, +1>
                 Dropped by Boldor, King of the Yeeks at 850 feet (level 17)
                 
                 +3 dexterity.
                 +1 constitution.
                 Provides resistance to lightning, poison.
                 Provides protection from fear, blindness, stunning.
                 
            i) the Necklace 'Uminas' <+4, +1, +5>
                 Found lying on the floor in a vault at 2300 feet (level 46)
                 
                 +4 intelligence.
                 +1 dexterity.
                 +1 constitution.
                 +5 stealth.
                 Provides resistance to fire.
                 Provides protection from confusion.
                 Speeds regeneration.  
                 
            j) the Elfstone of Falenwe <+4, +2>
                 Dropped by Rogrog the Black Troll at 2050 feet (level 41)
                 
                 +4 strength.
                 +2 stealth.
                 Provides resistance to lightning, fire, cold, light.
                 Sustains strength.
                 
            k) the Bar Chain Mail of Berinde (-2) [45,+21] <+2, +3>
                 Dropped by Gothmog, the High Captain of Balrogs at 4900 feet
                 (level 98)
                 
                 +2 strength.
                 +3 stealth.
                 Provides resistance to acid, lightning, fire, cold, light, dark,
                 chaos.
                 Provides protection from fear, stunning.
                 Cannot be harmed by acid.
                 
            l) the Cloak 'Carrath' [1,+13] <+4>
                 Found lying on the floor in a vault at 2800 feet (level 56)
                 
                 +4 stealth.
                 Provides resistance to poison, nexus.
                 Cannot be harmed by acid, fire.
                 
            m) the Fur Cloak of Belwe [3,+7] <+5, +4, +3>
                 Found lying on the floor at 4200 feet (level 84)
                 
                 +5 dexterity.
                 +4 stealth.
                 +3 speed.
                 Cannot be harmed by acid, fire.
                 
            n) the Small Metal Shield of Dromar [5,+23] <+3, +6, +2>
                 Dropped by Saruman of Many Colours at 3100 feet (level 62)
                 
                 +3 intelligence.
                 +6 dexterity.
                 +2 speed.
                 Provides resistance to acid, lightning, chaos.
                 Cannot be harmed by acid.
                 
                 When activated, it puts you in a berserker rage for d50+50 turns.
                 Takes 229 to 280 turns to recharge at your current speed.
                 Your chance of success is 86.6%
                 
            o) the Iron Crown 'Silgalas' [0,+15] <+6>
                 Found lying on the floor in a vault at 2850 feet (level 57)
                 
                 +6 intelligence.
                 Provides protection from blindness.
                 Cannot be harmed by acid.
                 Grants the ability to see invisible things.  Prevents paralysis. 
                 Sustains your life force.  
                 
            p) the Hard Leather Cap 'Brith' [2,+17] <+3, +1>
                 Dropped by an ancient white dragon at 2800 feet (level 56)
                 
                 +3 intelligence.
                 +1 wisdom.
                 +3 searching skill.
                 Provides resistance to cold.
                 Cannot be harmed by acid.
                 Grants telepathy.  
                 
            q) the Main Gauche of Thrith (5d5) (+19,+28) [+10] <+2, +3, +4>
                 Conjured forth by magic at 4950 feet (level 99)
                 
                 +2 intelligence.
                 +3 wisdom.
                 +4 infravision.
                 Slays demons (powerfully), undead, dragons, giants.
                 Branded with acid.
                 Provides resistance to acid, fire.
                 Provides protection from fear, stunning.
                 Cannot be harmed by acid.
                 Grants the ability to see invisible things.  Blessed by the gods. 
                 
                 
                 Combat info:
                 8.0 blows/round.
                 Average damage/round: 799.2 vs. creatures not resistant to acid,
                 1058.4 vs. demons, 799.2 vs. undead, 799.2 vs. dragons, 799.2 vs.
                 giants, and 540 vs. others.
                 
            r) the Trident of Fingros (8d10) (+6,+7) <+5, +3>
                 Found lying on the floor in a vault at 4950 feet (level 99)
                 
                 +5 intelligence.
                 +3 tunneling.
                 Cannot be harmed by acid, fire.
                 
                 Combat info:
                 8.0 blows/round.
                 Average damage/round: 609.6.
                 
            s) the Quarterstaff of Helost (2d9) (+7,+27)
                 Dropped by Harowen the Black Hand at 4950 feet (level 99)
                 
                 Slays dragons (powerfully), demons (powerfully), trolls, orcs,
                 animals, evil creatures.
                 Branded with weak lightning.
                 Provides resistance to lightning, light, dark, sound, nether.
                 Provides protection from confusion.
                 Cannot be harmed by acid, fire.
                 Sustains intelligence.
                 Slows your metabolism.  
                 
                 Combat info:
                 7.8 blows/round.
                 With +3 STR and +0 DEX you would get 8.0 blows
                 Average damage/round: 577.6 vs. creatures not resistant to
                 lightning, 840 vs. dragons, 840 vs. demons, 665 vs. trolls, 665
                 vs. orcs, 577.6 vs. animals, 577.6 vs. evil creatures, and 490.1
                 vs. others.
                 
            t) 34 Seeker Arrows of Slay Evil (4d4) (+13,+15)
                 Slays evil creatures.
                 
            u) 26 Seeker Arrows of Holy Might (4d4) (+22,+16)
                 Slays undead, demons, evil creatures.
                 Cannot be harmed by acid, fire.
                 
            
            
            [Player history]
                  Turn   Depth  Note
                     0      0'  Began the quest to destroy Morgoth.
                   371     50'  Reached level 2
                   923     50'  Reached level 3
                  1936    100'  Killed Grip, Farmer Maggot's Dog
                  1936    100'  Reached level 4
                  1981    100'  Reached level 5
                  2952    100'  Reached level 6
                  4003    250'  Killed Fang, Farmer Maggot's Dog
                  4003    250'  Reached level 7
                  4404    300'  Reached level 8
                  4775    300'  Reached level 9
                  4972    300'  Reached level 10
                  5356    300'  Reached level 11
                  5812    300'  Reached level 12
                  6355    300'  Reached level 13
                  7145    300'  Reached level 14
                  9814    350'  Killed Mughash the Kobold Lord
                  9836    350'  Reached level 15
                 10939    600'  Killed Wormtongue, Agent of Saruman
                 10944    600'  Found the Light Crossbow 'Lormengwe' (LOST)
                 11444    600'  Reached level 16
                 11889    600'  Killed Bullroarer the Hobbit
                 11999    600'  Killed Golfimbul, the Hill Orc Chief
                 11999    600'  Reached level 17
                 12021    600'  Killed Grishn&#195;&#161;kh, the Hill Orc
                 12927    850'  Killed Orfax, Son of Boldor
                 12935    850'  Killed Boldor, King of the Yeeks
                 12941    850'  Found the Necklace of Vatharon
                 13175    850'  Reached level 18
                 13783    900'  Reached level 19
                 14262    900'  Killed Brodda, the Easterling
                 15076   1150'  Reached level 20
                 15791   1250'  Reached level 21
                 16757   1250'  Killed Lagduf, the Snaga
                 16833   1250'  Reached level 22
                 16910   1250'  Killed Bolg, Son of Azog
                 17794   1300'  Reached level 23
                 18111   1300'  Found the Set of Gauntlets 'Ninos'
                 18715   1300'  Reached level 24
                 19512   1450'  Reached level 25
                 21033   1450'  Killed Lugdush, the Uruk
                 21061   1450'  Killed Ugl&#195;&#186;k, the Uruk
                 21995   1500'  Reached level 26
                 23103   1500'  Found the Star 'Gonaur'
                 23280   1500'  Reached level 27
                 23884   1500'  Killed Uldor the Accursed
                 25027   1600'  Killed Azog, King of the Uruk-Hai
                 25405   1650'  Killed Ufthak of Cirith Ungol
                 25538   1650'  Found the Main Gauche of Criach (LOST)
                 26017   1650'  Killed Ulfast, Son of Ulfang
                 26027   1650'  Killed Ulwarth, Son of Ulfang
                 26074   1650'  Reached level 28
                 27641   1700'  Reached level 29
                 27906   1700'  Killed Shagrat, the Orc Captain
                 27909   1700'  Reached level 29
                 29388   1850'  Found the Awl-Pike of Andron
                 30220   1850'  Reached level 30
                 30368   1850'  Found the Quarterstaff of Forlast (LOST)
                 33172   1900'  Killed Gorbag, the Orc Captain
                 33449   1900'  Reached level 31
                 33906   1900'  Found the Lance of Elkoris (LOST)
                 34215   1900'  Killed Beorn, the Shape-Changer
                 36712   2050'  Found the Rapier of Sarog (LOST)
                 37039   2050'  Reached level 32
                 38961   2050'  Killed Rogrog the Black Troll
                 38961   2050'  Reached level 33
                 38963   2050'  Found the Elfstone of Falenwe
                 38968   2050'  Found the Fur Cloak of Delebri
                 40632   2300'  Killed Uvatha the Horseman
                 40860   2300'  Reached level 34
                 41218   2300'  Killed Gorlim, Betrayer of Barahir
                 41459   2300'  Found the Mace 'Celdor' (LOST)
                 41540   2300'  Found the Necklace 'Uminas'
                 43334   2550'  Reached level 35
                 43629   2550'  Killed Bill the Stone Troll
                 43633   2550'  Killed Bert the Stone Troll
                 43701   2550'  Killed Tom the Stone Troll
                 44055   2550'  Found the Ring 'Shelemen'
                 44251   2800'  Found the Hard Leather Cap 'Brith'
                 44845   2800'  Killed Ji Indur Dawndeath
                 44919   2800'  Killed Dwar, Dog Lord of Waw
                 44919   2800'  Reached level 36
                 44926   2800'  Found the Whip of Dalacir (LOST)
                 44928   2800'  Found the Lucerne Hammer of Beren (LOST)
                 44939   2800'  Found the Large Metal Shield of Bormond
                 45266   2800'  Killed Ar-Pharaz&#195;´n the Golden
                 46323   2800'  Found the Cloak 'Carrath'
                 46728   2800'  Reached level 37
                 46923   2800'  Killed Adunaphel the Quiet
                 47067   2850'  Killed Akhorahil the Blind
                 47067   2850'  Reached level 37
                 47068   2850'  Found the Halberd of Dancar (LOST)
                 47070   2850'  Found the Band of Rhuil
                 47071   2850'  Found the Dagger of Rholath (LOST)
                 64738   2850'  Killed The Balrog of Moria
                 64757   2850'  Reached level 38
                 65231   2850'  Found the Iron Crown 'Silgalas'
                 65542   3100'  Killed Sm&#195;&#169;agol
                 65703   3100'  Killed Saruman of Many Colours
                 65704   3100'  Found the Small Metal Shield of Dromar
                 65886   3100'  Killed Smaug the Golden
                 65891   3100'  Found the Trident of Sinar (LOST)
                 66343   3100'  Reached level 39
                 67000   3350'  Reached level 39
                 67108   3350'  Found the Tulwar of Earie (LOST)
                 67248   3400'  Reached level 39
                 67957   3400'  Found the Katana of Halcarri (LOST)
                 69521   4200'  Reached level 40
                 69652   4200'  Reached level 40
                 69682   4200'  Killed Omarax, the Eye Tyrant
                 69694   4200'  Found the Small Metal Shield of Nienedh
                 70741   4200'  Found the Fur Cloak of Belwe
                 71870   4200'  Found the Two-Handed Great Flail of Berimo (LOST)
                 72425   4200'  Killed N&#195;&#161;r, the Dwarf
                 72629   4200'  Found the Set of Mithril Gauntlets of Elend (LOST)
                 72883   4250'  Killed Ulfang the Black
                 73196   4250'  Found the Katana of Tolinas (LOST)
                 73464   4250'  Reached level 41
                 74178   4250'  Killed Pazuzu, Lord of Air
                 74186   4250'  Found the Tulwar of Gling (LOST)
                 74689   4250'  Killed Lorgan, Chief of the Easterlings
                 75040   4250'  Killed Sangahyando of Umbar
                 75321   4250'  Killed Itangast the Fire Drake
                 75321   4250'  Reached level 42
                 75321   4250'  Found the Pair of Steel Shod Boots of Apanwet (LOST)
                 75422   4250'  Found the Band 'Winatar'
                 75433   4250'  Found the Small Metal Shield of Elithon (LOST)
                 75512   4250'  Killed Angamait&#195;&#171; of Umbar
                 76012   4250'  Killed Thuringwethil, the Vampire Messenger
                 76012   4250'  Reached level 42
                 77139   4300'  Killed Baphomet the Minotaur Lord
                 77156   4300'  Found the Pair of Leather Boots of Lenen
                 79007   4300'  Killed Ren the Unclean
                 79742   4350'  Killed Fundin Bluecloak
                 80219   4600'  Reached level 43
                 81148   4900'  Reached level 43
                 81487   4900'  Killed Feagwath, the Undead Sorcerer
                 81498   4900'  Found the Zweihander 'Airdo'
                 81641   4900'  Killed Lungorthin, the Balrog of White Fire
                 81641   4900'  Found the Band of Gelin
                 81762   4900'  Reached level 44
                 81829      0'  Killed Farmer Maggot
                 92187      0'  Reached level 44
                 92378   4900'  Killed Gothmog, the High Captain of Balrogs
                 92378   4900'  Found the Bar Chain Mail of Berinde
                 92378   4900'  Found the Mattock of Marda (LOST)
                 92380   4900'  Found the Maul of Eorosse (LOST)
                 93560   4900'  Killed Ibun, Son of M&#195;&#174;m
                 93692   4900'  Killed M&#195;&#174;m, Betrayer of Turin
                 93694   4900'  Found the Gold Dragon Scale Mail of Turosse
                 93696   4900'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                 93967   4950'  Killed Cantoras, the Skeletal Lord
                 93967   4950'  Reached level 45
                 94580   4950'  Killed Vecna, the Emperor Lich
                 94580   4950'  Found the Lead-Filled Mace 'Macaretir' (LOST)
                 94620   4950'  Killed The Witch-King of Angmar
                 94620   4950'  Found the Heavy Crossbow of Andromur
                 94625   4950'  Found the Pike of Palromar (LOST)
                114603   4950'  Killed Sauron, the Sorcerer
                114603   4950'  Reached level 46
                114605   4950'  Found the Ring of Power 'The One Ring'
                115304   5000'  Killed Ungoliant, the Unlight
                132949   4950'  Killed Kham&#195;&#187;l, the Black Easterling
                133238   4950'  Found the Scythe of Vindini (LOST)
                133359   4950'  Reached level 47
                133416   4950'  Found the Trident of Fingros
                133513   4950'  Killed Waldern, King of Water
                133946   4950'  Killed Carcharoth, the Jaws of Thirst
                134421   4950'  Found the Heavy Crossbow of Avana (LOST)
                134807   4950'  Killed Castamir the Usurper
                135330   4950'  Reached level 48
                136163   4950'  Killed Arien, Maia of the Sun
                137245   4950'  Killed E&#195;&#182;l, the Dark Elf
                137825   4950'  Killed Harowen the Black Hand
                137825   4950'  Found the Quarterstaff of Helost
                137825   4950'  Found the Main Gauche of Orion (LOST)
                138689   4950'  Killed Huan, Wolfhound of the Valar
                138689   4950'  Found the Mithril Plate Mail 'Seron'
                138691   4950'  Found the Full Plate Armour 'Unglam'
                139970   4950'  Reached level 49
                141429   4950'  Killed The Mouth of Sauron
                143218   4950'  Found the Ball-and-Chain 'Telin' (LOST)
                143362   4950'  Reached level 50
                143543   4950'  Found the Main Gauche of Thrith
                143915   4950'  Found the Band of Giondil
                144735   5000'  Killed Morgoth, Lord of Darkness
                144768   5000'  Killed Hoarmurath of Dir
                144800   5000'  Found the Cutlass 'Rhuor' (LOST)
                144810   5000'  Found the Mighty Hammer 'Grond'
                144812   5000'  Found the Massive Iron Crown of Morgoth
            
            
              [Options]
            
              [User interface]
            
            Use the roguelike command keyset             : no  (rogue_like_commands)
            Use sound                                    : no  (use_sound)
            Show damage player deals to monsters         : no  (show_damage)
            Use old target by default                    : no  (use_old_target)
            Always pickup items                          : no  (pickup_always)
            Always pickup items matching inventory       : yes (pickup_inven)
            Show flavors in object descriptions          : no  (show_flavors)
            Highlight target with cursor                 : yes (show_target)
            Highlight player with cursor between turns   : no  (highlight_player)
            Disturb whenever viewable monster moves      : yes (disturb_near)
            Show walls as solid blocks                   : no  (solid_walls)
            Show walls with shaded background            : no  (hybrid_walls)
            Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
            Color: Shimmer multi-colored things          : no  (animate_flicker)
            Center map continuously                      : yes (center_player)
            Color: Show unique monsters in purple        : no  (purple_uniques)
            Automatically clear '-more-' prompts         : no  (auto_more)
            Color: Player color indicates % hit points   : yes (hp_changes_color)
            Allow mouse clicks to move the player        : yes (mouse_movement)
            Notify on object recharge                    : no  (notify_recharge)
            Show effective speed as multiplier           : no  (effective_speed)
            
              [Birth]
            
            Generate a new, random artifact set          : yes (birth_randarts)
            Generate connected stairs                    : yes (birth_connect_stairs)
            Force player descent (never make up stairs)  : no  (birth_force_descend)
            Word of Recall has no effect                 : no  (birth_no_recall)
            Restrict creation of artifacts               : no  (birth_no_artifacts)
            Stack objects on the floor                   : yes (birth_stacking)
            Lose artifacts when leaving level            : no  (birth_lose_arts)
            Show level feelings                          : yes (birth_feelings)
            Increase gold drops but disable selling      : no  (birth_no_selling)
            Start with a kit of useful gear              : yes (birth_start_kit)
            Monsters learn from their mistakes           : no  (birth_ai_learn)
            Know all runes on birth                      : no  (birth_know_runes)
            Know all flavors on birth                    : no  (birth_know_flavors)
            Persistent levels (experimental)             : no  (birth_levels_persist)
            I decided to not wear it.

            Somehow i feel that it's contrary to the game's objective to wear either the crown or the one ring. If you do you may have destroyed Morgoth, but his evil lives on.

            I was helped immensly in this run by yet another OOD drop, a massive artifact crossbow that activated for 250 lightning ball, which allowed me to easily rekk the trolls and ologs of the early cave levels, along with most orc uniques.
            Oh yeah i guess the +2 blows shield helps too.

            Im a bit upset i didnt break 1000 dmg vs evil though. Considering i even found a 8D10 trident, but no slay evil, and no MoD *Evil* either.
            "i can take this dracolich"

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              #7
              Originally posted by Sky
              I decided to not wear it.

              Somehow i feel that it's contrary to the game's objective to wear either the crown or the one ring. If you do you may have destroyed Morgoth, but his evil lives on.
              How many townies and other innocents did @ slaughter on the way to defeating Morgoth? By any measure of that... there's a new Dark Lord in town! Might as well wear The One.
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • Sky
                Veteran
                • Oct 2016
                • 2321

                #8
                we've been through this before. they are not innocent.
                "i can take this dracolich"

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  #9
                  The drunks are, as are the lepers. No damage, and no stealing. The One is so rare it is almost a requirement to wear it. The Crown is meaningless, since if you have it, you already won.

                  Comment

                  • fph
                    Veteran
                    • Apr 2009
                    • 1030

                    #10
                    Originally posted by Pete Mack
                    The One is so rare it is almost a requirement to wear it.
                    --
                    Dive fast, die young, leave a high-CHA corpse.

                    Comment

                    • Thraalbee
                      Knight
                      • Sep 2010
                      • 707

                      #11
                      I agree with Pete, if I find it I will use it immediately even if it is not helping. More fun that way and in line with the lore - almost anyone holding it would end up using it anyway.

                      Comment

                      • Grotug
                        Veteran
                        • Nov 2013
                        • 1637

                        #12
                        And yet, to have come so far, still bearing the Ring, the hobbit has shown extraordinary resilience to its evil.
                        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                        Detailed account of my Ironman win here.

                        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                        Comment

                        • Gauss
                          Adept
                          • Aug 2018
                          • 110

                          #13
                          In case i find the one ring. How can i mitigate/remove the exp drain?

                          Comment

                          • Derakon
                            Prophet
                            • Dec 2009
                            • 9022

                            #14
                            Kill things faster than it drains your experience.

                            Comment

                            • Pete Mack
                              Prophet
                              • Apr 2007
                              • 6883

                              #15
                              Have hold life. But killing things shouldnt be a problem.

                              Comment

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