Introduction: This is the third character in progress in the series called the "Complete N00b's Journey", where I attempt to see how far I get each time despite my n00bish mistakes. This character, whose name is Anwe and is a Hobbit Warrior, has made it back to the town after his first dive after running out of Scrolls of Phase Door, so I am now starting a thread for this character as a celebration and to track his further progress. As a reminder for this series, the number before the hyphen signifies the attempt that I am playing, and the number after the hyphen signifies the goal that I have finished. With that, I bring you:
Complete N00b's Journey: Part 3-1
Anyway, this character starts off by killing off some clear icky things in D:1 and getting a Set of Leather Gloves. Killing a jackal pack and small kobold quickly gets me to Level 2, at the expense of 6 of my arrows. I descend to D:2 as soon as I find a staircase, where I find the downstairs immediately right next to me. Upon reaching D:3, I kill a metallic red centipede and get to Level 3. I also find a sling and kill a salamander, which causes me to reach Level 4. On my journey towards the stairs to D:4, I kill a white jelly with arrows, and find a better whip (+2, +1). The next room contained a scruffy looking hobbit, who stole some 27 coins, and a whip of Slay Animal (+3, +6), which was really useful in dealing with spiders. I get to level 5 after dealing with an apprentice. In a treasure room, I find 21 Iron Shots (+1, +5), which allows me to continue my diving quest, since I ran out of arrows shortly after finding the shots. After killing a yellow snake and a giant white louse, I find the downstairs and begin my read-id regime, which allows me to know the Scrolls of Blessing and Light. I also quaff-id a potion of True Seeing, leaving me with one spare potion to detect invisible monsters. On D:4, I land smack dab into Grip, Farmer Maggot'€™s dog, forcing me to throw my potions of Oil at it to kill it while dealing with a group of soldiers at the same time. After using 2 Scrolls of Phase door and a potion of cure light wounds, I was able to use my sling to deal with the soldier group and get to level 6. I then find 29 Arrows (+5, +5) and get to the downstairs in short order. In D:5, I find a wand which turned out to be one of Hold Monster when zap-id'€™d, and quickly find the stairs to D:6. D:6 saw me getting overtaken by a pack of wild cats which forced me to use another Scroll of Phase door to get to a safe spot and deal with them. Dealing with them got me to level 7, though. The stairs to D:7 also was rather quick to find, and I descended to that level to find 2200 gold pieces of adamantite that made up the bulk of my budget and a small kobold to kill. I also ran into Mugash, the Kobold Lord up close, who proceeded to whale on me for 19 HP each. Having used my last scroll of phase door to escape, and with Mugash on my tail, I proceeded to get the hell out of this dungeon and conclude this part. Having returned to town, I buy the 25 Scrolls of Phase Door, 3 Scrolls of Word of Recall, 3 potions of Cure Serious Wounds, 1 Potion of Cure Critical Wounds (for Id purposes), and 4 potions of Heroism (so I can ditch the boldness potions) to cover the essential basics. There still weren't any better melee weapons for sale from the weaponsmith or the temple from the cash that I had left over, so I headed over to the weaponsmith to buy a Long Bow (x3) (+3, +2). On my way to get it though, I killed Farmer Maggot, who dropped a Main Gauche (1d5) (+6, +5), which sort of solved my dagger problem and allowed me to drop the (+2, +1) whip. After buying the Long bow, 2 Rations of Food, and 51 standard arrows for the Long Bow, I bought Leather Scale Mail (-1) [20, +0] and a Small Metal Shield [5, +0] to round of my armor weakness.
So the next goal for this guy is to get to D:18, which I feel is doable given the way I've set Anwe up. I will however, be prepared to Recall Anwe out of here if I run out of Scrolls of Phase Door, potions of cure X wounds, or arrows (and flasks of oil). I'€™m still doing heavy diving, so I theoretically should be able to accomplish this goal if I am smart about this.
The below link is the current status of Anwe, which will be updated as I post future parts of this character'€™s progress:
Any tips to improve this character'€™s survival in his goal to reach D:18 is appreciated.
Complete N00b's Journey: Part 3-1
Anyway, this character starts off by killing off some clear icky things in D:1 and getting a Set of Leather Gloves. Killing a jackal pack and small kobold quickly gets me to Level 2, at the expense of 6 of my arrows. I descend to D:2 as soon as I find a staircase, where I find the downstairs immediately right next to me. Upon reaching D:3, I kill a metallic red centipede and get to Level 3. I also find a sling and kill a salamander, which causes me to reach Level 4. On my journey towards the stairs to D:4, I kill a white jelly with arrows, and find a better whip (+2, +1). The next room contained a scruffy looking hobbit, who stole some 27 coins, and a whip of Slay Animal (+3, +6), which was really useful in dealing with spiders. I get to level 5 after dealing with an apprentice. In a treasure room, I find 21 Iron Shots (+1, +5), which allows me to continue my diving quest, since I ran out of arrows shortly after finding the shots. After killing a yellow snake and a giant white louse, I find the downstairs and begin my read-id regime, which allows me to know the Scrolls of Blessing and Light. I also quaff-id a potion of True Seeing, leaving me with one spare potion to detect invisible monsters. On D:4, I land smack dab into Grip, Farmer Maggot'€™s dog, forcing me to throw my potions of Oil at it to kill it while dealing with a group of soldiers at the same time. After using 2 Scrolls of Phase door and a potion of cure light wounds, I was able to use my sling to deal with the soldier group and get to level 6. I then find 29 Arrows (+5, +5) and get to the downstairs in short order. In D:5, I find a wand which turned out to be one of Hold Monster when zap-id'€™d, and quickly find the stairs to D:6. D:6 saw me getting overtaken by a pack of wild cats which forced me to use another Scroll of Phase door to get to a safe spot and deal with them. Dealing with them got me to level 7, though. The stairs to D:7 also was rather quick to find, and I descended to that level to find 2200 gold pieces of adamantite that made up the bulk of my budget and a small kobold to kill. I also ran into Mugash, the Kobold Lord up close, who proceeded to whale on me for 19 HP each. Having used my last scroll of phase door to escape, and with Mugash on my tail, I proceeded to get the hell out of this dungeon and conclude this part. Having returned to town, I buy the 25 Scrolls of Phase Door, 3 Scrolls of Word of Recall, 3 potions of Cure Serious Wounds, 1 Potion of Cure Critical Wounds (for Id purposes), and 4 potions of Heroism (so I can ditch the boldness potions) to cover the essential basics. There still weren't any better melee weapons for sale from the weaponsmith or the temple from the cash that I had left over, so I headed over to the weaponsmith to buy a Long Bow (x3) (+3, +2). On my way to get it though, I killed Farmer Maggot, who dropped a Main Gauche (1d5) (+6, +5), which sort of solved my dagger problem and allowed me to drop the (+2, +1) whip. After buying the Long bow, 2 Rations of Food, and 51 standard arrows for the Long Bow, I bought Leather Scale Mail (-1) [20, +0] and a Small Metal Shield [5, +0] to round of my armor weakness.
So the next goal for this guy is to get to D:18, which I feel is doable given the way I've set Anwe up. I will however, be prepared to Recall Anwe out of here if I run out of Scrolls of Phase Door, potions of cure X wounds, or arrows (and flasks of oil). I'€™m still doing heavy diving, so I theoretically should be able to accomplish this goal if I am smart about this.
The below link is the current status of Anwe, which will be updated as I post future parts of this character'€™s progress:
Any tips to improve this character'€™s survival in his goal to reach D:18 is appreciated.
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